| Cost |
Power |
END |
| 47 |
PAPA Combat Weapons System: Multipower, 71-point reserve, all slots OIF (-1/2) | |
| 4u |
1) Arm Blade: Killing Attack - Hand-To-Hand 3d6-1 (3d6+1 / 5d6+1 w/STR), Reduced Endurance (0 END; +1/2) | 0 |
| 4u |
2) Smoke Bombs: Darkness to Sight Group 4" radius, Personal Immunity (+1/4); 8 Continuing Charges lasting 1 Minute each (+1/4) | [8 cc] |
| 5u |
3) Laser: Killing Attack - Ranged 5d6-1; 16 Charges (-0) | [16] |
| 5u |
4) Micro-Rockets: Killing Attack - Ranged 2d6+1, Autofire (5 shots; +1/2); 64 Charges (+1/2) | [64] |
| 5u |
5) Mortar Bombs: Energy Blast 8d6, Indirect (Same origin, always fired away from attacker; +1/4), Explosion (+1/2); 16 Charges (-0) | [16] |
| 5u |
6) Stun Bombs: Energy Blast 4d6+1, Indirect (Same origin, always fired away from attacker; +1/4), No Normal Defense (Force Field; +1), Continuous (+1); 8 Continuing Charges lasting 1 Turn each (-0) | [8 cc] |
|
PAPA (Power Assist Personal Armor), all slots OIF (-1/2) | |
| 65 |
1) Carbon Fiber/Ceramic Armor: Armor (26 PD/25 ED), Hardened (+1/4) | 0 |
| 27 |
2) Flat Motor System: +37 STR, Reduced Endurance (0 END; +1/2); No Figured Characteristics (-1/2) | |
| 22 |
3) Flat Motor System: +15 DEX; No Figured Characteristics (-1/2) | |
| 13 |
4) Flat Motor System: +2 SPD | |
| 33 |
5) Flat Motor System: Running +14" (6"/20" total), x4 Noncombat, Reduced Endurance (0 END; +1/2) | |
| 6 |
6) Impressive Armor: +9 PRE
Notes: Being inside a suit of powered armor is something of a confidence boost for Q. | |
|
PAPA Flight System, all slots OIF (-1/2) | |
| 46 |
1) Miniature Inducted Turbofans: Flight 25", x4 Noncombat; 1 Continuing Fuel Charge lasting 6 Hours (+1/4) | [1 cc] |
|
PAPA Targeting Computer, all slots OIF (-1/2) | |
| 5 |
1) Computer Assisted Range Finding: +4 versus Range Modifier for Sight Group and Radar | 0 |
| 10 |
2) LASER Targetting: +3 with Ranged Combat | |
| 16 |
3) Multiplex Targeting: +8 with Ranged Combat; Only with Micro-Rockets (-1)
Notes: This is only used to increase the number of Autofired Micro-Rockets that hit. It offsets the -2 for each after the first. This means if he hits with one, he hits with all. | |
|
PAPA Sensor Array, all slots OIF (-1/2) | |
| 17 |
1) Radar Array: Radar (Radio Group), Discriminatory, Increased Arc Of Perception (360 Degrees) | 0 |
| 8 |
2) Comm System: High Range Radio Perception (Radio Group) | 0 |
| 7 |
3) Starlight Visual Enhancement: Ultraviolet Perception (Sight Group), Discriminatory | 0 |
| 7 |
4) Infrared Visual Enhancement: Infrared Perception (Sight Group), Discriminatory | 0 |
|
PAPA Life Support System, all slots OIF (-1/2) | |
| 7 |
1) Air Scrubber: Life Support (Self-Contained Breathing) | 0 |
| 7 |
2) Air Flitration: Life Support (Immunity: All terrestrial poisons and chemical warfare agents) | 0 |
| 1 |
3) Reinforced Interal Structure: Life Support (Safe in High Pressure) | 0 |
| 3 |
4) Thermal Insulation: Life Support (Safe in Intense Cold; Safe in Intense Heat) | 0 |
| 2 |
Meta-Human Lifespan: Life Support (Longevity: 400 Years) | 0 |
|
Alternate Equipment | |
| 22 |
Q Costuming Armor Mk 2.0: Armor (10 PD/10 ED); OIF (-1/2) plus Life Support (Safe in Intense Cold)
Notes: Goliath insists he wear this when NOT in the PAPA and as much as he hates any order from Nat Ryan, he sees the necessity. | 0 |
| 399 |
Total Powers Cost |