Morgan
Character Name: Morgan
Alternate Identities: Rowan Igraine Morgaine
Player Name: RPG
CHARACTERISTICS
Val Char Base Points Total Roll Notes
10 STR 10 0 10 11- HTH Damage 2d6 END [1]
21 DEX 10 33 21 13- OCV 7 DCV 7
25 CON 10 30 25 14-
10 BODY 10 0 10 11-
30 INT 10 20 30 15- PER Roll 15-
18 EGO 10 16 18 13- ECV: 6
15 PRE 10 5 15 12- PRE Attack: 3d6
14 COM 10 2 14 12-
2 PD 2 0 2/17 2/17 PD (0/15 rPD)
5 ED 5 0 5/20 5/20 ED (0/15 rED)
5 SPD 3.1 19 5 Phases: 3, 5, 8, 10, 12
7 REC 7 0 7
50 END 50 0 50
28 STUN 28 0 28
6" Running 6 0 6"
2" Swimming 2 0 2"
2" Leaping 2 0 2" 125 Total Characteristics Points
CHARACTER IMAGE
QUOTE
EXPERIENCE POINTS
Total earned: 0
Spent: 0
Unspent: 0
Base Points: 200
Disad Points: 150
Total Points: 350
MOVEMENT
Type Total
Run 6"
Swim 2"
H. Leap 2"
V. Leap 1"
Flight 0"/20"
Gliding 3"
Teleport 16"/46"
DEFENSES
Type Amount
Physical Defense 2/17
Res. Phys. Defense 0/15
Energy Defense 5/20
Res. Energy Defense 0/15
Mental Defense 0
Res. Mental Defense 0
Power Defense 0
 
COMBAT INFORMATION
OCV: 7 DCV: 7
 
Combat Skill Levels: +1 with Staff Combat; OAF (-1) , +1 with any Attack Spell; OAF (-1)
COMBAT MANEUVERS
Maneuver Phase OCV DCV Effect
Martial Block 1/2 +2 +2 Block, Abort
Martial Dodge 1/2 -- +5 Dodge, Affects All Attacks, Abort
Martial Strike 1/2 +0 +2 Weapon +2 DC Strike
Legsweep 1/2 +2 -1 Weapon +1 DC Strike, Target Falls
RANGE MODIFIERS
Range 0-4 5-8 9-16 17-32 33-64 65-128
RMOD 0 -2 -4 -6 -8 -10
DISADVANTAGES
Cost  Disadvantage
15 Enraged: If Confronted by the Undead (Uncommon), go 11-, recover 11-
10 Hunted: Others With Interests in Magical Power 8- (As Pow, Capture)
20 Psychological Limitation: Curious (Common, Total)
10 Psychological Limitation: Guards Magical Secrets (Uncommon, Strong)
10 Psychological Limitation: Magical Knowledge (Uncommon, Strong)
20 Psychological Limitation: Protective Of Innocents (Very Common, Strong)
20 Social Limitation: Secret Identity Very Frequently, Major
20 Social Limitation: Subject to Orders (Very Frequently, Major)
15 Watched: Government 8- (Mo Pow, NCI, very easy to find, Watching)
10 Watched: Various Supernatural Entities 11- (As Pow, PC has a Public ID or is otherwise very easy to find, Watching)
150 Total Disadvantages Cost

Character Name: Morgan
Alternate Identities: Rowan Igraine Morgaine
Player Name: RPG
SKILLS
Cost  Name
0 AK: Home Town Area 8-
3 Acting 12-
3 Breakfall 13-
0 Climbing 8-
3 Concealment 15-
3 Conversation 12-
0 CuK: Home Culture 8-
3 Deduction 15-
0 Language: English (Idiomatic)
23 Magic Skill 25-
0 PS: Paranormal Investigator 11-
3 Paramedics 15-
3 Persuasion 12-
3 Scholar
2
1) KS: Arcane and Occult Lore 15-
2
2) KS: Evocation Magic 15-
2
3) KS: Magic Item Crafting 15-
4
4) KS: Magical Research 17-
2
5) KS: Scroll Making 15-
2
6) KS: Spellcraft 15-
2
7) KS: Undead Lore 15-
2
8) KS: Undead Lore 15-
0 Shadowing 8-
0 Stealth 8-
0 TF: Bicycles, Small Motorized Ground Vehicles
65 Total Skills Cost
 
POWERS
Cost  Power END
110 Magic Power Pool: Variable Power Pool, 80 base + 30 control cost, Powers Can Be Changed As A Half-Phase Action (+1/2); all slots Spell (-1/2), Gestures (-1/4), Incantations (-1/4)
 
 Attack Spells
 
0
1) Blinding: Darkness to Sight Group 1" radius, Reduced Endurance (1/2 END; +1/4), Ranged (+1/2), Uncontrolled (+1/2), Usable As Attack (+1) Real Cost: 16
1
0
2) Dazzle: Sight Group Flash 14d6 Real Cost: 35
7
0
3) Dazzle Crowd: Sight Group Flash 7d6, Area Of Effect (4" Radius; +1) Real Cost: 35
7
0
4) Disembodied Hand: Telekinesis (33 STR), Affects Porous, Fine Manipulation Real Cost: 35
7
0
5) Fireball: Killing Attack - Ranged 3d6, Area Of Effect (One Hex; +1/2) Real Cost: 33
7
0
6) Lightning Strike: Killing Attack - Ranged 5d6-1 Real Cost: 35
7
0
7) Stun Crowd: Energy Blast 7d6, STUN Only (+0), Area Of Effect (4" Radius; +1) Real Cost: 35
7
0
8) Stun Gas: Energy Blast 7d6, No Normal Defense ([Standard]; +1) Real Cost: 35
7
 
 Defense Spells
 
0
9) Magic Wall: Force Wall (15 PD/15 ED) Real Cost: 37
7
0
10) Mental Fortress: Force Wall (20 Mental Defense) Real Cost: 25
5
0
11) Self-preservation: Force Field (15 PD/15 ED), Costs END Only To Activate (+1/4) Real Cost: 18
3
 
 Travel Spells
 
0
12) Aloft: Flight 10" Real Cost: 10
2
0
13) A Flock: Flight 10", Usable Simultaneously (up to 4 people at once; +3/4) Real Cost: 17
3
0
14) Be Elsewhere: Teleportation 30", No Relative Velocity Real Cost: 35
7
0
15) Mad Dash: Teleportation 16", No Relative Velocity, Usable Simultaneously (up to 4 people at once; +3/4) Real Cost: 36
7
0
16) Trackless Stride: Gliding 3"; Ground Gliding (-1/4) Real Cost: 1
0
 
 Utility Spells
 
0
17) Change Weather: Change Environment 4" radius, Long-Lasting 20 Minutes, Varying Combat Effects, Varying Effect Weather Related Effects Only (+1/4), Variable Advantage: Megascale (+1/4 Advantages; +1/2) Real Cost: 26
5
0
18) Cloaking: Invisibility to Sight Group , No Fringe, Usable Simultaneously (up to 4 people at once; +3/4) Real Cost: 26
5
0
19) Detect Magic: Detect A Class Of Things 15- (Mystic Group), Discriminatory, Range, Sense Real Cost: 8
0
0
20) Fresh Air: Life Support (Self-Contained Breathing), Usable Simultaneously (up to 4 people at once; +3/4) Real Cost: 8
0
0
21) Scrying: Clairsentience (Sight Group And Normal Hearing), Discriminatory, Mobile Perception Point (can move up to 12" per Phase), Costs END Only To Activate (+1/4) Real Cost: 25
4
      Magic Items   
23 Wizard's Staff: Hand-To-Hand Attack +4d6, Reduced Endurance (0 END; +1/2); OAF (-1), Hand-To-Hand Attack (-1/2), Required Hands Two-Handed (-1/2) plus Reduced Endurance (1/2 END; +1/4) for up to 80 Active Points of Spells; OAF (-1) plus +1 with Staff Combat; OAF (-1)0
12 Focusing Wand: Aid 2d6, any one Magic Spell power one at a time (+1/4); OAF (-1), Self Only (-1/2) plus +1 with any Attack Spell; OAF (-1)0
145 Total Powers Cost
MARTIAL ARTS MANEUVERS
Cost  Maneuver
Staff Combat
4
1) Martial Block: 1/2 Phase, +2 OCV, +2 DCV, Block, Abort
4
2) Martial Dodge: 1/2 Phase, -- OCV, +5 DCV, Dodge, Affects All Attacks, Abort
4
3) Martial Strike: 1/2 Phase, +0 OCV, +2 DCV, Weapon +2 DC Strike
3
4) Legsweep: 1/2 Phase, +2 OCV, -1 DCV, Weapon +1 DC Strike, Target Falls
0
5) Weapon Element: Staff
15 Total Martial Arts Cost

Character Name: Morgan
Alternate Identities: Rowan Igraine Morgaine
Player Name: RPG
APPEARANCE
Hair Color: Black
Eye Color: Dark Brown
Height: 5' 10"
Weight: 130 lbs
Description:
BACKGROUND
POWERS/TACTICS
PERSONALITY/MOTIVATION
CAMPAIGN USE
DESIGN NOTES
Morgan is a 'Mystic' archetype.
Created: Sat, 15 Jun 2019 18:13:22

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