Rebecca 'Becca' Acosta
Character Name: Rebecca 'Becca' Acosta
Alternate Identities: Guardian
Player Name: NPC
CHARACTERISTICS
Val Char Base Points Total Roll Notes
75 STR 10 65 75 24- HTH Damage 15d6 END [7]
23 DEX 10 39 23 14- OCV 8 DCV 8
30 CON 10 40 30 15-
15 BODY 10 10 15 12-
18 INT 10 8 18 13- PER Roll 15-
14 EGO 10 8 14 12- ECV: 5
20 PRE 10 10 20 13- PRE Attack: 4d6
14 COM 10 2 14 12-
25 PD 15 10 25 25 PD (25 rPD)
20 ED 6 14 20 20 ED (20 rED)
5 SPD 3.3 17 5 Phases: 3, 5, 8, 10, 12
21 REC 21 0 21
60 END 60 0 60
68 STUN 68 0 68
12" Running 6 12 12"
2" Swimming 2 0 2"
16" Leaping 15 1 16" 236 Total Characteristics Points
CHARACTER IMAGE
QUOTE
COMBAT RATING SYSTEM
Off Rating: Def Rating: Move Rating:
EXPERIENCE POINTS
Total earned: 11
Spent: 11
Unspent: 0
Base Points: 250
Disad Points: 100
Total Points: 361
MOVEMENT
Type Total
Run 12"
Swim 2"
H. Leap 16"
V. Leap 8"
Flight 20"
DEFENSES
Type Amount
Physical Defense 25
Res. Phys. Defense 25
Energy Defense 20
Res. Energy Defense 20
Mental Defense 0
Res. Mental Defense  
Power Defense 10
Flash Defense
 
COMBAT INFORMATION
OCV: 8 DCV: 8
 
Combat Skill Levels:
COMBAT MANEUVERS
Maneuver Phase OCV DCV Effect
Boxing Cross 1/2 +0 +2 17d6 Strike
Choke 1/2 -2 +0 Grab One Limb; 2d6 NND
Hold 1/2 -1 -1 Grab Three Limbs, 10 STR for holding on
Kung Fu Block 1/2 +2 +2 Block, Abort
RANGE MODIFIERS
Range 0-4 5-8 9-16 17-32 33-64 65-128
RMOD 0 -2 -4 -6 -8 -10
DISADVANTAGES
Cost  Disadvantage
0 Dependent NPC: Father 11- (Normal)
10 Distinctive Features: Meta-human (Not Concealable; Always Noticed and Causes Major Reaction; Detectable Only By Technology Or Major Effort)
15 Hunted: HARP 8- (Mo Pow, Harshly Punish)
Notes: HARP may be unaware of a particular meta-human but they are constantly searching for them none the less
0 Hunted: The Media 8- (Mo Pow, NCI, Limited Geographical Area, Interview)
Notes: The Chicago Media picked up on her story but it was quashed by the Minuteman Project to protect her identity. The quashing wasn't 100% effective.
15 Psychological Limitation: Feels Duty-bound (Common, Strong)
10 Psychological Limitation: Tend to get depressed (Common, Moderate)
15 Psychological Limitation: Willing to sacrifice herself for others (Common, Strong)
10 Social Limitation: Minor ( 15 and under) (Occasionally, Major: Cannot vote, buy alcohol, drive, drop out of school, get into R rated movies, see a doctor without a parent's knowledge, etc.)
15 Social Limitation: Secret ID (Frequently, Major)
10 Social Limitation: Subject to parental/guardian orders (17 or less only) (Frequently, Major)
0 Watched: U.S. Government 14- (Mo Pow, NCI, PC is very easy to find, Watching)
100 Total Disadvantages Cost

Character Name: Rebecca 'Becca' Acosta
Alternate Identities: Guardian
Player Name: NPC
SKILLS
Cost  Name
0 AK: Chicago 8-
0 Acting 8-
3 Breakfall 14-
3 Climbing 14-
0 Concealment 8-
3 Conversation 13-
0 Deduction 8-
3 KS: Bicycle Design/Repair 13-
1 KS: Federal Law Enforcement Procedures 8-
0 Language: English (Idiomatic)
1 Mechanics 8-
0 PS: Student 11-
3 Paramedics 13-
0 Persuasion 8-
0 Shadowing 8-
0 Stealth 8-
0 TF: Bicycles, Small Motorized Ground Vehicles
1 Teamwork 8-
18 Total Skills Cost
PERKS
Cost  Name
2 Contact: Friendly Adult (Contact has useful Skills or resources) 8-
3 Fringe Benefit: Membership: Clique: Right-winger
Notes: Right-wingers are students who live on campus or in the neighboring housing complex.
1 Fringe Benefit: Fake ID
2 Reputation: Cool (A medium-sized group) 8-, +2/+2d6
Notes: Becca doesn't do anything special but it seems, even though she is Right Wing, she is pretty cool and approachable. She makes friends easily across all cliques. This shows as a bonus to Conversations amoung other things.
8 Total Perks Cost
 
POWERS
Cost  Power END
27 Tough Skin: Damage Resistance (25 PD/20 ED), Hardened (+1/4)0
20 Flying Leap: Flight 20"; May Not Make More Than Two 60 Degree Turns Without Landing First (-1/2), Once Starts Descending May Not Ascend Without Landing First (-1/2)4
11 Fast Healing: Healing 2 BODY, Reduced Endurance (0 END; +1/2), Persistent (+1/2); Extra Time (Regeneration-Only) 1 Hour (-2 1/4), Self Only (-1/2)0
10 Just Plain Tough All Around: Power Defense (10 points)0
6 Heightened Awareness: +2 PER with all Sense Groups0
5 Super-Sensitive Eyes: Nightvision0
2 Meta-Human Lifespan: Life Support (Longevity: 400 Years)0
1 She Can Hold Her Breath: Life Support (Extended Breathing: 1 END per Turn)0
1 Tough Body Structure: Life Support (Safe in High Pressure)0
83 Total Powers Cost
EQUIPMENT
Equipment END
Minuteman Earwig: Mind Link , Specific Group of Minds, Any distance, No LOS Needed, Number of Minds (x32); Subject to RF Frequency Limitations (-1/2), IIF (-1/4), Does Not Provide Mental Awareness (-1/4), Sense Affected As Radio Sense Group (-1/4)
Notes: Utilizes satellites to provide nearly world-wide coverage
0
Government Computer Network: Computer Link; OAF Fragile (Focus: Monocle Headset; -1 1/4), Subject to WIFI Limitations (-1/2)
MARTIAL ARTS MANEUVERS
Cost  Maneuver
Commando Training
4
1) Boxing Cross: 1/2 Phase, +0 OCV, +2 DCV, 17d6 Strike
4
2) Choke: 1/2 Phase, -2 OCV, +0 DCV, Grab One Limb; 2d6 NND
4
3) Hold: 1/2 Phase, -1 OCV, -1 DCV, Grab Three Limbs, 10 STR for holding on
4
4) Kung Fu Block: 1/2 Phase, +2 OCV, +2 DCV, Block, Abort
16 Total Martial Arts Cost

Character Name: Rebecca 'Becca' Acosta
Alternate Identities: Guardian
Player Name: NPC
APPEARANCE
Hair Color: Brown
Eye Color: Brown
Height: 5' 6"
Weight: 150 lbs
Description:
Becca is slightly taller than average for her age and considerably heavier but this added weight has nothing to do with obesity rather it is muscle density. This does not make her in any way chunky or overly developed though she does have superior muscle definition. She is of mixed race with her mother's dark hair and eyes. Her skin tone is a blend making her somewhere between Belle's rich chocolate and Ave's South Seas tan.
BACKGROUND
Father and daughter stood quietly at the foot of the grave that held wife and mother. Both looked worn down and, even in the new clothes purchased for this moment, thread bare. It had been a long, hard fight that lasted over three years, but as they know at the beginning, it was a lost cause. The daughter’s hand slipped into that of the father and it was a gentle squeeze by her that broke her remaining parent’s contemplation.

Work and school became little more than a break between long silences over take-out or some frozen concoction touted as ‘just like home cooking. Nothing would ever be the same for either of them but it took many months for either to accept their new reality.

The school year rolled by and summer came, a time in Chicago of heat and visits to the lake. The daughter broke the spell first when she heard of an armed robbery at a local bank. Her father worked security at a local bank. Panic set in and though she knew that the bank in the news had not been her father’s, she desperately need to see him to reassure herself.

The robbery had taken place just after the bank had opened and the security guards there had both been gunned down without warning. It took the daughter over two hours and several bus transfers but she arrived just before lunch.

By the time Becca Acosta walked into the lobby of the Wells Fargo bank where her father was a security guard, the near panic she’d felt growing since the morning’s news report hadn’t abaited. In fact, it was becoming overwhelming. When she spotted her father she had eyes only for him and did not register the trio of men that followed on her heels. It was he father’s reaction that gave her the moment she needed.

Frank Acosta’s reaction to his daughter was instant and instinctual, a wide smile that instantly faded at the sight of the three behind her. His hand dropped to the 9 mm Sig at his hip and Becca reacted.

Before the pistol had cleared the holster, the girl had fairly leapt to her father, her mind screaming that she was not going to lose him too. The two slugs that slammed into her back punched her forward into his chest. His left arm caught her and held her in place while the pistol in his right hand barked three times, one for each of the killers.

He let her weight carry them to the floor and, dropping his weapon, he turned her over on her face to look at her back.

“Dad!” the girl rolled away from him and sat up.

Frank stared at his daughter, mouth hanging open.

“Becca? Are you all right?”

The girl started to say something then caught sight of the three men laid out just inside the door.

“They were going to shoot you!” She scrambled forward into his arms. “I was so afraid I was going to lose you. Dad!”

Though he had hugged her, his hands roamed her back and several times he lifted them to find them clean.

“They shot you,” he managed to choak out.

“Maybe they missed?” She suggested.

The bank’s security cameras verified both slugs had struck the girl in the back. Both slugs were found on the floor, mashed flat by an impact with something solid. A man named Miller arrived at their home six hours later. The newspapers never got the girl’s name since she was a minor and Frank Acosta, the heroic security guard, disappeared from the Chicago area the next morning.
POWERS/TACTICS
Becca is somewhere between Mark Law and Nat Ryan in strength, making her possibly the second strongest person on the planet. She and Nat share a number to traits, including being bulletproof. It is early still and she may have abilities that have not yet been discovered.
PERSONALITY/MOTIVATION
Becca hasn't totally recovered from her mother's death from cancer just two years ago and at times can be spotted staring off into space as she tries to fight back the emotions. When she took a couple of bullets intended for her father her only thought had been "I am not losing him too!". Now she is trying to cope with her own emotions by maintaining a positive attitude about the whole Minuteman Project. She will usually leave the scene if things start getting depressing. Right after her mother's death she decided that she would be a doctor and help to find a cure for cancer. Between now and then she is trying to gather as many good memories as she can because she knows there will be a lot of pain in her future as she deals with the tragedy of others.
Since coming to the Minutemen, Becca has developed a knack for instigating and has gain considerable self-confidence. She is also learning basic commando training from, surprisingly, Mark Law.
CAMPAIGN USE
Becca gives the Blue team physical strength and she can play the part of the 'tank' or 'brick'.
DESIGN NOTES
Mother black, father white. Mother died of cancer when she was about 12. Plans to study medicine, specializing in oncology. Loves cycling. Father Ex-army, former security guard for Wells Fargo. Becca saved his life during a robbery. Love Chicago style pizza, fantasy movies, favorite movie, Lord of the Rings. O38 D50 M28 T116
Created: Tue, 30 Jan 2024 13:08:28

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