| Cost |
Name |
| 3 |
Acrobatics 15- |
| 3 |
Acting 12- |
| 2 |
AK: Korea Town Area 11- |
| 3 |
Breakfall 15- |
| 3 |
Climbing 15- |
| 3 |
Combat Driving 15- |
| 3 |
Concealment 12- |
| 3 |
Contortionist 15- |
| 3 |
Conversation 12- |
| 3 |
Criminology 12- |
| 0 |
CuK: Korean Culture 8- |
| 3 |
Deduction 12- |
| 3 |
Defense Maneuver I |
| 3 |
Fast Draw (Iaijutsu) 15- |
| 2 |
KS: Kenjutsu 11- |
| 5 |
KS: Jeweler 14- |
| 5 |
KS: Jade/Ivory Carving 14- |
| 0 |
Language: English (Idiomatic) |
| 0 |
Language: Korean (Idiomatic) |
| 3 |
PS: Master Carver 14- |
| 3 |
Paramedics 12- |
| 3 |
Persuasion 12- |
| 3 |
Shadowing 12- |
| 3 |
Sleight Of Hand 15- |
| 3 |
Stealth 15- |
| 0 |
TF: Bicycles, Small Motorized Ground Vehicles, Two-Wheeled Motorized Ground Vehicles |
| 10 |
Two-Weapon Fighting (HTH) |
| 3 |
WF: Blades, Off Hand, Thrown Sword |
| 6 |
+2 with Kenjutsu |
| 87 |
Total Skills Cost |
| Cost |
Name |
| 9 |
Ambidexterity (no Off Hand penalty) |
| 9 |
Total Talents Cost |
|
|
| Cost |
Power |
END |
| 35 |
Modified Katana: Killing Attack - Hand-To-Hand 3d6 (4d6 w/STR), Reduced Endurance (0 END; +1/2); OAF (-1), Real Weapon (-1/4) Notes: (x2 number of items) | 0 |
| 2 |
Skintight Clothing: +6 COM; OIF (-1/2) | |
| 16 |
Daughter of the Eel: Stretching 4"; No Noncombat Stretching (-1/4) | 2 |
| 15 |
Resiliant: Physical Damage Reduction, Resistant, 25% | 0 |
| 15 |
Resiliant: Energy Damage Reduction, Resistant, 25% | 0 |
| 15 |
Resiliant: Damage Resistance (15 PD/15 ED) | 0 |
| 2 |
Metahuman Lifespan: Life Support (Longevity: 400 Years) | 0 |
| 100 |
Total Powers Cost |
| Cost |
Maneuver |
|
Kenjutsu |
| 4 |
1) Bind: 1/2 Phase, +1 OCV, +0 DCV, Bind, 35 STR |
| 4 |
2) Block: 1/2 Phase, +2 OCV, +2 DCV, Block, Abort |
| 4 |
3) Disarm: 1/2 Phase, -1 OCV, +1 DCV, Disarm; 35 STR to Disarm roll |
| 4 |
4) Evade: 1/2 Phase, -- OCV, +5 DCV, Dodge, Affects All Attacks, Abort |
| 4 |
5) Lightning Stroke: 1/2 Phase, +2 OCV, +0 DCV, Weapon +4 DC Strike |
| 5 |
6) Running Stroke: 1/2 Phase, +1 OCV, +0 DCV, Weapon +2 DC +v/5; FMove |
| 5 |
7) Sacrifice Stroke: 1/2 Phase, +1 OCV, -2 DCV, Weapon +6 DC Strike |
| 5 |
8) Slashing Stroke: 1/2 Phase, -2 OCV, +1 DCV, Weapon +6 DC Strike |
| 5 |
9) Takeaway: 1/2 Phase, +0 OCV, +0 DCV, Grab Weapon, 35 STR to take weapon away |
| 0 |
10) Weapon Element: Blades |
| 1 |
11) Weapon Element: Empty Hand (Bind, Block, Disarm, Evade, Takeaway maneuvers only) |
| 8 |
12) +2 HTH Damage Class(es) |
| 49 |
Total Martial Arts Cost |
|