Cost |
Name |
0 |
AK: Home Town Area 8- |
0 |
Acting 8- |
3 |
Bureaucratics 12- |
0 |
Climbing 8- |
3 |
Combat Piloting 12- (15-) |
4 |
Computer Programming (Personal Computers, Artificial Intelligence) 13- |
0 |
Concealment 8- |
3 |
Conversation 12- |
0 |
CuK: Home Culture 8- |
3 |
Deduction 13- |
3 |
Electronics 13- |
3 |
Inventor 13- |
0 |
Language: English (Idiomatic) |
3 |
Mechanics 13- |
0 |
PS: Battlesuit Designer 11- |
3 |
Paramedics 13- |
3 |
Persuasion 12- |
3 |
Scientist |
2 |
1) SS: Battlesuit Engineering and Design 13- |
2 |
2) SS: Electrical Engineering 13- |
2 |
3) SS: Mechanical Engineering 13- |
2 |
4) SS: Weapons System Engineering 13- |
0 |
Shadowing 8- |
0 |
Stealth 8- |
3 |
TF: Bicycles, Helicopters, Small Motorized Ground Vehicles, Small Planes, Two-Wheeled Motorized Ground Vehicles |
4 |
Weaponsmith (Chemical Weapons, Energy Weapons, Missiles/Rockets) 13- |
49 |
Total Skills Cost |
Cost |
Name |
40 |
Follower: P.I.X.I.E. AI |
5 |
Fringe Benefit: Top Secret Security Clearance |
45 |
Total Perks Cost |
|
|
Cost |
Power |
END |
52 |
Armor: Armor (15 PD/15 ED), Hardened (+1/4); OIF (-1/2), Real Armor (-1/4) plus +10 PD plus +10 ED | 0 |
50 |
Weapons Systems: Multipower, 75-point reserve, all slots OIF (-1/2) | |
3u |
1) AA Missiles: Killing Attack - Ranged 3d6+1, Explosion (+1/2); 6 Charges (-3/4), OIF (-1/2) | [6] |
3u |
2) Mental Static Generator: Mental Defense (22 points total), Usable By Other (+1/4), Area Of Effect (6" Radius; +1 1/4); 4 Continuing Charges lasting 1 Turn each (-1/2) | [4 cc] |
5u |
3) Plasma Bolt: Energy Blast 15d6, 16 Charges (+0) | [16] |
3u |
4) Smoke Generator: Darkness to Sight Group 6" radius, Personal Immunity (+1/4); 4 Continuing Charges lasting 1 Turn each (-1/2), No Range (-1/2)Notes: Can act as a very effective Smoke Screen. Once it is active, it will create a patch of smoke that will follow her as she moves/flies. | [4 cc] |
5u |
5) Micro Rockets: Killing Attack - Ranged 2d6, Autofire (5 shots; +1/2), 64 Charges (+1/2) plus +2 with Micro Rockets plus Accurate SprayfireNotes: The Accurate Sprayfire lowers the penalities for targeting five different targets to a -1 OCV. The +2 with Micro Rockets offsets that final -1 as well as granting a +1 to the OCV. | [64] |
30 |
Wrist Blade: Killing Attack - Hand-To-Hand 2d6 (2 1/2d6 / 4d6 w/STR) | 3 |
|
Physical Augmentation, all slots OIF (-1/2), 1 Continuing Fuel Charge lasting 20 Minutes (-1/4) | |
46 |
1) Flight 30", x4 Noncombat, No Turn Mode (+1/4); OIF (-1/2)Notes: Combat speed: 67.12 mph/108.00 kph. Non-combat speed 268.49 mph/432.00 kph. | 0 |
13 |
2) +30 STR; No Figured Characteristics (-1/2) | |
17 |
3) +13 DEX; No Figured Characteristics (-1/2) | |
17 |
4) +3 SPD | |
244 |
Total Powers Cost |
|