Captain Charles Driscole
Character Name: Captain Charles Driscole
Alternate Identities:
Player Name: NPC
CHARACTERISTICS
Val Char Base Points Total Roll Notes
13 STR 10 3 13 12- HTH Damage 2 1/2d6 END [1]
13 DEX 10 9 13 12- OCV 4 DCV 4
13 CON 10 6 13 12-
12 BODY 10 4 12 11-
15 INT 10 5 15 12- PER Roll 12-/13-
10 EGO 10 0 10 11- ECV: 3
15 PRE 10 5 15 12- PRE Attack: 3d6
12 COM 10 1 12 11-
3 PD 3 0 3/5 3/5 PD (0/2 rPD)
3 ED 3 0 3/5 3/5 ED (0/2 rED)
2 SPD 2.3 0 2 Phases: 6, 12
6 REC 6 0 6
26 END 26 0 26
26 STUN 26 0 26
7" Running 6 2 7"
2" Swimming 2 0 2"
2" Leaping 3 0 2 1/2" 35 Total Characteristics Points
CHARACTER IMAGE
QUOTE
EXPERIENCE POINTS
Total earned: 17
Spent: 17
Unspent: 0
Base Points: 50
Disad Points: 50
Total Points: 117
MOVEMENT
Type Total
Run 7"
Swim 2"
H. Leap 2 1/2"
V. Leap 1"
DEFENSES
Type Amount
Physical Defense 3/5
Res. Phys. Defense 0/2
Energy Defense 3/5
Res. Energy Defense 0/2
Mental Defense 0
Res. Mental Defense 0
Power Defense 0
 
COMBAT INFORMATION
OCV: 4 DCV: 4
 
Combat Skill Levels: +2 with small arms
COMBAT MANEUVERS
Maneuver Phase OCV DCV Effect
Disarm 1/2 -1 +1 Disarm; 23 STR to Disarm roll
Punch/Backhand 1/2 +0 +2 4 1/2d6 Strike
Takedown 1/2 -2 -2 Grab Two Limbs, 20 STR to Throw
Throw 1/2 +0 +1 2 1/2d6 +v/5, Target Falls
RANGE MODIFIERS
Range 0-4 5-8 9-16 17-32 33-64 65-128
RMOD 0 -2 -4 -6 -8 -10
DISADVANTAGES
Cost  Disadvantage
10 Psychological Limitation: Fair and tolerant of Supers (Uncommon, Strong)
10 Reputation: Incorruptible, 11-
10 Watched: The Police Department 8- (Mo Pow, NCI, Watching)
20 Social Limitation: Subject To Orders (Very Frequently, Major)
50 Total Disadvantages Cost

Character Name: Captain Charles Driscole
Alternate Identities:
Player Name: NPC
SKILLS
Cost  Name
0 AK: San Francisco Bay Area 8-
0 Acting 8-
3 Bureaucratics 12-
0 Climbing 8-
2 CK: San Francisco 11-
3 Combat Driving 12-
3 Concealment 12-
3 Conversation 12-
3 Criminology 12-
0 CuK: Home Culture 8-
3 Deduction 12-
3 Fast Draw: Pistols 12-
3 Interrogation 12-
2 KS: Criminal Law And Procedure 11-
2 KS: The Law Enforcement World 11-
0 Language: English (Idiomatic)
2 Language: Spanish (fluent conversation)
2 PS: Police Captain 11-
3 Paramedics 12-
3 Persuasion 12-
3 Shadowing 12-
3 Stealth 12-
3 Streetwise 12-
1 Tactics 8-
1 Teamwork 8-
0 TF: Bicycles, Small Motorized Ground Vehicles
2 WF: Small Arms, Clubs
6 +2 with small arms
59 Total Skills Cost
PERKS
Cost  Name
4 Fringe Benefit: Police captain
4 Total Perks Cost
 
POWERS
Cost  Power END
2 Observant: +1 PER with Sight Group0
2 Total Powers Cost
EQUIPMENT
Equipment END
Sig Sauer P-229 .40 cal. pistol: Killing Attack - Ranged 1d6+1, 2 clips of 12 Charges (+0); OAF (-1), STR Minimum (STR Min. Cannot Add/Subtract Damage; -1), Real Weapon (-1/4)[12]
Pepper Spray: Sight Group and Normal Smell Flash 2d6; 3 Charges (-1 1/4), OAF (-1), Does Not Work Against Desolidified Characters (-1/4), Real Weapon (-1/4) plus Energy Blast 2d6, No Normal Defense (Life Support; +1); 3 Charges (-1 1/4), OAF (-1), Linked (Flash; Lesser Power can only be used when character uses greater Power at full value; -1/2), Real Weapon (-1/4)[3]
Handcuffs: Entangle 3d6, 3 DEF, Standard effect: 3 BODY, 6 DEF (+0), Takes No Damage From Attacks All Attacks (+1/2); 1 Recoverable Charge (-1 1/4), OAF (-1), Set Effect (Hands Only) (-1), Does Not Prevent The Use Of Accessible Foci (-1), No Range (-1/2), Cannot Form Barriers (-1/4)[1 rc]
Armored Clothing: Armor (2 PD/2 ED); Activation Roll 14- (-1/2), Half Mass (2.0; -1/2), IIF (-1/4), Real Armor (-1/4)0
Radio Handset: Radio Perception/Transmission (Radio Group), 1 Continuing Fuel Charge lasting 6 Hours (battery, Easy to obtain; +0); OAF (-1), Affected As Hearing Group As Well As Radio Group (-1/4)[1 cc]
MARTIAL ARTS MANEUVERS
Cost  Maneuver
Hand-to-Hand Training
4
1) Disarm: 1/2 Phase, -1 OCV, +1 DCV, Disarm; 23 STR to Disarm roll
4
2) Punch/Backhand: 1/2 Phase, +0 OCV, +2 DCV, 4 1/2d6 Strike
5
3) Takedown: 1/2 Phase, -2 OCV, -2 DCV, Grab Two Limbs, 20 STR to Throw
3
4) Throw: 1/2 Phase, +0 OCV, +1 DCV, 2 1/2d6 +v/5, Target Falls
1
5) Weapon Element: Clubs
17 Total Martial Arts Cost

Character Name: Captain Charles Driscole
Alternate Identities:
Player Name: NPC
APPEARANCE
Hair Color: Brown
Eye Color: Brown
Height: 5' 11"
Weight: 170 lbs
Description:
BACKGROUND
POWERS/TACTICS
PERSONALITY/MOTIVATION
CAMPAIGN USE
DESIGN NOTES
Created: Mon, 13 Jul 2020 10:13:41

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