Jonathan Vargo
Character Name: Jonathan Vargo
Alternate Identities: Jack Frost
Player Name: JV
CHARACTERISTICS
Val Char Base Points Total Roll Notes
18 STR 10 8 18 13- HTH Damage 3 1/2d6 END [2]
20 DEX 10 30 20 13- OCV 7 DCV 7
25 CON 10 30 25 14-
10 BODY 10 0 10 11-
15 INT 10 5 15 12- PER Roll 12-
13 EGO 10 6 13 12- ECV: 4
15 PRE 10 5 15 12- PRE Attack: 3d6
20 COM 10 5 20 13-
4 PD 4 0 4/19 4/19 PD (0/15 rPD)
5 ED 5 0 5/20 5/20 ED (0/15 rED)
5 SPD 3.0 20 5 Phases: 3, 5, 8, 10, 12
9 REC 9 0 9
50 END 50 0 50
32 STUN 32 0 32
6" Running 6 0 6"
2" Swimming 2 0 2"
3" Leaping 4 0 3 1/2" 109 Total Characteristics Points
CHARACTER IMAGE
QUOTE
EXPERIENCE POINTS
Total earned: 19
Spent: 19
Unspent: 0
Base Points: 200
Disad Points: 150
Total Points: 369
MOVEMENT
Type Total
Run (6) 6"
Swim (2) 2"
H. Leap (4") 3 1/2"
V. Leap (2") 1 1/2"
DEFENSES
Type Amount
Physical Defense 4/19
Res. Phys. Defense 0/15
Energy Defense 5/20
Res. Energy Defense 0/15
Mental Defense 8
Power Defense 0
 
COMBAT INFORMATION
OCV: 7 DCV: 7
 
Combat Skill Levels:
COMBAT MANEUVERS
Maneuver Phase OCV DCV Effect
RANGE MODIFIERS
Range 0-4 5-8 9-16 17-32 33-64 65-128
RMOD 0 -2 -4 -6 -8 -10
DISADVANTAGES
Cost  Disadvantage
5 Distinctive Features: Meta-human (Not Concealable; Noticed and Recognizable; Detectable Only By Technology Or Major Effort)
15 Hunted: HARP 8- (Mo Pow, Kill)
25 Psychological Limitation: Overprotective of Snowy King (Very Common, Total)
15 Psychological Limitation: Loyal to Band/Team (Common, Strong)
10 Psychological Limitation: Greedy (Common, Moderate)
10 Psychological Limitation: Fear of Flying in Aircraft (Common, Moderate)
15 Social Limitation: Subject to parental/guardian orders (17 or less only) (Frequently, Major)
10 Social Limitation: Minor ( 15 and under) (Occasionally, Major: Cannot vote, buy alcohol, drive, drop out of school, get into R rated movies, see a doctor without a parent's knowledge, etc.)
15 Social Limitation: Secret ID (Frequently, Major)
5 Susceptibility: temperatures <70 1d6 damage per 20 Minutes (Very Common)
Notes: Jack takes 1d6 damage every 20 minutes or so when exposed to temperatures greater than about 70 degrees
25 Watched: U.S. Government 14- (Mo Pow, NCI, PC is very easy to find, Watching)
150 Total Disadvantages Cost

Character Name: Jonathan Vargo
Alternate Identities: Jack Frost
Player Name: JV
SKILLS
Cost  Name
0 AK: Michigan 8-
0 Acting 8-
3 Breakfall 13-
3 Climbing 13-
0 Concealment 8-
3 Conversation 12-
0 Deduction 8-
3 High Society 12-
3 Jack of All Trades
1
1) PS: Dancer 11-
1
2) PS: Guitarist 11-
1
3) PS: Pianist 11-
1
4) PS: Singer 11-
3 KS: Cooking 12-
3 Linguist
1
1) Language: Dutch (fluent conversation)
0
2) Language: English (idiomatic)
0
3) Language: French (idiomatic)
1
4) Language: German (completely fluent)
1
5) Language: Italian (fluent conversation)
2
6) Language: Japanese (fluent conversation)
1
7) Language: Russian (fluent conversation)
2
8) Language: Spanish (completely fluent)
1
9) Language: Swedish (fluent conversation)
3 Mimicry 12-
2 Musical Instrument Familiarity (Chordophones) 11-
0 Paramedics 8-
0 Persuasion 8-
3 Riding 13-
3 Seduction 12-
3 Shadowing 12-
3 Stealth 13-
3 Streetwise 12-
2 Survival (Arctic/Subarctic) 12-
4 TF: Skating (iceskating or rollerskating), Skiing (snow), Small Motorized Ground Vehicles, Snowboarding, Snowmobiles
3 Tracking 12-
63 Total Skills Cost
PERKS
Cost  Name
1 Fringe Benefit: Passport
1 Total Perks Cost
TALENTS
Cost  Name
3 Perfect Pitch
3 Total Talents Cost
 
POWERS
Cost  Power END
50 Ice and Snow: Multipower, 75-point reserve, all slots Side Effects: see Ice and Snow Side Effect, occurs automatically whenever Power is used (only affects the environment near the character; -1/2)
5u
1) Chill!: Energy Blast 15d6
7
5u
2) Numbing Cold: Energy Blast 7d6+1, No Normal Defense (LS: vs. Cold or Insulated Clothing; +1)
7
5u
3) Block of Ice: Entangle 7d6, 8 DEF
7
5u
4) Icicle Shot: Killing Attack - Ranged 5d6
7
5u
5) Let It Snow!: Change Environment 512" radius, -2 Temperature Level Adjustment, -2" of Running Movement, Alterable Size, Long-Lasting 20 Minutes
7
4u
6) Ice Wall: Force Wall (9 PD/9 ED; 3" long and 1" tall) (Varying Dimensions)
6
1u
7) Ice Flow: Flight 6", Usable Simultaneously (up to 2 people at once; +1/2), Area Of Effect (2" Radius; +1), Two-Dimensional (-1/4); Only on the surface of water at least six feet deep (-1)
Notes: Creates a flow of ice thick enough to support as many people as will fit on the flow. It can only float on the surface of a body of water.
3
45 Iced Up: Armor (15 PD/15 ED)0
16 No Thermal Signature: Invisibility to Sight Group , Reduced Endurance (0 END; +1/2), Persistent (+1/2); IR vision only (-1), Always On (-1/2)0
15 Ice Shield: Missile Deflection (Bullets & Shrapnel)0
12 Dancing on a Snowflake: Flight 6"1
11 The Bond: Mind Link , Snowy King, Any distance, No LOS Needed, Psychic Bond; Only With Others Who Have Mind Link (-1), Does Not Provide Mental Awareness (-1/4)0
5 Ice Sculping: Cosmetic Transform 1d6 (Moisture in the air into an ice sculpture)1
5 Tough Minded: Mental Defense (8 points total)0
2 Cold Blooded: Life Support (Safe in Intense Cold)0
2 Meta-Human Lifespan: Life Support (Longevity: 400 Years)0
193 Total Powers Cost
EQUIPMENT
Equipment END
Minuteman Earwig Radio: Encrypted: Radio Perception/Transmission (Radio Group), Concealed (-10 with Radio Perception/Transmission PER Rolls); IIF (-1/4)0

Character Name: Jonathan Vargo
Alternate Identities: Jack Frost
Player Name: JV
APPEARANCE
Hair Color: White
Eye Color: Gray
Height: 6' 2"
Weight: 150 lbs
Description:
BACKGROUND
POWERS/TACTICS
PERSONALITY/MOTIVATION
CAMPAIGN USE
DESIGN NOTES
Ice and Snow Side Effect: Change Environment 8" radius, -1" of Running, -2 Temperature Level Adjustment.

This Side Effect drops the ambiant temperture by two levels, and creates an icy patch within 16 meters when the triggering powers are used. This is an automatic Side Effect that occurs when he uses an appropriate power.
Created: Tue, 21 Aug 2018 20:29:47

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