Cost |
Name |
3 |
+1 with Blades |
3 |
+1 with Bows |
2 |
+1 with Garrot |
2 |
AK: East Country 11- Notes: The East Country covers an area of modern day England known as the Home Counties |
3 |
Acrobatics 13- |
3 |
Acting 12- |
5 |
Animal Handler (Canines, Equines, Felines, Raptors) 12- |
3 |
Bribery 12- |
2 |
CK: Londres 11- Notes: Called London in the modern day |
3 |
Conversation 12- |
3 |
Disguise 12- |
3 |
Fast Draw 13- |
3 |
Linguist |
2 |
1) Language: Common (completely fluent) |
0 |
2) Language: Elvish (idiomatic; literate) |
1 |
3) Language: Thief's Argot (fluent conversation) |
1 |
4) Language: Trade Cant (fluent conversation) |
3 |
Riding 13- |
3 |
Scholar |
1 |
1) KS: Famous People 11- |
1 |
2) KS: Famous Warriors 11- |
1 |
3) KS: Fighting Styles 11- |
1 |
4) KS: Poisons 11- |
3 |
Seduction 12- |
3 |
Shadowing 12- |
3 |
Sleight Of Hand 13- |
3 |
Stealth 13- |
3 |
Tactics 12- |
10 |
Two-Weapon Fighting (HTH) |
4 |
WF: Common Missile Weapons, Blades, Garrote |
81 |
Total Skills Cost |
Cost |
Name |
3 |
Anonymity |
3 |
Total Perks Cost |
Cost |
Name |
9 |
Ambidexterity (no Off Hand penalty) |
20 |
Deadly Blow: +2d6 (any circumstances, any HTH weapon) |
3 |
Lightsleep |
2 |
Trackless Stride |
34 |
Total Talents Cost |
|
|
Cost |
Power |
END |
15 |
Life Support (Immunity All terrestrial diseases and biowarfare agents; Longevity Immortal) | 0 |
4 |
Running +2" (8" total) | 1 |
5 |
Ultraviolet Perception (Sight Group) | 0 |
24 |
Total Powers Cost |
Equipment |
END |
Sword, Broad: Killing Attack - Hand-To-Hand 1d6+1, Reduced Endurance (1/2 END; +1/4); OAF (-1), STR Minimum 12 (-1/2), Real Weapon (-1/4) | 1 |
Cost |
Maneuver |
|
Weapons Combat |
5 |
1) All-Out: 1/2 Phase, +1 OCV, -2 DCV, Weapon +4 DC Strike |
4 |
2) Attack: 1/2 Phase, +0 OCV, +2 DCV, Weapon +2 DC Strike |
4 |
3) Charge: 1/2 Phase, +0 OCV, -2 DCV, Weapon +2 DC +v/5 Strike, FMove |
4 |
4) Defend: 1/2 Phase, +2 OCV, +2 DCV, Block, Abort |
5 |
5) Probe: 1/2 Phase, +1 OCV, +3 DCV, Weapon Strike |
4 |
6) Resist: 1/2 Phase, +0 OCV, +0 DCV, 31 STR to resist Shove; Block, Abort |
4 |
7) Shove: 1/2 Phase, +0 OCV, +0 DCV, 31 STR to Shove |
0 |
8) Weapon Element: Blades |
30 |
Total Martial Arts Cost |
|