| Cost |
Name |
| 0 |
AK: Home Town Area 8- |
| 3 |
Acting 13- |
| 0 |
Climbing 8- |
| 0 |
Concealment 8- |
| 0 |
Conversation 8- |
| 0 |
CuK: Home Culture 8- |
| 0 |
Deduction 8- |
| 0 |
KS: Computer Operations 14- |
| 1 |
KS: Criminal Law 8- |
| 2 |
KS: Federal Law Enforcement Procedures 11- |
| 1 |
KS: Federal Law Enforcement Procedures 8- |
| 1 |
KS: Federal Meta-Human Regulations 8- |
| 0 |
Language: English (Idiomatic) |
| 0 |
PS: Physicist 11- |
| 3 |
Paramedics 14- |
| 3 |
Persuasion 13- |
| 17 |
Power: Force Fields 21- |
| 3 |
Scientist |
| 2 |
1) Science Skill: Atomic Physics 14- |
| 2 |
2) Science Skill: High Energy Partical (Nuclear) Physics 14- |
| 2 |
3) Science Skill: Molecular Physics 14- |
| 2 |
4) Science Skill: Quantum Field Theory 14- |
| 2 |
5) Science Skill: Quantum Mechanics 14- |
| 1 |
6) Science Skill: String Theory 8- |
| 2 |
7) Science Skill: Sub-Atomic Physics 14- |
| 0 |
Shadowing 8- |
| 3 |
Stealth 12- |
| 0 |
TF: Bicycles, Small Motorized Ground Vehicles |
| 3 |
Tactics 14- |
| 3 |
Teamwork 12- |
| 12 |
+4 with Force Projection |
| 20 |
+2 Overall |
| 88 |
Total Skills Cost |
| Cost |
Name |
| 0 |
Contact: U.S. Minuteman Project (access to major institutions, has significant individual Contacts, Very Good relationship with Contact), Organization Contact (x3) 14- |
| 0 |
Law Enforcement Rank: U.S Marshall |
| 0 |
Police Powers: Federal |
| 0 |
Weapon Permit: Licensed Superpowers |
| 0 |
Total Perks Cost |
| Cost |
Name |
| 9 |
Lightning Reflexes |
| 9 |
Total Talents Cost |
|
|
| Cost |
Power |
END |
| 47 |
Force Manipulation: Multipower, 70-point reserve, all slots Requires A Power: Force Fields Roll (-1/2) | |
| 3u |
1) Force Pulse: Energy Blast 5d6, Hole In The Middle (+1/4), Does x1 1/2 Knockback (+1/2), Area Of Effect (4" Radius; +1); No Range (-1/2) | 7 |
| 5u |
2) Force Blast: Energy Blast 14d6 | 7 |
| 5u |
3) Suffocating Force Bubble: Energy Blast 7d6, No Normal Defense (LS: Self-Contained Breathing; +1) (70 Active Points) | 7 |
| 5u |
4) Force Cage: Entangle 7d6, 7 DEF | 7 |
| 2u |
5) Gadget Cracking: Killing Attack - Ranged 3d6; Vs. Devices Only (-1) | 4 |
| 5u |
6) Force Control: Telekinesis (40 STR), Fine Manipulation (70 Active Points) | 7 |
| 4u |
7) Protective Force Bubble: Force Wall (13 PD/13 ED; 2" long and 1" tall) | 7 |
| 4u |
8) Forcing Light: Invisibility to Sight Group , No Fringe, Costs END Only To Activate (+1/4), Usable Simultaneously (up to 8 people at once; +1) (67 Active Points) | 6 |
|
| |
| 45 |
Force Shields: Multipower, 45-point reserve | |
| 4u |
1) Personal Force Shield: Force Field (18 PD/18 ED), Costs END Only To Activate (+1/4) | 4 |
| 3u |
2) Group Force Shield: Force Field (10 PD/10 ED), Costs END Only To Activate (+1/4), Usable On Others (+1/2)
Notes: Usable By Others Defined: x8 Recipients: Recipient controls power: Grantor pays END: Recipient must be within reach for power to be granted: Recipient can go anywhere after receiving power. | 3 |
|
| |
| 32 |
Force Riding: Multipower, 40-point reserve, all slots Must Remain within 15" of a Solid Surface (-1/4) | |
| 3u |
1) Group Force Riding: Flight 10", Usable On Others (+3/4)
Notes: Usable By Others Defined: x8 Recipients: Grantor controls power totally: Grantor pays END: Recipient must be within Standard Range of Grantor for power to be granted: Recipient must remain within Line Of Sight of Grantor. This allows Grantor to impart the power on up to 8 falling people and bring them to the ground safely.
Max Combat Speed: 18.65 MPH / 30 KPH. Max Non-comabt Speed: 37.29 MPH / 60 KPH: Max Sustained: 25 Phases. | 3 |
| 3u |
2) Personal Force Riding: Flight 20"
Notes: Max Combat Speed: 37.29 MPH / 60 KPH. Max Non-comabt Speed: 74.58 MPH / 120 KPH: Max Sustained: 25 Phases. | 4 |
|
| |
|
| |
| 32 |
Force Perception: Spatial Awareness (Touch Group), Increased Arc Of Perception (360 Degrees), Range | 0 |
| 27 |
Force Deflection: Missile Deflection (Any Ranged Attack), Full Range (+1); Costs Endurance (-1/2) | 4 |
| 10 |
Strong willed: Mental Defense (14 points total) | 0 |
| 2 |
Meta-Human Lifespan: Life Support (Longevity: 400 Years) | 0 |
| 241 |
Total Powers Cost |
| Equipment |
END |
| Minuteman Earwig: Mind Link , Specific Group of Minds, Any distance, No LOS Needed, Number of Minds (x32); Subject to RF Frequency Limitations (-1/2), IIF (-1/4), Does Not Provide Mental Awareness (-1/4), Sense Affected As Radio Sense Group (-1/4)
Notes: Utilizes satellites to provide nearly world-wide coverage | 0 |
| Government Computer Network: Computer Link; OAF Fragile (Focus: Monocle Headset; -1 1/4), Subject to WIFI Limitations (-1/2) | |
|