Aether
Character Name: Aether
Alternate Identities: Sithembile Chikumbutso Mwangi: Gen 5 Metahuman
Player Name: NPC
CHARACTERISTICS
Val Char Base Points Total Roll Notes
18 STR 10 8 18 13- HTH Damage 3 1/2d6 END [2]
25 DEX 10 45 25 14- OCV 8 DCV 8
18 CON 10 16 18 13-
14 BODY 10 8 14 12-
13 INT 10 3 13 12- PER Roll 12-
11 EGO 10 2 11 11- ECV: 4
15 PRE 10 5 15 12- PRE Attack: 3d6
12 COM 10 1 12 11-
10 PD 4 6 10/20 10/20 PD (0/10 rPD)
6 ED 4 2 6/16 6/16 ED (0/10 rED)
5 SPD 3.5 15 5 Phases: 3, 5, 8, 10, 12
8 REC 8 0 8
51 END 36 8 51
32 STUN 32 0 32
6" Running 6 0 6"
2" Swimming 2 0 2"
3" Leaping 4 0 3 1/2" 119 Total Characteristics Points
CHARACTER IMAGE
QUOTE
EXPERIENCE POINTS
Total earned: 82
Spent: 82
Unspent: 0
Base Points: 150
Disad Points: 100
Total Points: 332
MOVEMENT
Type Total
Run 6"
Swim 2"
H. Leap 3 1/2"
V. Leap 1 1/2"
Flight 25"
Tunneling 6"
DEFENSES
Type Amount
Physical Defense 10/20
Res. Phys. Defense 0/10
Energy Defense 6/16
Res. Energy Defense 0/10
Mental Defense 0
Res. Mental Defense 0
Power Defense 0
 
COMBAT INFORMATION
OCV: 8 DCV: 8
 
Combat Skill Levels:
COMBAT MANEUVERS
Maneuver Phase OCV DCV Effect
RANGE MODIFIERS
Range 0-4 5-8 9-16 17-32 33-64 65-128
RMOD 0 -2 -4 -6 -8 -10
DISADVANTAGES
Cost  Disadvantage
25 Dependent NPC: Wife and son 8- (Incompetent; Unaware of character's adventuring career/Secret ID; Group DNPC: x2 DNPCs)
10 Distinctive Features: Meta-human (Not Concealable; Always Noticed and Causes Major Reaction; Detectable Only By Technology Or Major Effort)
10 Psychological Limitation: Feels a Sense of Duty (Common, Moderate)
15 Psychological Limitation: Protective of 'his' people (Common, Strong)
Notes: Aether will aid a black person without a thought ... he is not quite so responsive if the person is white.
10 Reputation: Pejudice Against Whites, 11-
15 Social Limitation: Secret ID (Frequently, Major)
15 Watched: HARP 11- (Mo Pow, PC is easy to track through the Media, Watching)
Notes: Low-priority target. This is the point where a character has become well-known and is somewhat readily accessible. A Watch team is put in place to gather intel until such a time as a kill order comes through.
100 Total Disadvantages Cost

Character Name: Aether
Alternate Identities: Sithembile Chikumbutso Mwangi: Gen 5
Player Name: NPC
SKILLS
Cost  Name
2 AK: Kgalagadi Transfrontier Park 11-
2 AK: Soweto Area 11-
0 Acting 8-
3 Breakfall 14-
3 Climbing 14-
3 Concealment 12-
0 Conversation 8-
2 CuK: Zulu Culture 11-
0 Deduction 8-
2 KS: South African Fauna 11-
3 Linguist
1
1) Language: Afrikaans (fluent conversation)
2
2) Language: English (fluent conversation)
1
3) Language: Nama (fluent conversation)
1
4) Language: Sotho (fluent conversation)
0
5) Language: Zulu (Idiomatic)
2 Navigation (Land) 12-
0 PS: Park Ranger 11-
3 Paramedics 12-
0 Persuasion 8-
2 SS: Zoology 11-
3 Shadowing 12-
3 Stealth 14-
3 Streetwise 12-
3 Survival (Desert, Tropical Plains) 12-
1 TF: Bicycles, Small Motorized Ground Vehicles, Two-Wheeled Motorized Ground Vehicles
3 Tracking 12-
1 WF: Spears
49 Total Skills Cost
 
POWERS
Cost  Power END
75 Aether Powers: Multipower, 60-point reserve, all slots Reduced Endurance (1/2 END; +1/4)
Notes: His powers are the elements of earth, air, fire and water.
6u
1) Aether Blast: Killing Attack - Ranged 3d6, Variable Special Effects (Any of the Four Elements; +1/4)
Notes: This attack can be any of the four elements, earth, air, fire or water.
3
5u
2) Air Riding: Flight 25", x8 Noncombat; Reduced END to 0 (-1/4)
Notes: Maximum combat speed: 55.94 mph / 90 kph. Maximum non-combat speed 447.48 mph /720 kph.
3
6u
3) Call Fire: Energy Blast 12d6
Notes: This is his most common attack choice.
3
6u
4) Call Rain: Change Environment 8" radius, -1 Temperature Level Adjustment, -4" of any one mode of Movement, Long-Lasting 1 Hour, Multiple Combat Effects, MegaScale (1" = 1 km; +1/4)
Notes: With this power he can call up a rain storm that lasts about an hour leaving the area quite muddy. It covers a huge 8 kilometer radius area. There is also a cooling effect that will drop the temperature about 10 to 20 degree but not below freezing.
3
6u
5) Call Water: Dispel Fire Powers 11 1/2d6, One At A Time (+1/4), Area Of Effect (One Hex; +1/2)
Notes: This pulls moisture from the air to extingish fires. It can cover a two meter area.
3
6u
6) Dust Storm: Change Environment 4" radius, -6 to Normal Sight PER Rolls, Alterable Size, Long-Lasting 20 Minutes, Multiple Combat Effects, MegaScale (1" = 1 km; +1/4), Personal Immunity (+1/4)
Notes: With this power he is able to call up a wind that stirs up dust, grit,and anything small enough to create a 4 kilometer radius cloud of roiling dust. He can alter the size to something smaller if he wishes, down to about one square kilometer.
3
6u
7) Earth Moving: Tunneling 6" through 12 DEF material, Reduced Endurance (1/2 END; +1/4)
Notes: With this power, he is able to tunnel through most materials and he has used it to pull people from beneath collapsed buildings on a number of occasions.
2
3u
8) Pyrokinesis: Telekinesis (25 STR), Area Of Effect (One Hex; +1/2); Only Works On Fire (-1)
Notes: This would allow him to control any fire, its shape, area of coverage, height, etc. He has used it in the past to open paths to safety for others through grass fires.
3
27 Find Water: Detect Water 12- (Unusual Group), Range, Sense, Targeting, Telescopic: +4, MegaScale (1" = 1 km; +1/4)
Notes: Aether can sense water at great distances, even underground. He has been known to find water for a village and dig the well with his Earth Moving.
0
15 Stone Skin: Armor (10 PD/10 ED); Ablative BODY Only (-1/2), Costs Endurance (Only Costs END to Activate; -1/4), Visible (-1/4)
Notes: This covers his body with a layer of what looks like baked clay. It can be chipped away (ablated) but he can renew it be dropping the power and reactivating it. Note END when doing so.
3
2 High Temperature Tolerence: Life Support (Safe in Intense Heat)0
1 Meta-Human Lifespan: Life Support (Longevity: 200 Years)0
164 Total Powers Cost

Character Name: Aether
Alternate Identities: Sithembile Chikumbutso Mwangi: Gen 5
Player Name: NPC
APPEARANCE
Hair Color: Black
Eye Color: Brown
Height: 6' 0"
Weight: 187 lbs
Description:
BACKGROUND
Aether is a park ranger in the Kgalagadi Transfrontier Park in the extreme north of South Africa. He lives there with his wife and son. This life style makes regular disappeances par for the course as one never knows where or when he might be call on to hunter down poachers. It is not unusual for him to spend a couple of nights in the bush.
POWERS/TACTICS
PERSONALITY/MOTIVATION
Aether grew up under Apartheid and it shows in his interactions with whites. He has no problem throwing himself into danger if the person involved is black. This is not to say he will not help a white, but it is further down the list
CAMPAIGN USE
Do not get pissed that I present a black man that pretty much hates whites. It is common in South Africa with more than enough justification for one who spend 20 years under apartheid. Being South Africa's only active metahuman and a black man is a point of pride for him. He is just beginning to learn that he must stand for ALL South Africans, not just the black ones.
DESIGN NOTES
South Africa: Born July 24, 1975, Zulu, a child of Apartheid
Created: Wed, 29 Jan 2020 08:38:15

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