Captain Canada
Character Name: Captain Canada
Alternate Identities: Jean-Claude Oakley, Gen 6 Metahuman
Player Name: NPC
CHARACTERISTICS
Val Char Base Points Total Roll Notes
50 STR 10 40 50/75 19- / 24- HTH Damage 10d6/15d6 END [5/7]
24 DEX 10 42 24 14- OCV 8 DCV 8
33 CON 10 46 33 16-
15 BODY 10 10 15 12-
13 INT 10 3 13 12- PER Roll 12-
13 EGO 10 6 13 12- ECV: 4
20 PRE 10 10 20 13- PRE Attack: 4d6
14 COM 10 2 14 12-
20 PD 10 10 20/25 20/25 PD (20 rPD)
20 ED 7 13 20/25 20/25 ED (20 rED)
5 SPD 3.4 16 5 Phases: 3, 5, 8, 10, 12
17 REC 17 0 17
66 END 66 0 66
57 STUN 57 0 57
6" Running 6 0 6"
2" Swimming 2 0 2"
10" Leaping 10 0 25"/30" 198 Total Characteristics Points
CHARACTER IMAGE
QUOTE
EXPERIENCE POINTS
Total earned: 22
Spent: 22
Unspent: 0
Base Points: 200
Disad Points: 150
Total Points: 372
MOVEMENT
Type Total
Run 6"
Swim 2"
H. Leap 25"/30"
V. Leap 12 1/2"/15"
DEFENSES
Type Amount
Physical Defense 25/30
Res. Phys. Defense 20
Energy Defense 15/20
Res. Energy Defense 15/20
Mental Defense 0
Res. Mental Defense 0
Power Defense 0
 
COMBAT INFORMATION
OCV: 8 DCV: 8
 
Combat Skill Levels:
COMBAT MANEUVERS
Maneuver Phase OCV DCV Effect
Bearhug I 1/2 +0 +0 14d6 / 19d6 Crush, Must Follow Grab
Bearhug II 1/2 -2 +0 Grab Two Limbs, 2d6 NND
Big Push 1/2 +0 +0 65 STR / 90 STR to Shove
Break Free 1/2 +0 +0 65 STR / 90 STR vs. Grabs
Deadly Smash 1/2 -2 +0 HKA 1d6 +1
Deadly Throw 1/2 -2 +0 HKA 1d6 +1 , Target Falls
Fist-Grab 1/2 +1 +1 Grab One Limb, Block
Grab 1/2 -1 -1 Grab Two Limbs, 60 STR / 85 STR for holding on
Legbreaker 1/2 -1 -2 Grab One Limb; HKA 1d6 +1 , Disable
Punch 1/2 +2 +0 12d6 / 17d6 Strike
Slam 1/2 -1 -1 STR +2d6 Strike; Grab Two Limbs; Target Falls
Tackle 1/2 +0 -1 10d6 / 15d6 +v/5 Strike; You Fall, Target Falls; FMove
Toughness 1/2 +2 +2 Block, Abort
Wrestler's Throw 1/2 +2 +1 10d6 / 15d6 Strike; You Fall, Target Falls
RANGE MODIFIERS
Range 0-4 5-8 9-16 17-32 33-64 65-128
RMOD 0 -2 -4 -6 -8 -10
DISADVANTAGES
Cost  Disadvantage
10 Distinctive Features: Meta-human (Not Concealable; Always Noticed and Causes Major Reaction; Detectable Only By Technology Or Major Effort)
15 Psychological Limitation: Civic Minded and Responsible (Common, Strong)
15 Psychological Limitation: Claustrophibia (Uncommon, Total)
20 Psychological Limitation: Protective Of Innocents (Very Common, Strong)
15 Reputation: Canada's Premier Hero, 14-
20 Social Limitation: Subject to Orders (Very Frequently, Major)
15 Social Limitation: Secret ID (Frequently, Major)
25 Watched: Canadian Media 14- (Mo Pow, NCI, PC has a Public ID or is otherwise very easy to find, Watching)
15 Watched: HARP 11- (Mo Pow, PC is easy to track through the Media, Watching)
Notes: Low-priority target. This is the point where a character has become well-known and is somewhat readily accessible. A Watch team is put in place to gather intel until such a time as a kill order comes through.
150 Total Disadvantages Cost

Character Name: Captain Canada
Alternate Identities: Jean-Claude Oakley, Gen 6 Metahuman
Player Name: NPC
SKILLS
Cost  Name
0 AK: British Columbia 8-
0 Acting 8-
3 Breakfall 14-
3 Climbing 14-
3 Concealment 12-
3 Conversation 13-
0 CuK: Canadian Backwoods Culture 8-
0 Deduction 8-
3 Hoist 12-
3 KS: Logging Techiques 12-
0 Language: English (Idiomatic)
3 Mechanics 12-
0 PS: Lumberjack 11-
3 Paramedics 12-
0 Persuasion 8-
3 Shadowing 12-
3 Stealth 14-
4 Survival (Temperate/Subtropical, Mountain) 12-
2 TF: Bicycles, Large Motorized Ground Vehicles, Small Motorized Ground Vehicles, Two-Wheeled Motorized Ground Vehicles
1 Tactics 8-
3 Teamwork 14-
3 Trading 13-
2 WF: Axes, Thrown Axes
45 Total Skills Cost
 
POWERS
Cost  Power END
20 Leaping +15" (25"/30" forward, 12 1/2"/15" upward) (Accurate)2
25 Density Control: Density Increase (3,200 kg mass, +25 STR, +5 PD/ED, -5" KB)2
20 Tough Skin: Damage Resistance (20 PD/20 ED)0
5 Gold-Tinted Visor: Sight Group Flash Defense (10 points); OAF (-1)0
2 Meta-Human Lifespan: Life Support (Longevity: 400 Years)0
72 Total Powers Cost
MARTIAL ARTS MANEUVERS
Cost  Maneuver
Brick Tricks Martial Art
4
1) Bearhug I: 1/2 Phase, +0 OCV, +0 DCV, 14d6 / 19d6 Crush, Must Follow Grab
5
2) Bearhug II: 1/2 Phase, -2 OCV, +0 DCV, Grab Two Limbs, 2d6 NND
4
3) Big Push: 1/2 Phase, +0 OCV, +0 DCV, 65 STR / 90 STR to Shove
4
4) Break Free: 1/2 Phase, +0 OCV, +0 DCV, 65 STR / 90 STR vs. Grabs
4
5) Deadly Smash: 1/2 Phase, -2 OCV, +0 DCV, HKA 1d6 +1
5
6) Deadly Throw: 1/2 Phase, -2 OCV, +0 DCV, HKA 1d6 +1 , Target Falls
5
7) Fist-Grab: 1/2 Phase, +1 OCV, +1 DCV, Grab One Limb, Block
3
8) Grab: 1/2 Phase, -1 OCV, -1 DCV, Grab Two Limbs, 60 STR / 85 STR for holding on
5
9) Legbreaker: 1/2 Phase, -1 OCV, -2 DCV, Grab One Limb; HKA 1d6 +1 , Disable
4
10) Punch: 1/2 Phase, +2 OCV, +0 DCV, 12d6 / 17d6 Strike
4
11) Slam: 1/2 Phase, -1 OCV, -1 DCV, STR +2d6 Strike; Grab Two Limbs; Target Falls
3
12) Tackle: 1/2 Phase, +0 OCV, -1 DCV, 10d6 / 15d6 +v/5 Strike; You Fall, Target Falls; FMove
4
13) Toughness: 1/2 Phase, +2 OCV, +2 DCV, Block, Abort
3
14) Wrestler's Throw: 1/2 Phase, +2 OCV, +1 DCV, 10d6 / 15d6 Strike; You Fall, Target Falls
57 Total Martial Arts Cost

Character Name: Captain Canada
Alternate Identities: Jean-Claude Oakley, Gen 6 Metahuman
Player Name: NPC
APPEARANCE
Hair Color: Sandy Blonde
Eye Color: Blue
Height: 6' 4"
Weight: 220 lbs
Description:
BACKGROUND
Raised in logging camps across the Northwest. From about 13, Jean-Claude has been strong, faster and more rugged then any man in the camps. From them he learned to wrestle and brawl, throw an axe, climb the tallest trees and fell them. It was the 2009 announcement by the Americans of the formation of the Minuteman Teams that brought Jean-Claude out of the woods and into the limelight. He was 23.
POWERS/TACTICS
PERSONALITY/MOTIVATION
CAMPAIGN USE
DESIGN NOTES
Born 7/27/1986 in British Canadian. Logger. Prefers open spaces.
Created: Wed, 29 Jan 2020 16:31:34

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