Ashley Read
Character Name: Ashley Read
Alternate Identities: Wukung
Player Name: Power Phantom
CHARACTERISTICS
Val Char Base Points Total Roll Notes
13 STR 10 3 13/23 12- / 14- HTH Damage 2 1/2d6/4 1/2d6 END [1/2]
20 DEX 10 30 20/30 13- / 15- OCV 7/10 DCV 7/10
15 CON 10 10 15/25 12- / 14-
10 BODY 10 0 10/15 11- / 12-
13 INT 10 3 13 12- PER Roll 12-
13 EGO 10 6 13 12- ECV: 4
15 PRE 10 5 15 12- PRE Attack: 3d6
12 COM 10 1 12 11-
3 PD 3 0 3/15 3/15 PD (3/10 rPD)
3 ED 3 0 3/15 3/15 ED (3/10 rED)
3 SPD 3.0 0 3/6 Phases: 4, 8, 12/2, 4, 6, 8, 10, 12
6 REC 6 0 6/10
30 END 30 0 30/50
25 STUN 25 0 25/40
6" Running 6 0 6"/11"
0" Swimming 2 -2 0"
2" Leaping 3 0 2 1/2"/9 1/2" 56 Total Characteristics Points
CHARACTER IMAGE
QUOTE
EXPERIENCE POINTS
Total earned: 98
Spent: 97
Unspent: 1
Base Points: 200
Disad Points: 150
Total Points: 447
MOVEMENT
Type Total
Run 6"/11"
Swim 0"
H. Leap 2 1/2"/9 1/2"
V. Leap 1"/4 1/2"
Flight 10"
Swinging 0"/5"
DEFENSES
Type Amount
Physical Defense 3/15
Res. Phys. Defense 3/10
Energy Defense 3/15
Res. Energy Defense 3/10
Mental Defense 0
Res. Mental Defense 0
Power Defense 0
 
COMBAT INFORMATION
OCV: 7/10 DCV: 7/10
 
Combat Skill Levels:
COMBAT MANEUVERS
Maneuver Phase OCV DCV Effect
Block 1/2 +1 +3 Block, Abort
Disarm 1/2 -1 +1 Disarm; 43 STR / 53 STR to Disarm roll
Dodge 1/2 -- +5 Dodge, Affects All Attacks, Abort
Escape 1/2 +0 +0 48 STR / 58 STR vs. Grabs
Eye Gouge 1/2 -1 -1 Flash 8d6
Flying Kick 1/2 +1 -2 10 1/2d6 / 12 1/2d6 Strike
Joint Lock/Grab 1/2 -1 -1 Grab Two Limbs, 43 STR / 53 STR for holding on
Kick 1/2 -2 +1 10 1/2d6 / 12 1/2d6 Strike
Legsweep 1/2 +2 -1 7 1/2d6 / 9 1/2d6 Strike, Target Falls
Monkey Bite 1/2 -2 +0 HKA 2d6 / HKA 2 1/2d6
Punch 1/2 +0 +2 8 1/2d6 / 10 1/2d6 Strike
Throw 1/2 +0 +1 6 1/2d6 / 8 1/2d6 +v/5, Target Falls
Tien-hsueh Strike 1/2 -1 +1 4d6 NND
Uproot/Sand Palm 1/2 +0 +0 48 STR / 58 STR to Shove
RANGE MODIFIERS
Range 0-4 5-8 9-16 17-32 33-64 65-128
RMOD 0 -2 -4 -6 -8 -10
DISADVANTAGES
Cost  Disadvantage
20 Hunted: Shetou Importers 11- (Mo Pow, Harshly Punish)
10 Money: Destitute
10 Physical Limitation: Sinks like a stone in water, cant swim or float (Infrequently, Greatly Impairing)
10 Psychological Limitation: Code Against Killing (Common, Moderate)
15 Psychological Limitation: Fear of any body of water perceived to be 'over her head' (Common, Strong)
20 Psychological Limitation: Insecure About Herself (Very Common, Strong)
5 Reputation: Petty Thief, 8-
15 Social Limitation: In Debt (Frequently, Major)
15 Social Limitation: Secret ID (Frequently, Major)
20 Social Limitation: Subject to Orders (Very Frequently, Major)
10 Watched: Government 8- (Mo Pow, NCI, Watching)
150 Total Disadvantages Cost

Character Name: Ashley Read
Alternate Identities: Wukung
Player Name: Power Phantom
SKILLS
Cost  Name
0 AK: Home Town Area 8-
3 Acrobatics* 13- (15-)
0 Acting 8-
3 Breakfall* 13- (15-)
3 Climbing* 13- (15-)
3 Concealment 12-
3 Contortionist* 13- (15-)
3 Conversation 12-
0 CuK: Home Culture 8-
3 Deduction 12-
2 KS: Chinese Healing 11-
2 KS: Chinese Philosophy 11-
2 KS: Kung Fu 11-
0 Language: English (Idiomatic)
3 Language: Mandarin (fluent conversation)
3 Lockpicking* 13- (15-)
3 PS: Pickpocket* 13- (15-)
0 Paramedics 8-
3 Persuasion 12-
3 Security Systems 12-
3 Shadowing 12-
3 Sleight Of Hand* 13- (15-)
3 Stealth* 13- (15-)
3 Streetwise 12-
0 TF: Bicycles, Small Motorized Ground Vehicles
3 Trading 12-
2 WF: Common Martial Arts Melee Weapons
2 WF: Common Melee Weapons
1 WF: Hook Sword
1 WF: Off Hand
1 WF: Three-Section Staff
1 WF: Wind and Fire Wheels
3 +2 with Lockpicking; IAF (-1/2)
5 +1 with DEX-based Skills
Notes: This effects all skills marked with an *
73 Total Skills Cost
 
POWERS
Cost  Power END
48 Monkey Screech: Multipower, 60-point reserve, all slots Only In Heroic Identity (-1/4)
5u
1) Energy Blast 12d6
6
5u
2) Energy Blast 6d6, No Normal Defense (Deafness, Hard Ear Cover, Flash Defense Hearing; +1)
6
22 Monkey Form: Shape Shift (Sight and Touch Groups), Instant Change, Costs END Only To Change Shape (+1/4)2
Monkey Form, all slots Only In Heroic Identity (-1/4)
8
1) Tough Skin: Damage Resistance (10 PD/10 ED)
0
4
2) Tail: Extra Limb (1)
0
8
3) +10 STR
1
24
4) +10 DEX
16
5) +10 CON
8
6) +5 BODY
16
7) +2 SPD
8
8) +10 PD
8
9) +10 ED
4
10) Monkey Leaping: Leaping +5" (2 1/2"/9 1/2" forward, 1"/4 1/2" upward)
1
4
11) Monkey Swinging: Swinging 5"
1
8
12) Monkey Climbing: Clinging (normal STR)
0
8
13) Monkey Running: Running +5" (6"/11" total)
1
16
14) Cloud Riding: Flight 10"
2
16
15) Monkey's Glare: Killing Attack - Ranged 1d6+1
2
 
Notes: This is a newly emerging power that may increase in lethality over time.
 
236 Total Powers Cost
EQUIPMENT
Equipment END
Battlenet Earplug Comm Units: Mind Link , Specific Group of Minds, No LOS Needed, Number of Minds (x32); Only With Other In Battlenet Who Have Mind Link (-1), Affected As Radio And Hearing Group, Not Mental Group (-1/2), IIF (-1/4), Conditional Power Power Does Not Work In Water (-1/4), Does Not Provide Mental Awareness (-1/4)
Notes: This is a highly secure system that provides communications between all members carrying the identical device. It cannot be tapped or interecepted. If a unit is stolen the system is then open and vulnerable to the stolen unit.
0
State Police Warrant Card and Badge: Fringe Benefit: State Police Powers; OAF (-1)
Notes: These items are 'proof' of law enforcemnt association and can be stolen or forged.
MARTIAL ARTS MANEUVERS
Cost  Maneuver
Kung Fu (Wu Shu)
5
1) Block: 1/2 Phase, +1 OCV, +3 DCV, Block, Abort
4
2) Disarm: 1/2 Phase, -1 OCV, +1 DCV, Disarm; 43 STR / 53 STR to Disarm roll
4
3) Dodge: 1/2 Phase, -- OCV, +5 DCV, Dodge, Affects All Attacks, Abort
4
4) Escape: 1/2 Phase, +0 OCV, +0 DCV, 48 STR / 58 STR vs. Grabs
4
5) Eye Gouge: 1/2 Phase, -1 OCV, -1 DCV, Flash 8d6
5
6) Flying Kick: 1/2 Phase, +1 OCV, -2 DCV, 10 1/2d6 / 12 1/2d6 Strike
3
7) Joint Lock/Grab: 1/2 Phase, -1 OCV, -1 DCV, Grab Two Limbs, 43 STR / 53 STR for holding on
5
8) Kick: 1/2 Phase, -2 OCV, +1 DCV, 10 1/2d6 / 12 1/2d6 Strike
3
9) Legsweep: 1/2 Phase, +2 OCV, -1 DCV, 7 1/2d6 / 9 1/2d6 Strike, Target Falls
4
10) Monkey Bite: 1/2 Phase, -2 OCV, +0 DCV, HKA 2d6 / HKA 2 1/2d6
4
11) Punch: 1/2 Phase, +0 OCV, +2 DCV, 8 1/2d6 / 10 1/2d6 Strike
3
12) Throw: 1/2 Phase, +0 OCV, +1 DCV, 6 1/2d6 / 8 1/2d6 +v/5, Target Falls
4
13) Tien-hsueh Strike: 1/2 Phase, -1 OCV, +1 DCV, 4d6 NND
4
14) Uproot/Sand Palm: 1/2 Phase, +0 OCV, +0 DCV, 48 STR / 58 STR to Shove
1
15) Weapon Element: Axes, Maces, and Picks
1
16) Weapon Element: Blades
1
17) Weapon Element: Chain Weapons
1
18) Weapon Element: Clubs
1
19) Weapon Element: Hook Sword
1
20) Weapon Element: Polearms
1
21) Weapon Element: Staffs
1
22) Weapon Element: Three-Section Staff
1
23) Weapon Element: Whips
1
24) Weapon Element: Wind and Fire Wheels
16
25) +4 HTH Damage Class(es)
82 Total Martial Arts Cost

Character Name: Ashley Read
Alternate Identities: Wukung
Player Name: Power Phantom
APPEARANCE
Hair Color: Red
Eye Color: Amber
Height: 5' 8"
Weight: 120 lbs
Description:
BACKGROUND
POWERS/TACTICS
PERSONALITY/MOTIVATION
CAMPAIGN USE
DESIGN NOTES
Created: Sun, 25 Aug 2019 08:54:02