Character Name: Blurr Alternate Identities: Noah McGuire Player Name: RPG |
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APPEARANCE | |||
Hair Color: | Black / White | ||
Eye Color: | Grey / Icy Blue | Height: | 6' 0" |
Weight: | 180 lbs | ||
Description: | |||
Blurr is six feet tall with a muscular but slim build. He is extremely good looking but isn't aware of it. His eyes are grey and his hair black but as Blurr his hair changes to an almost brilliant white. As Noah, he dresses much like any other Lower, in good sturdy clothes, generally in dark colors, black, grays and blues. As Blurr, he has fashioned a costume from various pieces found here and there. He wears a dark blue body suit with white gloves and boots. A web belt affair, also white, criss-crosses his body. Blurr wears a mask that covers the lower part of his face from the hairline down. It can be very difficult to read his mood as a result. He does, at times, lift the lower portion of the mask to allow him to eat as Blurr but can do it so fast, most don't even notice. Noah is 21 years old. | |||
BACKGROUND | |||
Where did Noah get his powers? He has no idea. The fact that he has them is enough for him. Since they first began to manifest nearly ten years ago, Noah has kept the fact secret even from his parents. He joined the 'Runners Guild' at a very young age and has developed a reputation as the best delivery Down Under. His current daily income is somewhere in the four figures area even after paying the guild for his right to work. Most of this, he gives away to the many needy Lowers around the city. Six years ago, his parents were killed in a local turf war and since then he has been raising his younger brother, Benjamin. Very recently, Ben witnessed something that has put his life in danger. One night, an armored man, later to be identified as Crusher, broke into Noah's rooms in search of Ben. For the first time, Noah used his powers without restraint and as a result, carved up the 'tin man' pretty seriously. Even though Crusher was forced to retreat, Blurr was forced to take his brother into hiding. This event happened (?) to correspond with an invitation to join with a group of like powered individuals. The invitation came from the mysterious Straight who claims to be an earlier era’s champion of the people but is now the soul surviving member of an elder group. Straight’s line of approach did nothing to convince Blurr to join; even Straight’s offer of nearly unlimited funds did not sway the speedster. What it took was the attack on his brother. Could Straight have orchestrated that attack? Blurr has considered the possibility but until something more concrete is found, he chooses to accept Straight’s offer of sanctuary for Ben. Noah has recently been convinced by Dusty, a cowgirl with the power to control the weather, to take a suite in her building but he does not feel it is safe to bring Ben there as yet. His first foray into combat with his new team left a decidedly sour taste in Blurr’s mouth and nearly resulted in his quitting the group entirely. Again Dusty managed to convince him to stay but he does not feel in any way responsible to the team, offering only to show up in times of great need. Noah has begun a relationship with the weather-controlling Dusty and as both Blurr and Noah, conducted a investigation for her that has revealed some rather serious matters. Blurr's world turned topsy-turvy and he has found himself, along with Ben and Dusty, on a totally different world. How they came to be there, he cannot speculate. Why he came to be there he figures probably has something to do with Straight. He, Ben and Dusty arrived in the early morning in a field with no idea what had happened. From a house nearby, an old man pulled on a tattered jacket and trudged toward them. "Welcome to Isla de Oro, I am Bolley." The man's voice was dry and rasping but his eyes were clear and intelligent. The trio now finds themselves on a world very different from the Upper/Lower world of Midgaard, a world in some ways ahead of theirs but in many ways, far behind. Gone was the Guild system Noah had always known. Gone was the constant loom of the belly of the Upper level. Gone were Straight and Tinman and all the troubles of Midgaard on the verge of civil war. For Noah Ben has always been his main concern and for the first time in many months he is daring to hope his brother might at last be safe but they are broke and lost. At least the languages are very similar except for the writing of it. The old man has offered to take them in and make them his heir but he has warned them not to display their powers as something called Genocide seeks their type to study and the government seeks them to force them to work for it. Against his better judgment, Noah allowed Ben to take a day trip to a 'Pirate Cove' attraction on the Northwest corner of the island only to see a news story describing the attack of a cruise liner by a 'pirate ship'. Though Ben remembers nothing of the incident, Noah's convinced the boy and the entire crew of the pirate ship were in some way controlled into this attack. Later news reports claim the whole thing was a publicity stunt. Noah doesn't believe it for a moment. His investigations of the caves below the Pirate Cove uncovered a subterranean complex being used by persons unknown to capture members of the mutant population on the island. During his first infiltration of the complex, he rescued a 'mermaid'. Dusty, as Tabitha Alcoy, was invited to a midnight cruise aboard a small cruise ship and Blurr ina tux went along as arm candy. The two departed the ship at the Pirate Cove after a young man displaying 'powers' was kidnapped and taken into the complex below. They rescued him and while Blurr carried him home to Playa del Norte, Dusty disappeared, apparently into the complex. Blurr found only her cowboy hat and the card within with a phone number. Once again descending into the caves below in search of Dusty, Blurr discovered most of the complex had been abandoned but did find a young woman held within an airtight room. After persuading a techie to release her, the two escaped to Basin and the realm of Queen Matilda. In a candy shop he called the number and was told he would be required to hijack a gold shipment do to arrive in two days for Dusty's return. Even though Dusty was waiting for him at Bolley's when he returned, his whole attitude has changed markedly. All hope he had for this new world providing him and Ben with a safe haven has disappeared. All worlds are the same to him and all people the same. Now if he can come to grips with this new disappointment and find a safe place on this world for his expanding 'family' he just might come out of his growing despair. |
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POWERS/TACTICS | |||
Blurr is FAST and he uses that speed to accomplish many things. In a recent battle he encountered two characters utilizing powered armor and in both cases disassembled portions of each forcing them into a retreat. Blurr can also disarm numerous thugs in under a second or vibrate his hand so fast in bypasses much of an opponent's defenses. In three encounters with the villain Crusher, Blurr has penetrated the man's armor and done considerable damage. At this point Blurr has not killed using this power and may not be totally aware of that possibility. He is becoming the team's primary mode of long range transportation as his top speed is something like 25 kilometers per second. As long as he has a clear path to a point, he can get there. On the less lethal side, Blurr is able to snap his fingers so fast it causes a micro sonic boom that can do considerable stun to a target. He can also spin a target around so fast that the target becomes disoriented and rather clumsier than usual. It takes some time for a victim of the action to recover completely. Over the years, Blurr has learned how to utilize his speed to batter, trip, throw or otherwise annoy a target and if he chooses can leave 'after images' that make it extremely difficult to hit and combined with dodging attacks, virtually impossible to hit. Recently he has discovered it is possible for him to actually run across the water, provided he does not stop. Also he has come to realize it may be necessary at some point of this world to eliminate a large number of enemies and so has been practicing hitting as many people as he can in as short a period as possible. This he calls 'a thousand throats' after an Arab quote he read that says 'A thousand throats may be cut in a single night by a running man.' He hopes he will never have to use it. This new world has introduced new challenges and Blurr has begun to look for ways to expand his repertoire if powers. Wth the loss of Tabitha Alcoy's vast fortune, it has become necessary for Noah to come up with alternative ways to earn money. At first he returned to his old job at delivery boy but the plethora of alternative methods of delivery limited the possible 'legal' jobs. After watching the games in one of the casinos, he began practicing with stopping the roulette ball without being seen. It was far easier than her expected. Once he had made a few thousand dollars on roulette, he moved over to the craps table and found he could also manipulate the fall of the dice. He never throws them himself but bets on the throw of others. In the future he may turn his speed to other forms of gambling but he does not enjoy play and looks at it as merely a source of money. Another thing he has learned is the need for it to appear that Blurr and Noah are two obviously different people. He can, for short spans of time, be literally in two places though one of the two 'hims' can only perform minor physical acts such as opening a door or picking up something fairly light. He uses this ability to allow one of the 'hims' to leave the room and free the other to act. |
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PERSONALITY/MOTIVATION | |||
Noah is a Lower who is more concerned with the plight of his fellow Lowers then himself. Working three different jobs as a deliveryman, he gives away more than 75% of his daily income. He is caring, compassionate and very gentle. He is also surprisingly calm and sedate, moving as a far more leisurely pace the one would expect. Blurr on the other hand is hyperactive, snide and generally a pain in the ass that cannot sit still. He is constantly moving, flitting from place to place even if confined to a single room. One habit he has is to appear suddenly beside or behind whoever might be talking, make a smart-assed comment and disappear. When he is bored these actions intensify markedly. In both guises he eats a great deal to keep his hyperactive metabolism fueled. Recent events have forced Blurr out of his self-designed little world and brought him into contact with a wider world than his own. Now he is undergoing something of a transformation that may change his rather simple outlook on life down Below. Noah has been spending time . . . well, a few minutes a day, in the library studying his new world's history. Slowly, for him, he is picking up things about this world and exploring the island he and his family now find themselves on. Rather quickly Noah has found he has traded one form of Lower for another. This new world is filled with people stepped on by those with power and wealth. And, as wit Midgaard, the society it fractured into many factions. As it is , Noah has decided to concentrate on the mutants of Basin and the other natives of the island. At some point he is bound to come up against the three powerful criminal organizations in the south but for now his main concern is to reduce the tension between the mutants and the normals to prevent an all-out war with the mainland. |
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