Meatball
Character Name: Meatball
Alternate Identities:
Player Name: Rachel
CHARACTERISTICS
Val Char Base Points Total Roll Notes
5 STR 10 -5 5 10- HTH Damage 1d6 END [1]
23 DEX 10 39 23 14- OCV 8 DCV 8
12 CON 10 4 12 11-
5 BODY 10 -10 5 10-
10 INT 10 0 10 11- PER Roll 14-
5 EGO 10 -10 5 10- ECV: 2
8 PRE 10 -2 8 11- PRE Attack: 1 1/2d6
12 COM 10 1 12 11-
3 PD 1 2 3 3 PD (0 rPD)
2 ED 2 0 2 2 ED (0 rED)
4 SPD 3.3 7 4 Phases: 3, 6, 9, 12
5 REC 3 4 5
24 END 24 0 24
16 STUN 14 2 16
6" Running 6 0 6"
2" Swimming 2 0 2"
3" Leaping 1 2 5" 34 Total Characteristics Points
CHARACTER IMAGE
QUOTE
COMBAT RATING SYSTEM
Off Rating: Def Rating: Move Rating:
EXPERIENCE POINTS
Total earned: 51
Spent: 51
Unspent: 0
Base Points: 75
Disad Points: 75
Total Points: 201
MOVEMENT
Type Total
Run 6"
Swim 2"
H. Leap 5"
V. Leap 2 1/2"
DEFENSES
Type Amount
Physical Defense 3
Res. Phys. Defense 0
Energy Defense 2
Res. Energy Defense 0
Mental Defense 0
Res. Mental Defense  
Power Defense 0
Flash Defense
 
COMBAT INFORMATION
OCV: 8 DCV: 8
 
Combat Skill Levels: +4 with DCV , +2 with Red in Tooth and Claw
COMBAT MANEUVERS
Maneuver Phase OCV DCV Effect
Avoid Harm 1/2 -- +5 Dodge, Affects All Attacks, Abort
Holding Bite 1/2 +0 -1 Grab One Limb, +10 STR
Pounce 1/2 -2 +1 Weapon +6 DC Strike
Smash/Claw Slash 1/2 +0 +2 Weapon +4 DC Strike
Trip 1/2 +2 -1 Weapon +3 DC Strike, Target Falls
RANGE MODIFIERS
Range 0-4 5-8 9-16 17-32 33-64 65-128
RMOD 0 -2 -4 -6 -8 -10
DISADVANTAGES
Cost  Disadvantage
10 Physical Limitation: Cat Intelligence Frequently, Slightly Impairing
10 Physical Limitation: Limited Manipulation Frequently, Slightly Impairing
10 Physical Limitation: Diminutive (Frequently; Slightly Impairing)
20 Psychological Limitation: Lets Humans Think They Own It, When It Really Owns Them Common, Total
25 Psychological Limitation: Loyal to Rachel Moore (Very Common; Total)
75 Total Disadvantages Cost

Character Name: Meatball
Alternate Identities:
Player Name: Rachel
SKILLS
Cost  Name
9 Breakfall 17-
9 Climbing 17-
10 Concealment 17-; Self Only (-1/2)
15 Shadowing 17-
9 Stealth 17-
20 +4 with DCV
6 +2 with Red in Tooth and Claw
Notes: As with all her 'sibling' Meatball has considerable combat experience.
78 Total Skills Cost
 
POWERS
Cost  Power END
16 Claws: HKA 1d6+1 (1 1/2d6 w/STR); Reduced Penetration (-1/4)2
15 Venomancer's Contract: Mind Link , with Ra'ch'el, Any distance, Psychic Bond0
10 Bite: HKA 1/2d6 (1d6 w/STR)1
9 Cat's Senses: +3 PER with All Sense Groups0
5 Cat's Eyes: Nightvision0
5 Cat's Nose: Tracking with Normal Smell0
2 Pounce: Leaping +2" (5" forward, 2 1/2" upward)1
62 Total Powers Cost
MARTIAL ARTS MANEUVERS
Cost  Maneuver
Red In Tooth And Claw
4
1) Avoid Harm: 1/2 Phase, -- OCV, +5 DCV, Dodge, Affects All Attacks, Abort
3
2) Holding Bite: 1/2 Phase, +0 OCV, -1 DCV, Grab One Limb, +10 STR
5
3) Pounce: 1/2 Phase, -2 OCV, +1 DCV, Weapon +6 DC Strike
4
4) Smash/Claw Slash: 1/2 Phase, +0 OCV, +2 DCV, Weapon +4 DC Strike
3
5) Trip: 1/2 Phase, +2 OCV, -1 DCV, Weapon +3 DC Strike, Target Falls
8
6) +2 HTH Damage Class(es)
0
7) Used with Natural Weapons Group: Tooth and Claw
27 Total Martial Arts Cost

Character Name: Meatball
Alternate Identities:
Player Name: Rachel
APPEARANCE
Hair Color: Orange and white stripes
Eye Color: Yellow
Height: 1' 3"
Weight: 25 lbs
Description:
Meatball is a magnificent orange Maine Coon looking cat.
BACKGROUND
POWERS/TACTICS
Cat powers and skills.
PERSONALITY/MOTIVATION
Cat motives and personality.
CAMPAIGN USE
Ra'ch'el's pets are not there just to defend her, she is perfectly capable of doing that herself. They are her partners, her friends, her family. They work in cooperation with her using they powers to augment hers. Each has a roll. Meatball's role is inflitrator and scout on the ground.
DESIGN NOTES
Created: Thu, 29 Aug 2019 20:39:10

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