Cost |
Name |
3 |
Acrobatics 13- |
3 |
Breakfall 13- |
3 |
Climbing 13- |
3 |
Concealment 11- |
3 |
Contortionist 13- |
3 |
Deduction 11- |
0 |
Language: Czech (idiomatic) (4 Active Points) |
1 |
Language: Russian (basic conversation) |
1 |
Language: German (basic conversation) |
2 |
Language: Slovenian (fluent conversation) |
3 |
Shadowing 11- |
3 |
Stealth 13- |
2 |
Survival (Temperate/Subtropical) 11- |
3 |
Tracking 11- |
33 |
Total Skills Cost |
|
|
Cost |
Power |
END |
25 |
Powers of Hell: Elemental Control, 50-point powers | |
54 |
1) Hellflame: Killing Attack - Ranged 3d6, Reduced Endurance (1/2 END; +1/4), Armor Piercing (+1/2) (79 Active Points) | 3 |
62 |
2) Hell on Earth: Killing Attack - Ranged 1 1/2d6, Reduced Endurance (1/2 END; +1/4), Continuous (+1), Area Of Effect (12" Radius; +1 1/4) (87 Active Points) | 4 |
25 |
3) Demonic Travel: Teleportation 15", No Relative Velocity, Position Shift, x4 Noncombat (50 Active Points) | 5 |
26 |
4) Hellfire Aura: Force Field (10 PD/24 ED), Reduced Endurance (0 END; +1/2) (51 Active Points) | 0 |
27 |
5) Dancing Flames: Sight and Hearing Groups Images Increased Size (4" radius; +1/2), +/-5 to PER Rolls, Reduced Endurance (1/2 END; +1/4) (52 Active Points) | 2 |
8 |
Demonic Mind: Mental Defense (12 points total) | 0 |
5 |
Demonic Sight: Ultraviolet Perception (Sight Group) | 0 |
3 |
Demonic Heritage: Life Support (Longevity: 200 Years; Safe in Intense Heat) | 0 |
235 |
Total Powers Cost |
|