Inferno
Character Name: Inferno
Alternate Identities: Unknown
Player Name: NPC
CHARACTERISTICS
Val Char Base Points Total Roll Notes
50 STR 10 40 50 19- HTH Damage 10d6 END [5]
15 DEX 10 15 15 12- OCV 5 DCV 5
30 CON 10 40 30 15-
20 BODY 10 20 20 13-
10 INT 10 0 10 11- PER Roll 11-
10 EGO 10 0 10 11- ECV: 3
20 PRE 10 10 20 13- PRE Attack: 4d6
4 COM 10 -3 4 10-
10 PD 10 0 10/30 10/30 PD (10/30 rPD)
7 ED 6 1 7/37 7/37 ED (7/37 rED)
3 SPD 2.5 5 3 Phases: 4, 8, 12
16 REC 16 0 16
60 END 60 0 60
60 STUN 60 0 60
0" Running 6 -12 6"
0" Swimming 2 -2 0"
0" Leaping 10 -10 0" 104 Total Characteristics Points
CHARACTER IMAGE
QUOTE
COMBAT RATING SYSTEM
Off Rating: Def Rating: Move Rating:
EXPERIENCE POINTS
Total earned: 67
Spent: 67
Unspent: 0
Base Points: 250
Disad Points: 100
Total Points: 417
MOVEMENT
Type Total
Run 6"
Swim 0"
H. Leap 0"
V. Leap 0"
Tunneling 6"
DEFENSES
Type Amount
Physical Defense 10/30
Res. Phys. Defense 10/30
Energy Defense 7/37
Res. Energy Defense 7/37
Mental Defense 0
Res. Mental Defense  
Power Defense 0
Flash Defense
 
COMBAT INFORMATION
OCV: 5 DCV: 5
 
Combat Skill Levels:
COMBAT MANEUVERS
Maneuver Phase OCV DCV Effect
RANGE MODIFIERS
Range 0-4 5-8 9-16 17-32 33-64 65-128
RMOD 0 -2 -4 -6 -8 -10
DISADVANTAGES
Cost  Disadvantage
25 Distinctive Features: Meta-human Magma Creature (Not Concealable; Extreme Reaction; Detectable By Commonly-Used Senses)
10 Hunted: Philippines Government 8- (As Powerful (They Hope), NCI, Limited Geographical Area (So Far), Capture If Possible Otherwise Kill
10 Physical Limitation: Sinks like a stone in water, cant swim or float (Infrequently; Greatly Impairing)
25 Psychological Limitation: No Concept of Death/Damage Done (Very Common; Total)
15 Reputation: Living Magma, 14- (Extreme; Known to Various Metahuman Organizations)
15 Social Limitation: Seen as a Monster (Very Frequently; Minor)
100 Total Disadvantages Cost

Character Name: Inferno
Alternate Identities: Unknown
Player Name: NPC
SKILLS
Cost  Name
0 Acting 8-
0 AK: Home Town Area 8-
0 Climbing 8-
0 Concealment 8-
0 Conversation 8-
0 CuK: Home Culture 8-
0 Deduction 8-
0 Language: English (Idiomatic)
0 Paramedics 8-
0 Persuasion 8-
0 PS: Miner 11-
0 Shadowing 8-
0 Stealth 8-
0 Total Skills Cost
 
POWERS
Cost  Power END
38 Lava: Elemental Control, 76-point powers
27
1) Body of Lava: Killing Attack - Ranged 1d6, Reduced Endurance (0 END; +1/2), Persistent (+1/2), Uncontrolled (+1/2), Damage Shield (Offensive; +3/4), Continuous (+1), Armor Piercing (x2; +1); Always On (-1/2)
0
19
2) Call Lava: Killing Attack - Ranged 1d6, Personal Immunity (+1/4), Area Of Effect (One Hex; +1/2), Penetrating (+1/2), MegaScale (1" = 10 km; +1/2), Can Be Scaled Down 1" = 1km (+1/4), Armor Piercing (x2; +1), Continuous (+1); No Range (-1/2), Only When In Contact With The Ground (-1/4), Only Works On Objects In Direct Contact With The Ground (-1/4)
7
38
3) Create Lava Tubes: Tunneling 6" through 11 DEF material, Fill In, x32 Noncombat
7
25
4) Hardened Lava: Armor (20 PD/30 ED); Always On (-1/2)
0
25
5) Immunity to Heat: Desolidification , Uncontrolled (+1/2), Reduced Endurance (0 END; +1/2), Persistent (+1/2), Continuous (+1); Does Not Protect Against Damage (-1), Only To Protect Against Lava/Magma/Fire (-1), Always On (-1/2), Cannot Pass Through Solid Objects (-1/2)
0
33
6) Vomit Lava: Killing Attack - Ranged 3d6, Reduced Endurance (1/2 END; +1/4), Armor Piercing (+1/2); Only When In Contact With The Ground (-1/4)
3
39
7) Steam Cloud: Change Environment 4" radius (-5 to Normal Sight PER Rolls, Long-Lasting 1 Turn), Trigger (Activating the Trigger requires a Zero Phase Action, Trigger requires a Full Phase to reset, Character does not control activation of personal Trigger; If Hit By Water/Ice-based Attacks; +1/4), Reduced Endurance (0 END; +1/2), Mobile (+1)
0
15 Feet of Lava: Clinging (75 STR); Only When In Contact With The Ground (-1/4)0
9 Body of Lava: Damage Resistance (10 PD/7 ED)0
8 Bathe In Lava: Healing BODY 1d6; Only When In Contact With The Ground (-1/4)1
6 Flowing Lava: Running +6" (6" total), Reduced Endurance (1/2 END; +1/4); Side Effects, occurs automatically whenever Power is used ( only affects the environment near the character; 2 1/2d6 RKA everywhere he steps; -1 1/2)1
5 Sees Temperature Gradiants: Infrared Perception (Sight Group)0
Body of Lava
10
1) Life Support (Does Not Breathe)
0
5
2) Life Support (Longevity: Immortal)
0
5
3) Life Support (Safe in High Pressure; Safe in High Radiation; Safe in Intense Heat)
0
3
4) Life Support (Eating: Character does not eat)
0
3
5) Life Support (Sleeping: Character does not sleep)
0
313 Total Powers Cost

Character Name: Inferno
Alternate Identities: Unknown
Player Name: NPC
APPEARANCE
Hair Color: Dark Brown
Eye Color: Brown
Height: 7' 0"
Weight: 880 lbs
Description:
Orignally? One assumes a young Filipino male in his early to mid-teen but even 'male' might be questionable. Currently Inferno is over 2 meters tall and weight an estimated 400 kg. The weight is based on depth of footprint more than anything else. Inferno looks like a humanoid pile of molten lava with patches of soldified rock all over its body.
BACKGROUND
No one living witnessed what caused Inferno to manifest but the most common theory involves a newly discovered gold deposit on the slopes of an dormant volcano on the island of Luzon.
POWERS/TACTICS
Inferno may be one of the most dangerous metas in the world. Whereas Moana can create a massive tidewave and Quake can cause a devastating earthquake large enough to take down a city, Inferno appears to pull magma up from deep beneath the Earth's crust that canb cover an area of 10 km.
PERSONALITY/MOTIVATION
Unknown but evidence indicates Inferno has no consideration for life or property. Inferno should be considered a force of nature.
CAMPAIGN USE
DESIGN NOTES
Philippines
Created: Sat, 1 Apr 2023 20:50:26

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