Ivan the Fool
Character Name: Ivan the Fool
Alternate Identities: Unknown
Player Name: NPC
CHARACTERISTICS
Val Char Base Points Total Roll Notes
10 STR 10 0 10 11- HTH Damage 2d6 END [1]
25 DEX 10 45 25 14- OCV 8 DCV 8
20 CON 10 20 20 13-
20 BODY 10 20 20 13-
15 INT 10 5 15 12- PER Roll 12-
20 EGO 10 20 20 13- ECV: 7
10 PRE 10 0 10 11- PRE Attack: 2d6
30 COM 10 10 30 15-
4 PD 2 2 4 4 PD (0 rPD)
4 ED 4 0 4 4 ED (0 rED)
5 SPD 3.5 15 5 Phases: 3, 5, 8, 10, 12
6 REC 6 0 6
40 END 40 0 40
35 STUN 35 0 35
6" Running 6 0 6"
2" Swimming 2 0 2"
2" Leaping 2 0 2" 137 Total Characteristics Points
CHARACTER IMAGE
QUOTE
EXPERIENCE POINTS
Total earned: 165
Spent: 165
Unspent: 0
Base Points: 200
Disad Points: 150
Total Points: 515
MOVEMENT
Type Total
Run 6"
Swim 2"
H. Leap 2"
V. Leap 1"
DEFENSES
Type Amount
Physical Defense 4
Res. Phys. Defense 0
Energy Defense 4
Res. Energy Defense 0
Mental Defense 20
Res. Mental Defense 0
Power Defense 0
 
COMBAT INFORMATION
OCV: 8 DCV: 8
 
Combat Skill Levels: +6 Overall , +8 with DCV
COMBAT MANEUVERS
Maneuver Phase OCV DCV Effect
RANGE MODIFIERS
Range 0-4 5-8 9-16 17-32 33-64 65-128
RMOD 0 -2 -4 -6 -8 -10
DISADVANTAGES
Cost  Disadvantage
15 Distinctive Features: Extremely Good Looking (Concealable; Noticed/approached/hit on/followed/stalked; Detectable By Commonly-Used Senses)
5 Distinctive Features: Meta-human (Not Concealable; Noticed and Recognizable; Detectable Only By Technology Or Major Effort)
15 Hunted: HARP 8- (Mo Pow, Harshly Punish)
10 Psychological Limitation: Capricious and Playful (Common, Moderate)
20 Psychological Limitation: Code Vs. Killing: Will Not Kill (Common, Total)
15 Reputation: Lucky, 14-
10 Social Limitation: Banned From Any Gambling Establishment (Occasionally, Major)
15 Social Limitation: Seen as Simple-minded (Frequently, Major)
15 Social Limitation: Secret ID (Frequently, Major)
10 Watched: Anyone attracted to males 14- (As Pow, Watching)
20 Watched: Russian Government 11- (Mo Pow, NCI, PC is very easy to find, Watching)
150 Total Disadvantages Cost

Character Name: Ivan the Fool
Alternate Identities: Unknown
Player Name: NPC
SKILLS
Cost  Name
3 Acting 11-
3 AK: Home Town Area 12-
3 Breakfall 14-
3 Climbing 14-
Notes: Always finds a hand/toe hold.
3 Combat Driving 14-
Notes: Always makes the correct turn and never misses a shift.
3 Concealment 12-
Notes: Always finds the best hiding place or the hardest to find.
3 Conversation 11-
Notes: Always says the right thing at the right time.
2 CuK: Home Culture 11-
3 Deduction 12-
Notes: Always comes to the correct conclusion.
3 Demolitions 12-
Notes: Always cuts the right wire.
10 Gambling (Board Games, Card Games, Dice Games, Sports Betting, Roulette) 12-
Notes: Well, there ARE reasons he is banned in most gambling casinos.
3 High Society 11-
Notes: Always picks up the right fork, says the right thing, knows the right people.
3 Interrogation 11-
Notes: Always asks the right question at the right moment.
2 Language: English (fluent conversation)
0 Language: Russian (Idiomatic)
3 Lockpicking 14-
Notes: Always manages to open a lock with a toothpick and a hair pin...or guess the right number sequence.
3 Mechanics 12-
Notes: Always finds the problem.
4 Navigation (Air, Land, Marine) 12-
Notes: Always knows where he is, where he's going and how to get there.
0 PS: Mr. Lucky 11-
3 Paramedics 12-
Notes: Always know the right pressure point or finds the right spot.
3 Persuasion 11-
Notes: Always knows when and what to say to convince.
3 Seduction 11-
Notes: Always the panty-dropper.
3 Shadowing 12-
Notes: Always gets lost in the background and never loses his subject in a crowd.
3 Sleight Of Hand 14-
Notes: Okay, another reason gambling houses hate him.
3 Stealth 14-
Notes: Always misses the noisy twig, squeaking floor, and crackling leaves.
3 Streetwise 11-
Notes: Always knows who to talk to and how to go about it.
16 Survival (Arctic/Subarctic, Marine, Temperate/Subtropical, Tropical, Desert, Mountain, Underground, Urban) 12-
Notes: Always finds water, food and shelter.
3 Systems Operation 12-
Notes: Always hits the right switches.
4 TF: Common Motorized Ground Vehicles, Agricultural & Construction Vehicles, Railed Vehicles, Tracked Military Vehicles, Two-Wheeled Motorized Ground Vehicles, Wheeled Military Vehicles
3 Tactics 12-
Notes: Always picks the right approach, the right cover, and makes the right moves.
3 Teamwork 14-
Notes: Always coordinates with his team.
3 Tracking 12-
Notes: Always finds the next track.
3 Trading 11-
Notes: Always makes the greatest deals.
60 +6 Overall
Notes: Always lucky.
173 Total Skills Cost
PERKS
Cost  Name
5 Fringe Benefit: Diplomatic Immunity
5 Total Perks Cost
 
POWERS
Cost  Power END
20 The Powers of Luck: Elemental Control, 40-point powers
20
1) Luck Of Heroes: Luck 8d6
0
55
2) Lucky You Missed!: Combat Luck (15 PD/15 ED), Ranged (+1/2), Usable Simultaneously (up to 8 people at once; +1)
20
3) Lucky I Know Where You Are!: Combat Sense (Analyze, Discriminatory, Sense) 25-
27
4) Lucky Hunches: Danger Sense (general area, any danger, Discriminatory, Function as a Sense) 17-
20
5) Lucky I Moved!: +8 with DCV
20 Lucky Poisons Don't Work On Him: Life Support (Immunity All terrestrial poisons and chemical warfare agents; Immunity: All terrestrial diseases and biowarfare agents)0
16 Lucky He's So Simple-Minded: Mental Defense (20 points total)0
2 Metahuman Lifespan: Life Support (Longevity: 400 Years)0
200 Total Powers Cost

Character Name: Ivan the Fool
Alternate Identities: Unknown
Player Name: NPC
APPEARANCE
Hair Color: Blonde
Eye Color: Blue
Height: 6' 0"
Weight: 165 lbs
Description:
BACKGROUND
POWERS/TACTICS
PERSONALITY/MOTIVATION
Finds gambling BORING.
CAMPAIGN USE
DESIGN NOTES
Created: Mon, 18 Feb 2019 19:32:23

If you have questions or comments please contact