Venomancer - Fox Form
Character Name: Venomancer - Fox Form
Alternate Identities: Rachel Moore, Ra'ch'el'mor
Player Name: Rachel
CHARACTERISTICS
Val Char Base Points Total Roll Notes
0 STR 10 -10 0 9- HTH Damage 0d6 END [0]
30 DEX 10 60 30 15- OCV 10 DCV 10
30 CON 10 40 30 15-
10 BODY 10 0 10 11-
15 INT 10 5 15 12- PER Roll 15-
20 EGO 10 20 20 13- ECV: 7
0 PRE 10 -10 0 9- PRE Attack: 0d6
10 COM 10 0 10 11-
10 PD 0 10 10 10 PD (10 rPD)
10 ED 6 4 10 10 ED (10 rED)
6 SPD 4.0 20 6 Phases: 2, 4, 6, 8, 10, 12
6 REC 6 0 6
60 END 60 0 60
30 STUN 25 5 30
6" Running 6 0 6"
2" Swimming 2 0 2"
3" Leaping 0 3 6" 147 Total Characteristics Points
CHARACTER IMAGE
QUOTE
"Yip yip"
COMBAT RATING SYSTEM
Off Rating: Def Rating: Move Rating:
EXPERIENCE POINTS
Total earned: 69
Spent: 69
Unspent: 0
Base Points: 250
Disad Points: 100
Total Points: 419
MOVEMENT
Type Total
Run 6"
Swim 2"
H. Leap 6"
V. Leap 3"
Tunneling 6"
DEFENSES
Type Amount
Physical Defense 10
Res. Phys. Defense 10
Energy Defense 10
Res. Energy Defense 10
Mental Defense 0
Res. Mental Defense  
Power Defense 0
Flash Defense
 
COMBAT INFORMATION
OCV: 10 DCV: 10
 
Combat Skill Levels: +4 with DCV
COMBAT MANEUVERS
Maneuver Phase OCV DCV Effect
Avoid Harm 1/2 -- +5 Dodge, Affects All Attacks, Abort
Holding Bite 1/2 +0 -1 20 STR , Grab One Limb
Pounce 1/2 -2 +1 6d6 Strike
Trip 1/2 +2 -1 3d6 Strike, Target Falls
RANGE MODIFIERS
Range 0-4 5-8 9-16 17-32 33-64 65-128
RMOD 0 -2 -4 -6 -8 -10
DISADVANTAGES
Cost  Disadvantage
25 Accidental Change back to Human Form: If knocked out Always (Common)
10 Distinctive Features: Red fox (Concealable; Noticed and Recognizable; Detectable By Commonly-Used Senses)
20 Physical Limitation: Cannot Talk in Fox Form (All the Time; Greatly Impairing)
25 Psychological Limitation: Unfamiliar with Modern World (Very Common; Total)
10 Psychological Limitation: Easily Spooked (Common; Moderate)
10 Psychological Limitation: Unsure of what she should or should not do in combat on this world (Common; Moderate)
100 Total Disadvantages Cost

Character Name: Venomancer - Fox Form
Alternate Identities: Rachel Moore, Ra'ch'el'mor
Player Name: Rachel
SKILLS
Cost  Name
3 Concealment 12-
11 Shadowing 16-
11 Stealth 19-
4 Survival (Temperate/Subtropical, Desert) 12-
3 Tracking 12-
5 +4 to Concealment ; Self Only (-1/2)
20 +4 with DCV
57 Total Skills Cost
 
POWERS
Cost  Power END
62 Foxy Magic: Multipower, 62-point reserve
6u
1) Befuddling Mist: Change Environment 1" radius (-6 to INT-based Skills, Long-Lasting 20 Minutes), Invisible to Normal Hearing, and Normal Sight (+1/2), Usable As Attack (+1)
Notes: With this power she can cast a Befuddlement on any individual that will stick with them for the five minutes. This helps her escape if she draws unwanted attention
6
6u
2) Crush Vigor: Drain END 4d6, Invisible to Normal Hearing, and Normal Sight (+1/2)
6
5u
3) Fox Burrowing: Tunneling 6" through 10 DEF material, Fill In
5
4u
4) Fox Wallop: Hand-To-Hand Attack +12d6; Hand-To-Hand Attack (-1/2)
6
4u
5) Leech: Transfer 4d6 (END to END); Must Follow Holding Bite (-1/2)
6
6u
6) Stunning Blow: Entangle 2 1/2d6, 2 DEF, Takes No Damage From Attacks All Attacks (+1/2), Based On EGO Combat Value (Mental Defense applies; +1)
6
4u
7) Summer Sprint: Aid Running +6" 4d6 (standard effect: 12 points), Delayed Fade Rate (points return at the rate of 5 per 5 Minutes; +1/2); Self Only (-1/2)
0
30 Venomancer's Link: Mind Link , with Her Pets, Any distance, Number of Minds (x4), Psychic Bond0
15 Bite: Killing Attack - Hand-To-Hand 1d61
10 See in Total Darkness: N-Ray Perception (Sight Group)0
10 Toughness of the Untamed: Damage Resistance (10 PD/10 ED)0
10 Tracking by Sound: Tracking with Hearing Group0
9 Fox's Senses: +3 PER with all Sense Groups0
5 Track by Scent: with Normal Smell0
3 Fox Ears: Ultrasonic Perception (Hearing Group)0
3 Fox Bounding: Leaping +3" (6" forward, 3" upward)1
192 Total Powers Cost
MARTIAL ARTS MANEUVERS
Cost  Maneuver
Red In Tooth And Claw
0
1) Used with Natural Weapons Group: Default Element
4
2) Avoid Harm: 1/2 Phase, -- OCV, +5 DCV, Dodge, Affects All Attacks, Abort
3
3) Holding Bite: 1/2 Phase, +0 OCV, -1 DCV, 20 STR , Grab One Limb
5
4) Pounce: 1/2 Phase, -2 OCV, +1 DCV, 6d6 Strike
3
5) Trip: 1/2 Phase, +2 OCV, -1 DCV, 3d6 Strike, Target Falls
8
6) +2 HTH Damage Class(es)
23 Total Martial Arts Cost

Character Name: Venomancer - Fox Form
Alternate Identities: Rachel Moore, Ra'ch'el'mor
Player Name: Rachel
APPEARANCE
Hair Color: Red/White/Black
Eye Color: Amber
Height: 1' 8"
Weight: 22 lbs
Description:
In this form, Rachel looks like a normal North American red fox, about average size, 20" at the front shouders and about 30" long in body with a 26" tail. The only remarkable feature of this form, other than being a fox in tyhe city, is the glow that appears on her feet when using her magic. Yes, a fox can use magic.
BACKGROUND
All of the Untamed race has two physical forms, their animal form and humanoid form. For magical reasons. i.e. no one has any other explanation, all female Untamed have a fox form, the males have a tiger form, but their humanoid form varies (not true of males, all are tiger-humans). Rachel is a rare bunny girl form rather than the more common fox girl form. This generally manifests in personality. Fox girls are more agressive where as bunny girls tend to be more cautious as one would expect. This is even true when Rachel is in fox form.
POWERS/TACTICS
In her fox form Rachel is primarily a scout and is expert at sneaking up on the wraiths of her world. She is also expert at laying low much as modern snipers though her powers are a bit more interesting than a rifle. Her 'Fox Wallop' is similar to a move-by as she usually bounces off the target. Her 'Befuddling Mist' makes it very hard for the target to concentrate long enough to get off a good shot. Thing is, it will also affect anyone within a meter of the target as well. Her "Stunning Blow' is similar to her 'Wallop' as she bounces off the target laving them momentarily 'stunned'. This is treated as a BOECV Entangle. 'Crush Vigor' drains the endurance from the target by 'sapping their will-power'. She will us "Summer Sprint' on herself as a sudden burst of speed. She uses it to escape any situation she is uncomformable with. Once cast it will last 5 to 15 minutes.
PERSONALITY/MOTIVATION
Rachel comes from a world being invaded by creatures know as wraiths. This are subterranian beings determined to destroy those living on the surface. She has been at war form the moment she was deemed 'adult', somewhere around age four for her so battle is all she knows. This new world gives her a taste for something her world may never know, peace.
CAMPAIGN USE
DESIGN NOTES
Created: Sun, 11 Feb 2024 10:27:57

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