| Cost |
Name |
| 3 |
Acting 14- |
| 3 |
Breakfall 15- |
| 3 |
Bribery 14- |
| 3 |
Bugging 14- |
| 3 |
Bureaucratics 14- |
| 3 |
Climbing 15- |
| 3 |
Combat Driving 15- |
| 10 |
Computer Programming (Computer Networks, Hacking and Computer Security, Personal Computers, Mainframes and Supercomputers, Military Computers) 14- |
| 3 |
Concealment 14- |
| 3 |
Conversation 14- |
| 3 |
Criminology 14- |
| 3 |
Deduction 14- |
| 3 |
Disguise 14- |
| 3 |
Forensic Medicine 14- |
| 4 |
Forgery (Art Objects, Documents) 14- |
| 6 |
Gambling (Card Games, Dice Games, Roulette) 14- |
| 3 |
High Society 14- |
| 3 |
Interrogation 14- |
| 3 |
Linguist |
| 3 |
1) Language: Arabic (idiomatic) |
| 0 |
2) Language: Ean (idiomatic) |
| 3 |
3) Language: English (idiomatic) |
| 3 |
4) Language: French (idiomatic) |
| 4 |
5) Language: Spanish (imitate dialects) |
| 3 |
Lipreading 14- |
| 3 |
Lockpicking 15- |
| 3 |
Paramedics 14- |
| 3 |
Persuasion 14- |
| 23 |
Psionics Skill 25- |
| 3 |
PS: Private Detective 14- |
| 3 |
Scholar |
| 2 |
1) KS: Computer Hacking Methods 14- |
| 2 |
2) KS: French History 14- |
| 2 |
3) KS: Spanish History 14- |
| 3 |
Security Systems 14- |
| 3 |
Seduction 14- |
| 3 |
Shadowing 14- |
| 3 |
Sleight Of Hand 15- |
| 3 |
Stealth 15- |
| 3 |
Streetwise 14- |
| 3 |
Tracking 14- |
| 2 |
TF: Common Motorized Ground Vehicles, Two-Wheeled Motorized Ground Vehicles |
| 3 |
Traveler |
| 2 |
1) AK:
Castile 14- |
| 2 |
2) AK: Catalonia 14- |
| 2 |
3) CK: Barcelona 14- |
| 2 |
4) CK: Chicago 14- |
| 2 |
5) CK: London 14- |
| 1 |
6) CK: Los Angeles 11- |
| 2 |
7) CK: Madrid 14- |
| 2 |
8) CK: New York City 14- |
| 2 |
9) CK: Paris 14- |
| 2 |
10) CK: Rome 14- |
| 2 |
11) CK: San Francisco 14- |
| 2 |
12) CK: Seattle 14- |
| 2 |
WF: Small Arms |
| 179 |
Total Skills Cost |
| Cost |
Name |
| 1 |
Fringe Benefit: International Driver's License |
| 1 |
Fringe Benefit: Passport |
| 2 |
Fringe Benefit: Private Investigator License |
| 2 |
Fringe Benefit: Concealed Weapon Permit (where appropriate) |
| 7 |
Money: Wealthy: $200000 per year |
| 3 |
Well-Connected |
| 5 |
1) Contact: Andre Markovich: Interpol (Contact has access to major institutions, Contact has significant Contacts of his own, Contact has useful Skills or resources, Good relationship with Contact) 11- |
| 6 |
2) Contact: Juan Diego de la Martinez: Spanish National Police (Contact has access to major institutions, Contact has significant Contacts of his own, Contact has useful Skills or resources, Very Good relationship with Contact) 11- |
| 6 |
3) Contact: Sir Nigel Hawthorne: British SIS (Contact has access to major institutions, Contact has significant Contacts of his own, Contact has useful Skills or resources, Good relationship with Contact) 12- |
| 33 |
Total Perks Cost |
| Cost |
Name |
| 18 |
Combat Luck (9 PD/9 ED) |
| 18 |
Total Talents Cost |
|
|
| Cost |
Power |
END |
| 54 |
Blood Probe Powers: Multipower, 81-point reserve, all slots Requires A Skill Roll (Psionic Skill; -1/2) | |
| 5u |
1) Probe for Death: Killing Attack - Ranged 1d6+1, Based On EGO Combat Value (Mental Defense applies; +1), Invisible Power Effects (Fully Invisible; +1), Does BODY (+1) | 8 |
| 5u |
2) Probe for Pain: Ego Attack 8d6 | 8 |
| 5u |
3) Probe for Thoughts: Telepathy 16d6 | 8 |
| 5u |
4) Probe for Position: Teleportation 20", No Relative Velocity, Position Shift, x2 Increased Mass, x4 Noncombat, Safe Blind Teleport (+1/4) | 8 |
| 25 |
Probe for Targets: N-Ray Perception (Sight Group), +10 to PER Roll, Discriminatory | 0 |
| 15 |
Blood Recognition: Detect The Blood 14- (Unusual Group), Increased Arc Of Perception (360 Degrees), Range, Sense | 0 |
| 14 |
Mental Disciple: Mental Defense (20 points total) | 0 |
| 10 |
Ean Toughness: Damage Resistance (10 PD/10 ED) | 0 |
| 4 |
Ean Longevity: Life Support (Longevity: 1600 Years) | 0 |
| 142 |
Total Powers Cost |
|