Val |
Char |
Base |
Points |
Total |
Roll |
Notes |
3 |
STR |
10 |
-7 |
3 |
10- |
HTH Damage 1/2d6 END [1] |
10 |
DEX |
10 |
0 |
10 |
11- |
OCV 3 DCV 3 |
6 |
CON |
10 |
-8 |
6 |
10- |
|
5 |
BODY |
10 |
-10 |
5 |
10- |
|
10 |
INT |
10 |
0 |
10 |
11- |
PER Roll 11- |
10 |
EGO |
10 |
0 |
10 |
11- |
ECV: 3 |
10 |
PRE |
10 |
0 |
10 |
11- |
PRE Attack: 2d6 |
10 |
COM |
10 |
0 |
10 |
11- |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
PD |
1 |
0 |
1 |
|
1 PD (0 rPD) |
1 |
ED |
1 |
0 |
1 |
|
1 ED (0 rED) |
2 |
SPD |
2.0 |
0 |
2 |
|
Phases: 6, 12 |
2 |
REC |
2 |
0 |
2 |
|
|
12 |
END |
12 |
0 |
12 |
|
|
10 |
STUN |
10 |
0 |
10 |
|
|
7" |
Running |
6 |
2 |
7" |
|
|
1" |
Swimming |
2 |
-1 |
1" |
|
|
0" |
Leaping |
1 |
0 |
0 1/2" |
-24 |
Total Characteristics Points |
|
|
|
Total earned: |
0 |
Spent: |
0 |
Unspent: |
0 |
Base Points: |
0 |
Disad Points: |
25 |
Total Points: |
-10 |
|
Type |
Total |
Run (6) |
7" |
Swim (2) |
1" |
H. Leap (1") |
0 1/2" |
V. Leap (0") |
0" |
|
Type |
Amount |
Physical Defense |
1 |
Res. Phys. Defense |
0 |
Energy Defense |
1 |
Res. Energy Defense |
0 |
Mental Defense |
0 |
Power Defense |
0 |
|
|
|
|
OCV: |
3 |
DCV: |
3 |
|
Combat Skill Levels:
+2 with DCV
|
|
Maneuver |
Phase |
OCV |
DCV |
Effect |
|
Range |
0-4 |
5-8 |
9-16 |
17-32 |
33-64 |
65-128 |
RMOD |
0 |
-2 |
-4 |
-6 |
-8 |
-10 |
|
Cost |
Disadvantage |
10 |
Psychological Limitation: Has a way of getting into mischief (Common, Moderate) |
5 |
Physical Limitation: Small, down to half human size and/or mass (1m, or 1/2") (Infrequently, Slightly Impairing) |
10 |
Physical Limitation: Young (Infrequently, Greatly Impairing) |
25 |
Total Disadvantages Cost |
|
|