Luthien Fireoak
Character Name: Luthien Fireoak
Alternate Identities: Oracle
Player Name: NPC
CHARACTERISTICS
Val Char Base Points Total Roll Notes
6 STR 10 -4 6 10- HTH Damage 1d6 END [1]
23 DEX 10 39 23 14- OCV 8 DCV 8
18 CON 10 16 18 13-
8 BODY 10 -4 8 11-
21 INT 10 11 21 13- PER Roll 13-
15 EGO 10 10 15 12- ECV: 5
10 PRE 10 0 10 11- PRE Attack: 2d6
20 COM 10 5 20 13-
1 PD 1 0 1 1 PD (0 rPD)
4 ED 4 0 4 4 ED (0 rED)
5 SPD 3.3 17 5 Phases: 3, 5, 8, 10, 12
5 REC 5 0 5
36 END 36 0 36
20 STUN 20 0 20
6" Running 6 0 6"
2" Swimming 2 0 2"
1" Leaping 1 0 1" 90 Total Characteristics Points
CHARACTER IMAGE
QUOTE
"It will all be fine."
EXPERIENCE POINTS
Total earned: 114
Spent: 114
Unspent: 0
Base Points: 250
Disad Points: 100
Total Points: 464
MOVEMENT
Type Total
Run 6"
Swim 2"
H. Leap 1"
V. Leap 0 1/2"
DEFENSES
Type Amount
Physical Defense 1
Res. Phys. Defense 0
Energy Defense 4
Res. Energy Defense 0
Mental Defense 13
Res. Mental Defense 0
Power Defense 0
 
COMBAT INFORMATION
OCV: 8 DCV: 8
 
Combat Skill Levels: +5 with Kenjutsu
COMBAT MANEUVERS
Maneuver Phase OCV DCV Effect
Bind 1/2 +1 +0 Bind, 31 STR
Block 1/2 +2 +2 Block, Abort
Disarm 1/2 -1 +1 Disarm; 31 STR to Disarm roll
Evade 1/2 -- +5 Dodge, Affects All Attacks, Abort
Lightning Stroke 1/2 +2 +0 Weapon +5 DC Strike
Running Stroke 1/2 +1 +0 Weapon +3 DC +v/5; FMove
Sacrifice Stroke 1/2 +1 -2 Weapon +7 DC Strike
Slashing Stroke 1/2 -2 +1 Weapon +7 DC Strike
Takeaway 1/2 +0 +0 Grab Weapon, 31 STR to take weapon away
RANGE MODIFIERS
Range 0-4 5-8 9-16 17-32 33-64 65-128
RMOD 0 -2 -4 -6 -8 -10
DISADVANTAGES
Cost  Disadvantage
10 Distinctive Features: Elf (Concealable; Noticed and Recognizable; Detectable By Virtually Everyone)
15 Hunted: Genocide 8- (Mo Pow; Harshly Punish)
Notes: Following the events of 2 Jan. 2003 in Death Valley California, Genocide has been down-graded to a lesser threat and their area of operation is considerably reduced though there is no reason to expect that they have given up their campaign against mutants.
20 Psychological Limitation: Protective of Brothers (Aaron and Nicky) (Common; Total)
15 Psychological Limitation: Secretive (Common; Strong)
15 Social Limitation: Subject to parental/guardian orders (17 or less only) (Frequently; Major)
15 Social Limitation: Secret ID (Frequently; Major)
10 Social Limitation: Minor ( 15 and under) (Occasionally; Major: Cannot vote, buy alcohol, drive, drop out of school, get into R rated movies, see a doctor without a parent's knowledge, etc.)
0 Watched: Spock 14- (Mo Pow; NCI; PC is very easy to find; Watching)
100 Total Disadvantages Cost

Character Name: Luthien Fireoak
Alternate Identities: Oracle
Player Name: NPC
SKILLS
Cost  Name
3 Acrobatics 14-
3 AK: The Valley 13-
0 Acting 8-
3 Breakfall 14-
3 Climbing 14-
3 Concealment 13-
0 Conversation 8-
0 Deduction 8-
3 Defense Maneuver I
3 Fast Draw (Iaijutsu) 14-
2 KS: Kenjutsu 11-
0 Native Language: English (idiomatic)
0 Native Language: Quenya (idiomatic; Literate)
0 Native Language: Sindarin (idiomatic; Literate)
0 PS: Student 11-
0 Paramedics 8-
0 Persuasion 8-
3 Riding 14-
3 Shadowing 13-
3 Sleight Of Hand 14-
3 Stealth 14-
10 Two-Weapon Fighting (HTH)
1 WF: Blades
1 WF: Off Hand
1 WF: Thrown Sword
15 +5 with Kenjutsu
63 Total Skills Cost
TALENTS
Cost  Name
36 Danger Sense (general area, out of combat, Function as a Sense) 17-
36 Total Talents Cost
 
POWERS
Cost  Power END
115 Visions of Probabilities: Precognitive Clairsentience (Sight Group And Normal Hearing), x1,024 Range (1,228,800"), Increased Arc Of Perception (360 Degrees), Perceive into any dimension, Inherent (+1/4), Reduced Endurance (0 END; +1/2), No Range Modifier (+1/2), Persistent (+1/2), MegaScale (1" = 1,000 km; +1), Can Be Scaled Down 1" = 1km (+1/4); Precognition Only (-1), No Conscious Control (Only Effects cannot be controlled; -1), Always On (-1/2), Vague and Unclear (-1/2)0
7 Extra-Dimensional Movement (Related Group of Dimensions (only to dimensions she has visited), Any Location), x8 Increased Weight, Safe Blind Travel (+1/4); Increased Endurance Cost (x8 END; -3 1/2), Major Side Effect (3d6 END Drain), automatically whenever Power is used (affects everyone involved; -1 1/2), Extra Time (1 Turn (Post-Segment 12), Character May Take No Other Actions, -1 1/2), Gestures: All must hold hands completing a circle (Requires both hands; -1/2), Concentration (0 DCV; -1/2), Ritual (Both Brothers; -1/4)
Notes: Both brothers must be conscious and part of the circle for this power to work. It takes a full turn to activate during which time Luthien can do nothing else. To this point the use of this power has always exhausted Luthien to unconsciousness and tires all involved.
48
16 Wakizashi: Killing Attack - Hand-To-Hand 1 1/2d6, +1 Increased STUN Multiplier (+1/4); OAF Unbreakable (-1), Real Weapon (-1/4), Required Hands One-Handed (-0) plus +1 OCV3
22 The Joining: Mind Link , Any Member Of Her Family, Any Dimension/Any Distance, Number of Minds (x16), Psychic Bond; Only With Others Who Have Mind Link (-1)0
10 Elvish Immunity: Life Support (Immunity All terrestrial diseases and biowarfare agents)0
10 Elvish Eyes: Sight Group Flash Defense (10 points)0
10 Eyes of the Fireoak Elves: Infrared Perception (Sight Group), Discriminatory0
10 Elvish Will: Mental Defense (13 points total)0
5 Elvish Lifespan: Life Support (Longevity Immortal)0
5 Lungs of a Sea Elf: Life Support (Can Breath Water)0
10 Elvish Eyes: Ultraviolet Perception (Sight Group), Discriminatory0
2 immunity of the Fireoak Elves: Life Support (Safe in Intense Heat)0
222 Total Powers Cost
MARTIAL ARTS MANEUVERS
Cost  Maneuver
Kenjutsu
4
1) Bind: 1/2 Phase, +1 OCV, +0 DCV, Bind, 31 STR
4
2) Block: 1/2 Phase, +2 OCV, +2 DCV, Block, Abort
4
3) Disarm: 1/2 Phase, -1 OCV, +1 DCV, Disarm; 31 STR to Disarm roll
4
4) Evade: 1/2 Phase, -- OCV, +5 DCV, Dodge, Affects All Attacks, Abort
4
5) Lightning Stroke: 1/2 Phase, +2 OCV, +0 DCV, Weapon +5 DC Strike
5
6) Running Stroke: 1/2 Phase, +1 OCV, +0 DCV, Weapon +3 DC +v/5; FMove
5
7) Sacrifice Stroke: 1/2 Phase, +1 OCV, -2 DCV, Weapon +7 DC Strike
5
8) Slashing Stroke: 1/2 Phase, -2 OCV, +1 DCV, Weapon +7 DC Strike
5
9) Takeaway: 1/2 Phase, +0 OCV, +0 DCV, Grab Weapon, 31 STR to take weapon away
0
10) Weapon Element: Blades
1
11) Weapon Element: Empty Hand (Bind, Block, Disarm, Evade, Takeaway maneuvers only)
12
12) +3 HTH Damage Class(es)
53 Total Martial Arts Cost

Character Name: Luthien Fireoak
Alternate Identities: Oracle
Player Name: NPC
APPEARANCE
Hair Color: Black
Eye Color: Green
Height: 4' 10"
Weight: 75 lbs
Description:
Luthien is a darkly beautiful child that appears a couple of years younger than her actual age. She is slender to the point of looking fragile, and even shorter than her diminutive mother. Her long black hair is straight to the small of her back and she has this green-eyed 'thousand yard stare' that can be spooky. She always looks like she knows something. Simply because of her dark looks, many will mislabel her as a Goth and she does nothing to dissuade the assumption.
BACKGROUND
POWERS/TACTICS
Luthien is gifted, or cursed, with the ability to see probabilities over a huge range and across dimensions. Generally what she 'sees' will in some way, sooner or later, have some direct effect on a member of her family. She is also the keystone for the triplets' ability to travel dimension but to do so requires both of her brothers must be part of the ring they form to activate the power. It is a slow process and both siblings must be conscious for it to function.

Like all of the Fireoak children, Luthien is trained in Kenjutsu and is more than competent, much to Nicky's dismay.

Luthien is extremely fragile, which will lead either of her brothers to throw themselves bodily between her and danger. Either would take a hit for her without hesitation.
PERSONALITY/MOTIVATION
Think Wednesday Addams, without the penchant for mayhem. She is quiet, usually unobtrusive ... unless she knows something, then she's creepy. Behind the appearance, however, is a sweet, caring young girl who has just plain seen too much in her short lifetime. The constant awareness of what might be just around the corner makes her seem almost blaise. This awareness has fostered in her a love for truly scary movies as she see them as her only real chance of ever being surprised.
CAMPAIGN USE
DESIGN NOTES
Created: Mon, 12 Jan 2026 14:08:14

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