| Cost |
Name |
| 3 |
Acting 12- |
| 0 |
Climbing 8- |
| 3 |
Concealment 12- |
| 3 |
Conversation 12- |
| 0 |
Deduction 8- |
| 1 |
Language: English (basic conversation) |
| 1 |
Language: French (basic conversation) |
| 1 |
Language: German (basic conversation) |
| 0 |
Language: Italian (Idiomatic) |
| 0 |
Paramedics 8- |
| 3 |
Persuasion 12- |
| 3 |
PS: Pickpocket 13- |
| 3 |
Shadowing 12- |
| 3 |
Sleight Of Hand 13- |
| 3 |
Stealth 13- |
| 3 |
Traveler |
| 2 |
1) AK: Rome Rooftops 12- |
| 2 |
2) AK: Rome Tourist Areas 12- |
| 2 |
3) CK: Rome 12- |
| 1 |
4) CuK: Itralian Culture (2 Active Points) 11- |
| 0 |
TF: Bicycles, Small Motorized Ground Vehicles, Two-Wheeled Motorized Ground Vehicles |
| 3 |
Combat Driving 13- |
| 40 |
Total Skills Cost |
| Cost |
Name |
| 6 |
Contact: Fence (Contact has useful Skills or resources, Good relationship with Contact) 13- |
| 6 |
Total Perks Cost |
|
|
| Cost |
Power |
END |
| 30 |
Telekinetics: Elemental Control, 60-point powers | |
| 30 |
1) Telekinetic Flight: Flight 24", Reduced Endurance (1/2 END; +1/4) | 2 |
| 30 |
2) Telekinetic Shield: Force Field (24 PD/24 ED), Costs END Only To Activate (+1/4) | 5 |
| 75 |
Telekinetics: Multipower, 60-point reserve, all slots Reduced Endurance (1/2 END; +1/4) | |
| 4u |
1) Blunt Stuff Whirlwind: Energy Blast 5d6, Hole In The Middle (+1/4), Area Of Effect (3" Radius; +1) (56 Active Points); OIF (Objects of Opportunity; -1/2) | 3 |
| 4u |
2) Blunt Stuff: Energy Blast 12d6 (60 Active Points); OIF (Objects of Opportunity; -1/2) | 3 |
| 6u |
3) Everything Up or Down or Around: Telekinesis (16 STR), Hole In The Middle (+1/4), MegaScale (1" = 1 km; +1/4), Area Of Effect (4" Radius; +1) | 3 |
| 6u |
4) Picking Pockets From Over Here: Telekinesis (12 STR), Fine Manipulation, Invisible Power Effects (Fully Invisible; +1) | 3 |
| 6u |
5) Picking Up The Big Stuff: Telekinesis (40 STR) | 3 |
| 6u |
6) Picking Up The Little Stuff: Telekinesis (32 STR), Fine Manipulation | 3 |
| 6u |
7) Picking Up The Loose Stuff: Telekinesis (32 STR), Affects Porous | 3 |
| 4u |
8) Sharp Stuff Whirlwind: Killing Attack - Ranged 2d6-1, Hole In The Middle (+1/4), Area Of Effect (3" Radius; +1) (56 Active Points); OIF (Objects of Opportunity; -1/2) | 3 |
| 4u |
9) Sharp Stuff: Killing Attack - Ranged 4d6 (60 Active Points); OIF (Objects of Opportunity; -1/2) | 3 |
| 6u |
10) Squeeze The Breath Out Of You: Energy Blast 6d6, No Normal Defense (PD Force Field, Force Wall, or LS: Self-Contained Breathing; +1) | 3 |
| 2u |
11) The Distracting Knife: Killing Attack - Ranged 1d6, Invisible Power Effects, Source Only (Fully Invisible; +1/2), Indirect (Any origin, any direction; +3/4); OIF (Objects of Opportunity; -1/2), No Knockback (-1/4) | 1 |
| 4u |
12) The Distracting Rock: Energy Blast 5d6, Invisible Power Effects, Source Only (Fully Invisible; +1/2), Indirect (Any origin, any direction; +3/4); OIF (Objects of Opportunity; -1/2) | 3 |
| 223 |
Total Powers Cost |
|