| Cost |
Name |
| 3 |
Acting 11- |
| 0 |
AK: Guadalajara, Mexico 8- |
| 3 |
Climbing 13- |
| 6 |
Computer Programming (Computer Networks, Hacking and Computer Security, Personal Computers) 12- |
| 0 |
Concealment 8- |
| 3 |
Conversation 11- |
| 3 |
Deduction 12- |
| 0 |
Language: English (Idiomatic) |
| 0 |
Language: Spanish (Idiomatic) |
| 0 |
Paramedics 8- |
| 3 |
Persuasion 11- |
| 0 |
PS: Computer Tech 11- |
| 3 |
Shadowing 12- |
| 3 |
Stealth 13- |
| 3 |
Streetwise 11- |
| 0 |
TF: Small Motorized Ground Vehicles |
| 2 |
WF: Common Melee Weapons |
| 32 |
Total Skills Cost |
|
|
| Cost |
Power |
END |
| 93 |
Earth/Vibration Control: Multipower, 140-point reserve, all slots Lockout (Only one power may be used at a time; -1/2) | |
| 5u |
1) Earthquake: Energy Blast 12d6, Does Knock Down not Knock Back (+0), Gradual Effect (2 turns, 2d6 per Phase.; +0), Personal Immunity (+1/4), Explosion (-1 DC/3"; +1); No Range (-1/2), Concentration (0 DCV; -1/2), Only Effects Targets In Contact With The Ground (-1/4)Notes: This power acts as an earthquake that grows with time and spreads out as it does. | 13 |
| 3u |
2) Taming the Earth: Suppress Earthquakes 8d6, MegaScale (1" = 1 km; +1/4), Reduced Endurance (1/2 END; +1/4), Explosion (+1/2), Cumulative (+1/2), Continuous (+1); Concentration, Must Concentrate throughout use of Constant Power (0 DCV; -1), Side Effects (only affects the environment near the character; Power becomes Aid Earthquake 8d6, MegaScale (1" = 1 km; +1/4),Explosion (+1/2); -1), No Range (-1/2), Activation Roll 15- (-1/4)Notes: With this power a natural, or man-made earthquake can be suppressed over a large area. It increases in strength and area over time for as long as END or Concentration lasts. One drawback is that if the power fails to activate during that time, is will become additive to the existing quake greatly increasing the damage caused. | 6 |
| 3u |
3) Resonant Vibrations: Killing Attack - Ranged 4d6; No Range (-1/2)Notes: With this power the target must be touched. It causes powerful vibrations to literally shake the target apart. | 6 |
| 4u |
4) Too Much Bass: Energy Blast 12d6Notes: This power is a ranged attack that does not require the target to be on the ground. It causes a powerful, low frequency tone to strike the target and acts much like a bass note played on a huge speaker. Ya feel it in your guts! | 6 |
| 3u |
5) Eruption: Energy Blast 8d6, Does Knock Up not Knock Back (+0), Indirect (Any origin, always fired up; +1/2); Side Effects, Side Effect occurs automatically whenever Power is used (Side Effect only affects the environment near the point of attack; does 4d6 damage to the ground at the point of attack; -1/2), Only Effects Targets In Contact With The Ground (-1/4)Notes: This power is a sudden and violent upthrush of the earth that strike the target from below. It does damage to the environment with each use. Replace your divets! | 6 |
| 38 |
Sense of the Earth: Detect Vibrations within the Earth 12- (Touch Group), Discriminatory, Analyze, Increased Arc Of Perception (360 Degrees), Targeting, Telescopic: +10, Tracking Notes: With this power the user can 'feel' vibrations in the Earth and even identify individual sources well enough to track or target from a distance. | 0 |
| 149 |
Total Powers Cost |
| Cost |
Maneuver |
|
Streetfighting |
| 4 |
1) Block/Chin Block: 1/2 Phase, +2 OCV, +2 DCV, Block, Abort |
| 4 |
2) Disarm: 1/2 Phase, -1 OCV, +1 DCV, Disarm; 22 STR to Disarm roll |
| 4 |
3) Eye Gouge: 1/2 Phase, -1 OCV, -1 DCV, Flash 4d6 |
| 5 |
4) Hoist 'n' Heave: 1/2 Phase, -2 OCV, -2 DCV, Grab Two Limbs, 20 STR to Throw |
| 4 |
5) Kidney Blow: 1/2 Phase, -2 OCV, +0 DCV, HKA 1d6 +1 |
| 4 |
6) Low Blow: 1/2 Phase, -1 OCV, +1 DCV, 2d6 NND |
| 4 |
7) Punch/Backhand: 1/2 Phase, +0 OCV, +2 DCV, 4d6 Strike |
| 5 |
8) Roundhouse/Two-Fisted Smash: 1/2 Phase, -2 OCV, +1 DCV, 6d6 Strike |
| 3 |
9) Tackle: 1/2 Phase, +0 OCV, +0 DCV, +v/5; You Fall, Target Falls |
| 3 |
10) Throw: 1/2 Phase, +0 OCV, +1 DCV, 2d6 +v/5, Target Falls |
| 1 |
11) Weapon Element: Clubs |
| 41 |
Total Martial Arts Cost |
|