Hot Shot
Character Name: Hot Shot
Alternate Identities: Regena Opal Barlow, Gen 5 Metahuman
Player Name: NPC
CHARACTERISTICS
Val Char Base Points Total Roll Notes
15 STR 10 5 15 12- HTH Damage 3d6 END [1]
21 DEX 10 33 21 13- OCV 7 DCV 7
15 CON 10 10 15 12-
12 BODY 10 4 12 11-
13 INT 10 3 13 12- PER Roll 12-
13 EGO 10 6 13 12- ECV: 4
18 PRE 10 8 18 13- PRE Attack: 3 1/2d6
12 COM 10 1 12 11-
10 PD 3 7 10 10 PD (10 rPD)
10 ED 3 7 10 10 ED (10 rED)
4 SPD 3.1 9 4 Phases: 3, 6, 9, 12
10 REC 6 8 10
30 END 30 0 30
30 STUN 28 2 30
9" Running 6 6 9"
4" Swimming 2 2 4"
5" Leaping 3 2 5" 113 Total Characteristics Points
CHARACTER IMAGE
QUOTE
EXPERIENCE POINTS
Total earned: 27
Spent: 27
Unspent: 0
Base Points: 150
Disad Points: 150
Total Points: 327
MOVEMENT
Type Total
Run 9"
Swim 4"
H. Leap 5"
V. Leap 2 1/2"
DEFENSES
Type Amount
Physical Defense 10
Res. Phys. Defense 10
Energy Defense 10
Res. Energy Defense 10
Mental Defense 0
Res. Mental Defense 0
Power Defense 0
 
COMBAT INFORMATION
OCV: 7 DCV: 7
 
Combat Skill Levels:
+3 with Small Arms
+1 with Martial Maneuvers
COMBAT MANEUVERS
Maneuver Phase OCV DCV Effect
Martial Block 1/2 +2 +2 Block, Abort
Martial Disarm 1/2 -1 +1 Disarm; 35 STR to Disarm
Martial Dodge 1/2 -- +5 Dodge, Affects All Attacks, Abort
Martial Strike 1/2 +0 +2 7d6 Strike
Martial Throw 1/2 +0 +1 5d6 +v/5, Target Falls
RANGE MODIFIERS
Range 0-4 5-8 9-16 17-32 33-64 65-128
RMOD 0 -2 -4 -6 -8 -10
DISADVANTAGES
Cost  Disadvantage
10 Distinctive Features: Meta-human (Not Concealable; Always Noticed and Causes Major Reaction; Detectable Only By Technology Or Major Effort)
15 Hunted: Detroit Police Department 8- (Mo Pow; NCI; Limited Geographical Area; Capture)
15 Hunted: Detroit Underworld 8- (Mo Pow; NCI; Limited Geographical Area; Harshly Punish)
20 Hunted: HARP 11- (Mo Pow; Harshly Punish)
Notes: This has increased from 8- after a character becomes known to the Media but the character is keeping a low profile i.e. no publicity stunts, no interviews, avoiding pictures, etc.
20 Psychological Limitation: Cold Blooded Killer (Common; Total)
20 Psychological Limitation: Dedicated to 'Cleaning Up The Streets' of Detroit (Common; Total)
Notes: This usually means by killing just about anyone she perceives as a criminal likely to harm the public. i.e. drug dealers, thugs, extortionists, pimps, gang members ... anyone using force on just about any victim.
20 Psychological Limitation: Will Try To Avoid Collateral Damage (Very Common; Strong)
Notes: Particulary bodily injury to bystanders.
15 Reputation: Killer of 'Alleged' Criminals, 11- (Extreme)
15 Social Limitation: Secret ID (Frequently; Major)
150 Total Disadvantages Cost

Character Name: Hot Shot
Alternate Identities: Regena Opal Barlow, Gen 5 Metahuman
Player Name: NPC
SKILLS
Cost  Name
3 AK: Detroit Area 12-
5 Accurate Sprayfire
0 Acting 8-
3 Breakfall 13-
3 Bribery 13-
3 Bugging 12-
3 Climbing 13-
3 Combat Driving 13-
3 Concealment 12-
3 Conversation 13-
3 Criminology 12-
0 CuK: Detroit Street Culture 8-
3 Deduction 12-
3 Defense Maneuver I
3 Disguise 12-
3 Fast Draw 13-
3 Interrogation 13-
0 Language: English (Idiomatic)
3 Lockpicking 13-
0 PS: Cashier 11-
Notes: Works at a local KwikyMart.
3 Paramedics 12-
3 Persuasion 13-
3 Research 12-
3 Scholar
1
1) KS: Detroit Drug World 11-
1
2) KS: Detroit Streetgangs 11-
1
3) KS: Detroit Underworld 11-
3 Security Systems 12-
3 Shadowing 12-
5 Skipover Sprayfire
3 Sleight Of Hand 13-
3 Stealth 13-
3 Streetwise 13-
2 Survival (Urban) 12-
-1 TF: Bicycles, Small Motorized Ground Vehicles
3 Tactics 12-
3 Trading 13-
10 Two-Weapon Fighting (Ranged)
2 WF: Small Arms
12 +3 with Small Arms
3 +1 with Martial Maneuvers
119 Total Skills Cost
PERKS
Cost  Name
2 Reputation: Defender of Victims (Street people) 11-, +2/+2d6
2 Total Perks Cost
 
POWERS
Cost  Power END
45 Hot Shot: Killing Attack - Ranged 2d6, Autofire (5 shots; +1/2), Armor Piercing (+1/2), Reduced Endurance (0 END; +1); OAF (Requires A Firearm; -1)
Notes: This power super-heats any projectile into a blob of plasma, increasing its damage and penetration.
0
10 Tougher Than She Looks: Damage Resistance (10 PD/10 ED)0
8 Armor Piercing To Bullets: Reduced Endurance (1/2 END; +1/4), Armor Piercing (+1/2) for up to 30 Active Points of Attacks By Any Firearm Up To 2d6 RKA; OAF (Requires A Firearm; -1), Linked (Hot Shot; Lesser Power can only be used when character uses greater Power at full value; -3/4)0
2 Meta-Human Lifespan: Life Support (Longevity: 400 Years)0
1 Disguise Kit: +3 with Disguise; Extra Time (5 Minutes, Takes Time To Put On Makeup And Wig; -2), OAF (Makeup Kit; -1)
Notes: This is a radical hair style change and a temporary arm sleeve tattoo.
66 Total Powers Cost
EQUIPMENT
Equipment END
.45 ACP (Ingram MAC 10): Killing Attack - Ranged 2d6-1, +1 STUN Multiplier (+1/4), Autofire (5 shots; +1/2) (50 Active Points); STR Minimum 12 (STR Min. Cannot Add/Subtract Damage; -1), OAF (-1), Beam (-1/4), Real Weapon (-1/4), 32 Charges (+1/4) plus +1 OCV (5 Active Points); OAF (-1), Real Weapon (-1/4)
Notes: x2 number of items
[32]
MARTIAL ARTS MANEUVERS
Cost  Maneuver
Basic Self-Defense
4
1) Martial Block: 1/2 Phase, +2 OCV, +2 DCV, Block, Abort
4
2) Martial Disarm: 1/2 Phase, -1 OCV, +1 DCV, Disarm; 35 STR to Disarm
4
3) Martial Dodge: 1/2 Phase, -- OCV, +5 DCV, Dodge, Affects All Attacks, Abort
4
4) Martial Strike: 1/2 Phase, +0 OCV, +2 DCV, 7d6 Strike
3
5) Martial Throw: 1/2 Phase, +0 OCV, +1 DCV, 5d6 +v/5, Target Falls
8
6) +2 HTH Damage Class(es)
27 Total Martial Arts Cost

Character Name: Hot Shot
Alternate Identities: Regena Opal Barlow, Gen 5 Metahuman
Player Name: NPC
APPEARANCE
Hair Color: Brown
Eye Color: Brown
Height: 5' 9"
Weight: 140 lbs
Description:
BACKGROUND
Detroit: September 21, 1972:
POWERS/TACTICS
PERSONALITY/MOTIVATION
CAMPAIGN USE
DESIGN NOTES
Created: Wed, 3 Jun 2020 13:34:04

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