| Val |
Char |
Base |
Points |
Total |
Roll |
Notes |
| 20 |
STR |
10 |
10 |
20/60 |
13- / 21- |
HTH Damage 4d6/12d6 END [2/6] |
| 20 |
DEX |
10 |
30 |
20 |
13- |
OCV 7 DCV 7 |
| 20 |
CON |
10 |
20 |
20/40 |
13- / 17- |
|
| 12 |
BODY |
10 |
4 |
12/17 |
11- / 12- |
|
| 20 |
INT |
10 |
10 |
20 |
13- |
PER Roll 13- |
| 15 |
EGO |
10 |
10 |
15 |
12- |
ECV: 5 |
| 20 |
PRE |
10 |
10 |
20/30 |
13- / 15- |
PRE Attack: 4d6 / 6d6 |
| 10 |
COM |
10 |
0 |
10 |
11- |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 4 |
PD |
4 |
0 |
4/22 |
|
4/22 PD (0/10 rPD) |
| 4 |
ED |
4 |
0 |
4/18 |
|
4/18 ED (0/10 rED) |
| 3 |
SPD |
3.0 |
0 |
3/5 |
|
Phases: 4, 8, 12/3, 5, 8, 10, 12 |
| 8 |
REC |
8 |
0 |
8/20 |
|
|
| 40 |
END |
40 |
0 |
40/80 |
|
|
| 32 |
STUN |
32 |
0 |
32/67 |
|
|
| 7" |
Running |
6 |
2 |
7" |
|
|
| 2" |
Swimming |
2 |
0 |
2" |
|
|
| 4" |
Leaping |
4 |
0 |
4"/12" |
96 |
Total Characteristics Points |
|
|
|
|
| Total earned: |
16 |
| Spent: |
16 |
| Unspent: |
0 |
| Base Points: |
200 |
| Disad Points: |
150 |
| Total Points: |
366 |
|
| Type |
Total |
| Run |
7" |
| Swim |
2" |
| H. Leap |
4"/12" |
| V. Leap |
2"/6" |
|
| Type |
Amount |
| Physical Defense |
4/22 |
| Res. Phys. Defense |
0/10 |
| Energy Defense |
4/18 |
| Res. Energy Defense |
0/10 |
| Mental Defense |
20 |
| Res. Mental Defense |
0 |
| Power Defense |
0 |
|
|
|
|
| OCV: |
7 |
DCV: |
7 |
|
|
|
Combat Skill Levels:
|
|
| Maneuver |
Phase |
OCV |
DCV |
Effect |
|
| Range |
0-4 |
5-8 |
9-16 |
17-32 |
33-64 |
65-128 |
| RMOD |
0 |
-2 |
-4 |
-6 |
-8 |
-10 |
|
| Cost |
Disadvantage |
| 10 |
Distinctive Features: Meta-human (Not Concealable; Always Noticed and Causes Major Reaction; Detectable Only By Technology Or Major Effort) |
| 15 |
Distinctive Features: The Incarnation of the Egyptian God Set (Concealable; Always Noticed and Causes Major Reaction; Detectable By Commonly-Used Senses) |
| 15 |
Psychological Limitation: Casual Killer (Common, Strong) |
| 10 |
Psychological Limitation: Delights in Causing Chaos (Common, Moderate) |
| 15 |
Psychological Limitation: Will Not Attack Anput Directly (Uncommon, Total) |
| 20 |
Psychological Limitation: Psychopathic/Sociopathic (Common, Total) |
| 15 |
Reputation: Known Terrorist, 11- (Extreme) Notes: Of course this is only if he appears as Set then there is usually panic in the streets. |
| 20 |
Social Limitation: Secret ID (Frequently, Severe) |
| 15 |
Social Limitation: Harmful Secret: Twin Brother of Anput Frequently, Major |
| 15 |
Watched: HARP 11- (Mo Pow, PC is easy to track through the Media, Watching) Notes: Low-priority target. This is the point where a character has become well-known and is somewhat readily accessible. A Watch team is put in place to gather intel until such a time as a kill order comes through. |
| 150 |
Total Disadvantages Cost |
|
|