| Cost |
Name |
| 0 |
AK: Michigan 8- |
| 1 |
AK: San Diego 8- |
| 3 |
Acrobatics 12- |
| 3 |
Acting 12- |
| 3 |
Breakfall 12- |
| 0 |
Climbing 8- |
| 0 |
Concealment 8- |
| 3 |
Contortionist 12- |
| 0 |
Deduction 8- |
| 3 |
Disguise 13- |
| 3 |
High Society 12- |
| 3 |
Jack of All Trades |
| 1 |
1) PS: Dancer 8- |
| 1 |
2) PS: Guitarist 11- |
| 1 |
3) PS: Musician 11- |
| 1 |
4) PS: Singer 11- |
| 0 |
5) PS: Model 8- |
| 1 |
KS: Music 8- |
| 3 |
Linguist |
| 1 |
1) Language: Dutch (fluent conversation) |
| 0 |
2) Language: English (idiomatic) |
| 0 |
3) Language: French (idiomatic) |
| 1 |
4) Language: German (completely fluent) |
| 1 |
5) Language: Italian (fluent conversation) |
| 2 |
6) Language: Japanese (fluent conversation) |
| 1 |
7) Language: Russian (fluent conversation) |
| 2 |
8) Language: Spanish (completely fluent) |
| 1 |
9) Language: Swedish (fluent conversation) |
| 3 |
Lockpicking 12- |
| 1 |
Mimicry 8- |
| 2 |
Musical Instrument Familiarity (Chordophones) 11- |
| 3 |
Oratory 12- |
| 0 |
Paramedics 8- |
| 0 |
Persuasion 8- |
| 3 |
Riding 12- |
| 2 |
SS: Biochemisty 11- |
| 3 |
Seduction 12- |
| 0 |
Shadowing 8- |
| 0 |
Stealth 8- |
| 3 |
TF: Bicycles, Skating (iceskating or rollerskating), Skiing (snow), Small Motorized Ground Vehicles |
| 59 |
Total Skills Cost |
| Cost |
Name |
| 5 |
Money: Family Investments @ $500k income per year: Well Off |
| 2 |
Contact: Friendly Adult: Ben Thomas (Contact has useful Skills or resources) 8- |
| 1 |
Fringe Benefit: Fake ID |
| 3 |
Fringe Benefit: Membership: Clique: Right-winger
Notes: Right-wingers are students who live on campus or in the neighboring housing complex. |
| 1 |
Fringe Benefit: Passport |
| 3 |
Reputation: Family Reputation (Gaylord Area Only) 14-, +3/+3d6 |
| 1 |
Reputation: The Ice Queen (A small to medium sized group) 8-, +1/+1d6
Notes: People wish to curry her favor for various reason allowing her to make use of the fact in small ways. |
| 16 |
Total Perks Cost |
| Cost |
Name |
| 24 |
Combat Luck (12 PD/12 ED)
Notes: Combat luck does not work if the character is asleep, unconscious or not aware of an incoming attack. |
| 15 |
Danger Sense (self only, in combat) 13- |
| 3 |
Perfect Pitch |
| 42 |
Total Talents Cost |
|
|
| Cost |
Power |
END |
| 87 |
Mind Control: Multipower, 87-point reserve | |
| 9u |
1) Pounding Headache: Ego Attack 7d6, Reduced Endurance (1/2 END; +1/4)
Notes: This power makes the target believe that they have a pounding headache, so they do. | 3 |
| 8u |
2) Run Away!: Mind Control 7 1/2d6, Reduced Endurance (1/2 END; +1/4), Area Of Effect (5" Radius; +1)
Notes: The actual command can vary as the user sees fit. Average roll should be +10 vs. an EGO of 10. | 4 |
| 9u |
3) Pretty Please? For Me?: Mind Control 14d6, Reduced Endurance (1/2 END; +1/4)
Notes: The actual command can vary as the user sees fit. Command is perceivable to all within hearing range. Average roll should be +30 vs. an EGO of 10. | 3 |
| 5u |
4) You Won't See Me: Invisibility to Sight, Hearing, Smell/Taste, Touch and Radio Groups, Danger Sense, Combat Sense and Spatial Awareness , No Fringe, Reduced Endurance (1/2 END; +1/4); Will Not Work On Cameras, etc. (-1/2), Will Not Work On Sentient Persons With EGO+Mental Defense >20 (-1/4) | 3 |
| 4u |
5) Party!: Sight, Hearing, Smell/Taste and Touch Groups Images Increased Size (32" radius; +1 1/4), +/-3 to PER Roll, Costs END Only To Activate (+1/4); No Range (-1/2), Will Not Work On Sentient Persons With EGO+Mental Defense >20 (-1/4), Only Perceivable By Persons Originally In The Effected Area (-1/4)
Notes: This is an extension of Mind Control. All within the area of effect will perceive a party with food, drinks, dancing, music and merriment. If they leave the area and look back, they will still see the Image. Those that enter the area after it is established will not perceive it. | 8 |
| 4u |
6) Don't Hit Me!: Sight and Hearing Groups Images Increased Size (8" radius; +3/4), +/-5 to PER Roll, Reduced Endurance (1/2 END; +1/4); Set Effect: Only To Create Multiple Images Of Her Current Self (-1), Will Not Work Against Physical Targeting Senses (RADAR,Active SONAR) (-1/4), Physical Manifestation (-1/4) plus +5 with DCV; Dependent on Surviving Images (-1/2)
Notes: This is an extension of Mind Control and creates five images of her to those around her. These Images will be identical to her current appearance and cannot be altered. They will move independently, one will fly, one active the Bubble, one will look around, one will go to cover and one will point at the nearest target. All will call out to each other in various languages. This can be placed anywhere she chooses within 8". The Physical Manifestation means that as reach target is hit it will vanish. As a target is destroyed the DCV granted is reduced by 1. | 2 |
| 42 |
Telekinetics: Elemental Control, 84-point powers | |
| 42 |
1) Telekinetic Flight: Flight 14", Usable As Swimming (+1/4), No Gravity Penalty (+1/2), Reduced Endurance (0 END; +1/2), Usable On Others or Self (up to 4 people at once; Grantor Controls Power, Grantor Pays END, Recipient Within Reach, Recipient Must Remain Close; +3/4)
Notes: Telekinetic flight allows the user to fly. As it is powered by the mind and not physical forces, there is no gravity penalty and can be used underwater. She is able to use this power on up to 4 people. They will not have control over this and will move as she wills. | 0 |
| 30 |
2) Telekinetic Bubble: Force Wall (8 PD/8 ED; 2" long and 1" tall) (Alterable Size (1" to 2" Radius)), Opaque To Normal Sight Is Optional (+1/4), Costs END Only To Activate (+1/4); No Range (-1/2), Restricted Shape: Globe or hemisphere (-1/4) plus Life Support (Self-Contained Breathing), Area Of Effect (2" Radius; +1 1/4); 1 Continuing Charge lasting 20 Minutes (-1/2)
Notes: This is a telekinetic force bubble with a 2 meter radius. It provides life support to those inside. It is centered and 'attached' to the user. Any within the radius when activated will be 'scooped up' inside. It is mobile, provided she uses her Flight (Usable on Others Simultaneously) on as many as three other people. If there are more than three other people, the Bubble will NOT move. As it is centered on the user, her powers of flight effect it allowing her to move it at will. Her flight is usable underwater this allows the Globe to move as easily there as in the air. She is able to move it anywhere that is not physically blocked, i.e. any area open enough for it to fit. Underwater it can descend to maximum depth of about 16 meters (8"). Should that depth be exceeded it will implode, which will eject those inside into the ocean at that depth. When formed, the bubble contains enough air for approximately 20 minutes. It can also be used as an opaque hemisphere to provide a dressing room for Paige or cover for a downed teammate and any that might be aiding that teammate. Also note that if the bubble is flown into an object, it cannot move that object and will take damage equal to it current velocity. In this case, 3d6. It will not 'knockback' the obstruction. | 6 |
| 15 |
Mentally Guarded: Mental Defense (20 points total) | 0 |
| 14 |
Detect Minds 13- (Mental Group), Discriminatory, Targeting; Extra Time (Full Phase, Only to Activate, -1/4) | 0 |
| 11 |
The Bond: Mind Link , Jonathan Vargo, Any distance, No LOS Needed, Psychic Bond; Only With Others Who Have Mind Link (-1), Does Not Provide Mental Awareness (-1/4) | 0 |
| 2 |
Meta-Human Lifespan: Life Support (Longevity: 400 Years) | 0 |
| 0 |
Mental Awareness | 0 |
|
| |
| 22 |
Q Costuming Armor Mk 2.0: Armor (10 PD/10 ED); OIF (-1/2) plus Life Support (Safe in Intense Cold)
Notes: Provides insulation against cold. | 0 |
| 304 |
Total Powers Cost |
| Equipment |
END |
| Minuteman Earwig: Mind Link , Specific Group of Minds, Any distance, No LOS Needed, Number of Minds (x32); Subject to RF Frequency Limitations (-1/2), IIF (-1/4), Does Not Provide Mental Awareness (-1/4), Sense Affected As Radio Sense Group (-1/4)
Notes: Utilizes satellites to provide nearly world-wide coverage | 0 |
| Government Computer Network: Computer Link; OAF Fragile (Focus: Monocle Heatset; -1 1/4), Subject to WIFI Limitations (-1/2) | |
|