Ben Thomson
Character Name: Ben Thomson
Alternate Identities: Box
Player Name: DLW
CHARACTERISTICS
Val Char Base Points Total Roll Notes
18 STR 10 8 18 13- HTH Damage 3 1/2d6 END [2]
23 DEX 10 39 23 14- OCV 8 DCV 8
20 CON 10 20 20 13-
20 BODY 10 20 20 13-
15 INT 10 5 15 12- PER Roll 12-
15 EGO 10 10 15 12- ECV: 5
15 PRE 10 5 15 12- PRE Attack: 3d6
10 COM 10 0 10 11-
12 PD 4 8 12/22 12/22 PD (0/10 rPD)
12 ED 4 8 12/22 12/22 ED (0/10 rED)
5 SPD 3.3 17 5 Phases: 3, 5, 8, 10, 12
12 REC 8 8 12
40 END 40 0 40
45 STUN 39 6 45
6" Running 6 0 6"
0" Swimming 2 -2 0"
3" Leaping 4 0 3 1/2" 152 Total Characteristics Points
CHARACTER IMAGE
QUOTE
EXPERIENCE POINTS
Total earned: 85
Spent: 85
Unspent: 0
Base Points: 200
Disad Points: 150
Total Points: 435
MOVEMENT
Type Total
Run (6) 6"
Swim (2) 0"
H. Leap (4") 3 1/2"
V. Leap (2") 1 1/2"
DEFENSES
Type Amount
Physical Defense 12/22
Res. Phys. Defense 0/10
Energy Defense 12/22
Res. Energy Defense 0/10
Mental Defense 18
Power Defense 0
 
COMBAT INFORMATION
OCV: 8 DCV: 8
 
Combat Skill Levels:
COMBAT MANEUVERS
Maneuver Phase OCV DCV Effect
RANGE MODIFIERS
Range 0-4 5-8 9-16 17-32 33-64 65-128
RMOD 0 -2 -4 -6 -8 -10
DISADVANTAGES
Cost  Disadvantage
5 Distinctive Features: Meta-human (Not Concealable; Noticed and Recognizable; Detectable Only By Technology Or Major Effort)
10 Enraged: if Snowy is in danger or get injured (Uncommon), go 11-, recover 14-
15 Hunted: HARP 8- (Mo Pow, Kill)
10 Physical Limitation: Sinks like a stone in water, cant swim or float (Infrequently, Greatly Impairing)
10 Psychological Limitation: Code Against Killing (Common, Moderate)
15 Psychological Limitation: Fear of any body of water perceived as 'over his head' (Common, Strong)
25 Psychological Limitation: Overprotective of Snowy and Jack (Very Common, Total)
5 Social Limitation: Minor (16 or 17) (Occasionally, Minor: Cannot vote, buy alcohol, see a doctor without a parent's knowledge, etc.)
15 Social Limitation: Secret ID (Frequently, Major)
15 Social Limitation: Subject to parental/guardian orders (17 or less only) (Frequently, Major)
25 Watched: U.S. Government 14- (Mo Pow, NCI, PC is very easy to find, Watching)
150 Total Disadvantages Cost

Character Name: Ben Thomson
Alternate Identities: Box
Player Name: DLW
SKILLS
Cost  Name
0 AK: Native Country 8-
3 Acrobatics 14-
0 Acting 8-
0 Climbing 8-
3 Computer Programming 12-
0 Concealment 8-
3 Conversation 12-
0 Deduction 8-
3 Demolitions 12-
3 Jack of All Trades
1
1) PS: Dancer 11-
1
2) PS: Drummer 11-
1
3) PS: Guitarist 11-
0
4) PS: Musician 11-
1
5) PS: Pianist 11-
1
6) PS: Saxophonist 11-
1
7) PS: Singer 11-
1
8) PS: Trumpeter 11-
2 KS: Music 11-
0 Language: English (Idiomatic)
2 Language: Spanish (fluent conversation)
6 Musical Instrument Familiarity (Aerophones, Chordophones, Idiophones) 11-
3 Paramedics 12-
3 Persuasion 12-
0 Shadowing 8-
3 Stealth 14-
0 TF: Small Motorized Ground Vehicles
2 WF: Small Arms
43 Total Skills Cost
TALENTS
Cost  Name
5 Eidetic Memory: Sheet music
5 Total Talents Cost
 
POWERS
Cost  Power END
67 Sonic Powers: Multipower, 67-point reserve
7u
1) Energy Blast 6 1/2d6, Area Of Effect (8" Cone; +1)
7
7u
2) Energy Blast 6d6, Area Of Effect (One Hex; +1/2), Double Knockback (+3/4)
7
7u
3) Concussive Sound: Sight and Hearing Groups Flash 8d6, Explosion (+1/2)
Notes: This causes the target to bleed from the eyes and ears for the duration.
7
4u
4) Shatter Armor: Drain rPD 6 1/2d6; Only works on rigid armor (A robot body, tank armor, cars, full plate armor, etc.; -1/2)
6
5u
5) Skip a Beat: Killing Attack - Ranged 1d6+1, No Normal Defense (Power DEF, having an artifical heart, or not having a heart; +1), Does BODY (+1); No Knockback (-1/4)
6
6u
6) White Noise: Darkness to Hearing Group 13" radius
Notes: This power makes it impossible for those within the AOE to hear. It does not cancel sonic powers.
6
45 Sonic Waves: Flight 20", x4 Noncombat4
25 Sonic Force Field: Force Field (10 PD/10 ED), Costs END Only To Activate (+1/4)2
18 High Pitch Hearing: Ultrasonic Perception (Hearing Group), Discriminatory, Targeting0
15 Strong Willed: Mental Defense (18 points total)0
10 Protected Hearing: Hearing Group Flash Defense (10 points)0
5 Learning Active Sonar: Active Sonar (Hearing Group); Activation Roll 8- (-2)0
2 Used to The Cold: Life Support (Safe in Intense Cold)0
2 Meta-Human Lifespan: Life Support (Longevity: 400 Years)0
Gadgets and Gear
10
1) Amplify Sonic Powers: Aid 2d6; OAF (Musical Instruments; -1)
0
235 Total Powers Cost
EQUIPMENT
Equipment END
Minuteman Earwig Radio: Encrypted: Radio Perception/Transmission (Radio Group), Concealed (-10 with Radio Perception/Transmission PER Rolls); IIF (-1/4)0

Character Name: Ben Thomson
Alternate Identities: Box
Player Name: DLW
APPEARANCE
Hair Color: Dark Brown
Eye Color: Light Brown
Height: 6' 0"
Weight: 170 lbs
Description:
Ben was a young handsome cocoa-skinned black man. His light brown eyes flashed with sparks of red in the sun, though he hide them behind his dark tinted panama jack shades. His upper lip was thinner than normal but the lower was plump, the combo made his lips so kissable. His jaw line was slightly squared that traveled a soft slope to his small rounded chin. His nose wide but smaller, fitting his face without being the focus. He only stood six foot but his thin body was well defined and muscular. He kept his hair short, with the natural black hair curled tightly.
BACKGROUND
Ben had lived in Detroit most his life with his mother and father. His dad was ex-military and worked for the Detroit police bomb squad. You would have thought it would have been his dad's job that would take him from them but no, some Bloods did a drive by and shot him dead on their lawn. His mother packed Ben up that night and headed north to Gaylord, wanting to get her son away from the gangs and violence of the Westside, he was only eleven.

It was the only attempt his mother ever made on his behalf. The death made his mother distant and uncaring for her son as she fell into a drug and alcohol existents. There was no help he could offer, she would stay days even weeks leaving him in the care of Jonathan King. Jon took him as his own, raising him with his daughter and nephew. They were family for life.
POWERS/TACTICS
PERSONALITY/MOTIVATION
CAMPAIGN USE
DESIGN NOTES
Created: Sat, 29 Sep 2018 20:17:13

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