Cannonball
Character Name: Cannonball
Alternate Identities: Naaif al-Farhat aka Julla, Gen 4 Metahuman
Player Name: NPC
CHARACTERISTICS
Val Char Base Points Total Roll Notes
15 STR 10 5 15/100 12- / 29- HTH Damage 3d6/20d6 END [1/9]
13 DEX 10 9 13 12- OCV 4 DCV 4
30 CON 10 40 30 15-
18 BODY 10 16 18/19 13-
10 INT 10 0 10 11- PER Roll 11-
10 EGO 10 0 10 11- ECV: 3
18 PRE 10 8 18 13- PRE Attack: 3 1/2d6
10 COM 10 0 10 11-
14 PD 3 11 14/30 14/30 PD (14/25 rPD)
10 ED 6 4 10/26 10/26 ED (10/25 rED)
4 SPD 2.3 17 4 Phases: 3, 6, 9, 12
12 REC 9 6 12
100 END 60 20 100
42 STUN 41 1 42/43
6" Running 6 0 6"/30",
2" Swimming 2 0 2"
3" Leaping 3 0 3"/80" 137 Total Characteristics Points
CHARACTER IMAGE
QUOTE
"Allah 'akbar!"
COMBAT RATING SYSTEM
Off Rating: Def Rating: Move Rating:
EXPERIENCE POINTS
Total earned: 52
Spent: 52
Unspent: 0
Base Points: 150
Disad Points: 100
Total Points: 302
MOVEMENT
Type Total
Run 6"/30",
Swim 2"
H. Leap 3"/80"
V. Leap 1 1/2"/40"
DEFENSES
Type Amount
Physical Defense 14/30
Res. Phys. Defense 14/25
Energy Defense 10/26
Res. Energy Defense 10/25
Mental Defense 0
Res. Mental Defense  
Power Defense 0
Flash Defense
 
COMBAT INFORMATION
OCV: 4 DCV: 4
 
Combat Skill Levels:
COMBAT MANEUVERS
Maneuver Phase OCV DCV Effect
RANGE MODIFIERS
Range 0-4 5-8 9-16 17-32 33-64 65-128
RMOD 0 -2 -4 -6 -8 -10
DISADVANTAGES
Cost  Disadvantage
5 Distinctive Features: Meta-human (Not Concealable; Noticed and Recognizable; Detectable Only By Technology Or Major Effort)
20 Hunted: The U.S. Government 8- (Mo Pow; NCI; Harshly Punish)
Notes: The US Government assumes he is dead but still keeps an eye and ear out for news of him just in case.
20 Reputation: Known Terrorist, 14- (Extreme)
20 Psychological Limitation: Bloodthirsty Killer (Common; Total)
20 Psychological Limitation: Hatred Of the United States (Common; Total)
15 Social Limitation: Secret ID (Frequently; Major)
0 Watched: HARP 8- (As Pow; Watching)
Notes: HARP like the rest of the wolrd, assume he is dead and only distantly keeps an ear out for contrary evidence.
100 Total Disadvantages Cost

Character Name: Cannonball
Alternate Identities: Naaif al-Farhat aka Julla, Gen 4 Metahuman
Player Name: NPC
SKILLS
Cost  Name
0 Acting 8-
0 AK: Unknown 8-
0 Climbing 8-
0 Concealment 8-
0 Conversation 8-
0 CuK: Unknown 8-
0 Deduction 8-
0 Language: Arabic (Modern) (Idiomatic)
0 Paramedics 8-
0 Persuasion 8-
0 PS: Unknown 11-
0 Shadowing 8-
0 Stealth 8-
0 TF: Small Motorized Ground Vehicles
These skills are only assumed.
0 Total Skills Cost
 
POWERS
Cost  Power END
Mass Increase, all slots 1 Recoverable Continuing Charge lasting 5 Minutes which Recovers every 1 Week (-3/4), Only In Heroic Identity (-1/4)
50
1) Heavier Than Shit: Density Increase (6,539,800 kg mass, +80 STR, +16 PD/ED, -16" KB), Reduced Endurance (1/2 END; +1/4)
0
22
2) Comin' Thru!: Running +24" (6"/30" total), Side Effect, occures automatically when ever the power is used (only affects the environment near the character.; 6d6 Energy Blast, PD, AOE Trail.; +0), Reduced Endurance (1/2 END; +1/4); Linked (Heavier Than Shit; -1/2), no Noncombat movement (-1/4)
Notes: As he runs he destoyers/damages everything along his path. In his case, the Side Efect isn't a 'bad' thing for him as he delights in breaking people and things so I don't count it as a Disadvantage. Running Speed is about 45 mph.
20
3) Cannonball!: Leaping +60" (3"/80" forward, 1 1/2"/40" upward) (Accurate); Extra Time (1 Turn (Post-Segment 12), -1 1/4)
Notes: This power allows him to 'launch' himself and then active his other powers. Since it takes a turn to land there is plenty of time. When he lands his weight something over 6500 tons.
10
4) Denser Than Shit!: Damage Resistance (25 PD/25 ED); Linked (Heavier Than Shit; -1/2)
0
2
5) Bigger Than Shit: Growth (+5 STR, +1 BODY, +1 STUN, -1" KB, 200 kg, +0 DCV, +0 PER Rolls to perceive character, 2 m tall, 1 m wide); Linked (Heavier Than Shit; -1/2)
0
1 Meta-Human Lifespan: Life Support (Longevity: 200 Years)0
60 Energy Blast 6d6, Area Of Effect (Trail; +1)6
165 Total Powers Cost

Character Name: Cannonball
Alternate Identities: Naaif al-Farhat aka Julla, Gen 4 Metahuman
Player Name: NPC
APPEARANCE
Hair Color: Black
Eye Color: Brown
Height: 6' 1"
Weight: 220 lbs
Description:
Described as 'large and hulking', Julla is estimated to be over eight feet tall. At the time of his single appearance he wore a body hugging brown tanktop and matching tights with black boots and gloves. The majority of his torso was bare and reported to be 'massively muscled'.
BACKGROUND
Dazzling red, brilliant white and electric blue burst over and around the 555 foot obelisk bringing gasps or wonder from thousands of upturned faces. All but drowned out by the noise of the crowd, the thumping mortars fired their charges out over the Reflecting Pool in perfect sequence to create a spectacular display of pyrotechnic glory. With the sun’s setting, the day’s heat drained away slowly providing slight relief. The length of the Mall the air seemed suspended, trapping the smoke of the rockets and aroma of hamburgers sizzling on grills.
The Capital Police were out in force, mounted on horses or bicycles or old fashion shoe leather but the day had been quiet. Well, as quiet as tens of thousands of partying people can be. Other than the occasional pick pocket or drunken altercation, it was turning out to be a great Fourth of July.
Officer Raymond Handel rested on the seat of his bicycle sucking on the water bottle when a sound he hadn’t heard in five years caught his attention. Looking up at the display he cocked an ear, it wasn’t coming from the direction of the fireworks. Dropping the bottle he pushed off toward the Washington Monument.
“Hey, where ya goin’?” he partner called but Handel ignored him.
He pulled the small mic clipped to his shirt collar free and thumbed the transmit button.
“This is one-eight, I think we’ve got an incoming artillery shell.”
“Yeah, like a hundred of them …”
A third of the way up the structure, just where the color changed, the ‘artillery shell’ struck. Officer Handel nearly vaulted over the front tire as he clamped on the brakes to stare in horror as three hundred feet of marble toppled onto the crowded lawn between the Monument and 15th Street. Through the chaos of catastrophe, when everyone else had gone into panic mode, Ray Handel slipped into combat mode.
Just before the Monument hit the ground, Ray saw a figure riding the structure down like a surfer on the chest of a wave. At the last possible instant, that figure had leapt from the marble to land in a crouch amongst the devastation. Dressed in a gold and black body suit that reminded Ray of a wrestle's togs, the man, of that he had no doubt, appeared to evaluate the scene for a long moment before sighting an approaching patrol car.
As if triggered, he began to move, not away from the car but straight for it. The driver jammed on the brakes as the figure closed the distance at an incredible rate. There was no hope for it and the man lowered a shoulder just as the car hit him, or rather he hit it. The man caught the patrol car by the reinforced bumper and heaved the front end into the air high enough that it complete over 180 degrees of rotation before the top of the hood smashed into the ground.
Ray was rolling even as the windshield burst and the car rocked back on its top. Without conscious thought his service-issued Glock 22 was in his hand and it was only the silence of his bicycle that allowed him to close the distance without being perceived. Even as he opened his mouth to issue the standard challenge, the man in black stepped up to the patrol car and ripped the driver’s door off without effort and yanked out the officer. He drew back his fist and Ray had no doubt what he had to do.
Two rounds struck the man in the back, right between the shoulder blades. He should have gone down … he should have been dead. Instead he whirled and threw the man he held by the throat at Ray. The impact bowled him over and the pair landed in a tangle with the bike. By the time Officer Handel extracted himself, the man in gold and black was gone.
Raymond Handel was the only police officer that day that could definitely say he had hit the mark.

The rest of the story:

Naaif al-Farhat aka Julla, was killed when the Capital Building's Senate wing collapsed on him. As his powers could only be used for a short time, one minute, and his attack and run up the Mall took a little longer than anticipated, he had reverted to his more or less normal human body after crashing into the Capital. The damage to the support structures brought it down on top of him. While the US government has recovered the body of a man dressed in Julla's reported costume, the idea of a person being able to alter his body to such a major degree has not occured to investigators. Without further investiation beyond a basic autopsy, Naaif al-Farhat was buried without cermony in an unmarked grave. Julla, the Cannonball, is still a wanted international fugitive.
POWERS/TACTICS
Julla, or Cannonball in English, is estimated to be over 8 feet tall with an estimated weight of over 12.5 kt. (Estimates of his weight are based on the mass required to topple the Washington Monument.) Based on this assessment his ability to run on the city's streets without damage remains a mystery. During the pursuit phase of the incident, the suspect proceeded up Jefferson Dr. SW, passing through the length of the Smithsonian Castle at ground level, across I395 and through the western wall of the US Capital building's Senate wing. The damage to the two buildings and over thirty cars and buses places estimates of his strength at inconceivable levels. Also based on reports of the DC Police's ineffectiveness utilizing a large number of firearms, he is considered invulnerable to normal, perhaps even military level, weapons.
Based on observation his running speed is estimated to be in excess of 30 mph (actually 45 mph).
PERSONALITY/MOTIVATION
Unknown. Based on Al Queda claims, Julla, Cannonball in English, is a Muslem meta-human fanatic sent to the United States to destroy the monument.
CAMPAIGN USE
Julla was designed to be a one-shot villain but I gave a great deal thought on the physics of knocking over an 80000 ton stack of marble and guesstimate 6500 tons should be enough to knock it over if the impact spot is above a certain point. Remember, the monument is dry set: the marble blocks are held together by gravity and friction, not mortar.
DESIGN NOTES
Created: Sat, 17 Aug 2019 18:16:02

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