Macaria
Character Name: Macaria
Alternate Identities: Unknown
Player Name: NPC
CHARACTERISTICS
Val Char Base Points Total Roll Notes
10 STR 10 0 10 11- HTH Damage 2d6 END [1]
28 DEX 10 54 28 15- OCV 9 DCV 9
20 CON 10 20 20 13-
10 BODY 10 0 10 11-
15 INT 10 5 15 12- PER Roll 12-
15 EGO 10 10 15 12- ECV: 5
15 PRE 10 5 15 12- PRE Attack: 3d6
12 COM 10 1 12 11-
10 PD 2 8 10/16 10/16 PD (0/6 rPD)
10 ED 4 6 10/16 10/16 ED (0/6 rED)
6 SPD 3.8 22 6 Phases: 2, 4, 6, 8, 10, 12
6 REC 6 0 6
40 END 40 0 40
25 STUN 25 0 25
8" Running 6 4 8"
2" Swimming 2 0 2"
4" Leaping 2 2 4" 137 Total Characteristics Points
CHARACTER IMAGE
QUOTE
EXPERIENCE POINTS
Total earned: 13
Spent: 13
Unspent: 0
Base Points: 200
Disad Points: 150
Total Points: 363
MOVEMENT
Type Total
Run (6) 8"
Swim (2) 2"
H. Leap (2") 4"
V. Leap (1") 2"
DEFENSES
Type Amount
Physical Defense 10/16
Res. Phys. Defense 0/6
Energy Defense 10/16
Res. Energy Defense 0/6
Mental Defense 20
Power Defense 0
 
COMBAT INFORMATION
OCV: 9 DCV: 9
 
Combat Skill Levels: +3 with Martial Maneuvers
COMBAT MANEUVERS
Maneuver Phase OCV DCV Effect
Block 1/2 +2 +2 Block, Abort
Dodge 1/2 -- +5 Dodge, Affects All Attacks, Abort
Smash/Thrust 1/2 +0 +2 Weapon +2 DC Strike
Takeaway 1/2 +0 +0 Grab Weapon, 20 STR to take weapon away
Accurate Shot 1/2 +2 -2 Weapon +4 DC Strike
Basic Shot 1/2 +0 +0 Weapon +6 DC Strike
Defensive Shot 1/2 -1 +2 Weapon +4 DC Strike
Distance Shot 1+1 +0 -2 Weapon +4 DC Strike, +1 Segment
Diving Shot 1/2 +0 +2 Weapon +4 DC Strike, Half Move Required, You Fall
Far Shot 1/2 +1 -1 Weapon +4 DC Strike
Leg Shot 1/2 +0 -1 Weapon +6 DC Strike, Throw
Offensive Shot 1/2 -1 -1 Weapon +8 DC Strike
Quick Shot 1/2 +1 +0 Weapon +6 DC Strike
Ranged Disarm 1/2 +0 +0 Disarm, 45 STR to roll
Trained Shot 1/2 +2 +0 Weapon +4 DC Strike
RANGE MODIFIERS
Range 0-4 5-8 9-16 17-32 33-64 65-128
RMOD 0 -2 -4 -6 -8 -10
DISADVANTAGES
Cost  Disadvantage
15 Distinctive Features: Young Girl with Huge dangerous-looking Dog (Concealable; Always Noticed and Causes Major Reaction; Detectable By Commonly-Used Senses)
20 Hunted: Social Services 8- (Mo Pow, NCI, Capture)
20 Psychological Limitation: Casual Killer (Very Common, Strong)
25 Psychological Limitation: Protective Of Junkyard Dog and Cerberus (Very Common, Total)
15 Psychological Limitation: Protective of Home Terrain (Uncommon, Total)
10 Psychological Limitation: Somber and Melancholy (Common, Moderate)
10 Reputation: Freaky Girl With The Big Dog, 11-
5 Social Limitation: Minor Infrequently, Minor
20 Social Limitation: Never Talks (Very Frequently, Major)
10 Social Limitation: Runaway (Occasionally, Major)
150 Total Disadvantages Cost

Character Name: Macaria
Alternate Identities: Unknown
Player Name: NPC
SKILLS
Cost  Name
0 AK: Home Area 8-
3 AK: The Junkyard 12-
3 Acrobatics 15-
0 Acting 8-
3 Breakfall 15-
3 Climbing 15-
3 Concealment 12-
0 Conversation 8-
0 Deduction 8-
3 Fast Draw Pistols 15-
0 Language: English (Idiomatic)
1 Mechanics 8-
1 PS: Free-Runner 15-
0 Paramedics 8-
0 Persuasion 8-
3 Shadowing 12-
3 Stealth 15-
3 Streetwise 12-
3 Survival 12-
0 TF: Bicycles, Small Motorized Ground Vehicles
2 WF: Small Arms
1 Weaponsmith (Firearms) 8-
9 +3 with Martial Maneuvers
44 Total Skills Cost
TALENTS
Cost  Name
9 Ambidexterity (no Off Hand penalty)
12 Combat Luck (6 PD/6 ED)
3 Environmental Movement (no penalties on any Balance-type Movement)
24 Total Talents Cost
 
POWERS
Cost  Power END
40 Regeneration: Healing 3 BODY, Can Heal Limbs, Resurrection, Reduced Endurance (0 END; +1/2), Persistent (+1/2); Extra Time (Regeneration-Only) 1 Turn (Post-Segment 12) (-1 1/4), Self Only (-1/2)0
15 Shared Mind: Mind Link , with Cerberus, Any distance, Psychic Bond0
15 Two-Gun Kid: Two-Weapon Fighting (Ranged) plus Rapid Attack (Ranged) 0
11 Shared Mind: Mental Defense (20 points total); Only A Long As Cerebrus Is Conscious (-1/2)0
81 Total Powers Cost
EQUIPMENT
Equipment END
Glock 21 .45 APC: Killing Attack - Ranged 2d6, 2 clips of 9 Charges (+0), +1 Increased STUN Multiplier (+1/4); STR Min (STR Min. Cannot Add/Subtract Damage; -1 1/2), OAF (-1), Beam (-1/4), Real Weapon (-1/4)
Notes: (x2 number of items)
[9]
MARTIAL ARTS MANEUVERS
Cost  Maneuver
Gun Kata
4
1) Block: 1/2 Phase, +2 OCV, +2 DCV, Block, Abort
4
2) Dodge: 1/2 Phase, -- OCV, +5 DCV, Dodge, Affects All Attacks, Abort
4
3) Smash/Thrust: 1/2 Phase, +0 OCV, +2 DCV, Weapon +2 DC Strike
5
4) Takeaway: 1/2 Phase, +0 OCV, +0 DCV, Grab Weapon, 20 STR to take weapon away
4
5) Accurate Shot: 1/2 Phase, +2 OCV, -2 DCV, Range +2, Weapon +4 DC Strike
4
6) Basic Shot: 1/2 Phase, +0 OCV, +0 DCV, Range +2, Weapon +6 DC Strike
3
7) Defensive Shot: 1/2 Phase, -1 OCV, +2 DCV, Range +0, Weapon +4 DC Strike
5
8) Distance Shot: 1+1 Phase, +0 OCV, -2 DCV, Range +6, Weapon +4 DC Strike, +1 Segment
3
9) Diving Shot: 1/2 Phase, +0 OCV, +2 DCV, Range +1, Weapon +4 DC Strike, Half Move Required, You Fall
5
10) Far Shot: 1/2 Phase, +1 OCV, -1 DCV, Range +4, Weapon +4 DC Strike
3
11) Leg Shot: 1/2 Phase, +0 OCV, -1 DCV, Range +0, Weapon +6 DC Strike, Throw
4
12) Offensive Shot: 1/2 Phase, -1 OCV, -1 DCV, Range +0, Weapon +8 DC Strike
4
13) Quick Shot: 1/2 Phase, +1 OCV, +0 DCV, Range +0, Weapon +6 DC Strike
4
14) Ranged Disarm: 1/2 Phase, +0 OCV, +0 DCV, Range +0, Disarm, 45 STR to roll
4
15) Trained Shot: 1/2 Phase, +2 OCV, +0 DCV, Range +0, Weapon +4 DC Strike
0
16) Weapon Element: Pistols (Ranged Maneuvers only)
1
17) Weapon Element: Empty Hand (Takeaway Maneuver only)
16
18) +4 Ranged Damage Class(es)
77 Total Martial Arts Cost

Character Name: Macaria
Alternate Identities: Unknown
Player Name: NPC
APPEARANCE
Hair Color: Brown
Eye Color: Brown
Height: 5' 6"
Weight: 110 lbs
Description:
Macaria has this Wednesday Addams thing going on. The flat, dead stre, the pigtails. She's a teenage girl who dresses out of Goodwill bins, carries a backpack,and has this huge ugly dog with her everywhere she goes.
BACKGROUND
POWERS/TACTICS
Okay, so the dog isn't the problem. The girl is. She carries a pair of Glock 21s and four clips and she's seen Equilibrium a few times too many. Thing is, she's actually got the whole Gun kata thing down. She moves and shoots just like Christian Bale's character. It makes her pretty deadly.
PERSONALITY/MOTIVATION
CAMPAIGN USE
DESIGN NOTES
Created: Thu, 27 Sep 2018 06:54:12

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