Character Name: Damon
Alternate Identities:
Player Name: Zach
Val Char Base Points Total Roll Notes
30 STR 10 30 30 15- HTH Damage 6d6 END [3]
15 DEX 10 15 15 12- OCV 5 DCV 5
20 CON 10 20 20 13-
20 BODY 10 20 20 13-
10 INT 10 0 10 11- PER Roll 11-/19-
10 EGO 10 0 10 11- ECV: 3
20 PRE 10 10 20 13- PRE Attack: 4d6
14 COM 10 2 14 12-
8 PD 6 2 8/10 8/10 PD (8/10 rPD)
8 ED 4 4 8 8 ED (8 rED)
3 SPD 2.5 5 3 Phases: 4, 8, 12
10 REC 10 0 10
40 END 40 0 40
45 STUN 45 0 45
6" Running 6 0 6"
2" Swimming 2 0 2"
6" Leaping 6 0 6" 108 Total Characteristics Points
Total earned: 31
Spent: 31
Unspent: 0
Base Points: 150
Disad Points: 100
Total Points: 281
Type Total
Run (6) 6"
Swim (2) 2"
H. Leap (6") 6"
V. Leap (3") 3"
Type Amount
Physical Defense 8/10
Res. Phys. Defense 8/10
Energy Defense 8
Res. Energy Defense 8
Mental Defense 0
Power Defense 0
OCV: 5 DCV: 5
Combat Skill Levels: +2 with HTH Combat
Maneuver Phase OCV DCV Effect
All-Out 1/2 +1 -2 10d6 Strike
Attack 1/2 +0 +2 8d6 Strike
Charge 1/2 +0 -2 8d6 +v/5 Strike, FMove
Defend 1/2 +2 +2 Block, Abort
Probe 1/2 +1 +3 6d6 Strike
Resist 1/2 +0 +0 45 STR to resist Shove; Block, Abort
Shove 1/2 +0 +0 45 STR to Shove
Range 0-4 5-8 9-16 17-32 33-64 65-128
RMOD 0 -2 -4 -6 -8 -10
Cost  Disadvantage
0 Normal Characteristic Maxima No Age Restriction
15 Distinctive Features: Demonic Blood (Not Concealable; Extreme Reaction; Detectable Only By Unusual Senses)
20 Enraged: Berserk If Cornered (Uncommon), go 11-, recover 14-, Berserk
20 Hunted: Humans in general 11- (As Pow, NCI, Harshly Punish)
20 Psychological Limitation: Prideful (Very Common, Strong)
10 Psychological Limitation: Doesn't Trust Anyone (Common, Moderate)
15 Susceptibility: to Seduction, 3d6 damage Instant (Uncommon)
100 Total Disadvantages Cost

Character Name: Damon
Alternate Identities:
Player Name: Zach
Cost  Name
2 AK: Home Region 11-
3 Acrobatics 12-
3 Breakfall 12-
3 Climbing 12-
3 Concealment 11-
3 Deduction 11-
3 Disguise 11-
4 Gambling (Card Games, Dice Games) 11-
3 Interrogation 13-
2 KS: Tracks 11-
2 KS: Trapbuilding 11-
2 KS: Woodlore 11-
3 Language: Common (fluent conversation; literate)
Notes: Similiar to ancient Latin, a root language from which most others are derived
0 Language: Parisien (fluent conversation)
Notes: Similiar to modern French
2 Language: Trade Cant (fluent conversation)
Notes: This is a polyglot language incorporating words from dozens of different languages
2 PS: Bounty Hunter 11-
3 Paramedics 11-
3 Shadowing 11-
3 Stealth 12-
3 Streetwise 13-
4 Survival (Temperate/Subtropical, Mountain) 11-
3 Tracking 11-
3 Trading 13-
3 WF: Common Melee Weapons, Staffs
10 +2 with HTH Combat
75 Total Skills Cost
Cost  Power END
15 The Blade: Multipower, 30-point reserve, (30 Active Points); all slots OAF (-1)
1) Edge Of The Blade: Killing Attack - Hand-To-Hand 2d6 (4d6 w/STR) (30 Active Points)
2) Triple Cut: Killing Attack - Hand-To-Hand 1d6+1 (2 1/2d6 w/STR), Autofire (3 shots; +1/4) (25 Active Points)
3) Flat Of The Blade: Hand-To-Hand Attack +3d6+1, Double Knockback (+3/4) (30 Active Points); Hand-To-Hand Attack (-1/2)
4) Triple Flat Of The Blade: Hand-To-Hand Attack +3d6, Autofire (3 shots; +1/4), Double Knockback (+3/4) (30 Active Points); Hand-To-Hand Attack (-1/2)
3 Tough Skin: Armor (2 PD/0 ED)0
8 Toughness: Damage Resistance (8 PD/8 ED)0
8 Demon Claws: Killing Attack - Hand-To-Hand 1/2d6 (1d6+1 w/STR); Reduced Penetration (-1/4)1
5 Eyes of Fire: Infrared Perception (Sight Group)0
4 Demon Nose: +4 PER with Normal Smell0
5 Demon Nose: Tracking with Normal Smell0
4 Demon Ears: +4 PER with Normal Hearing0
4 Demon Fangs: Killing Attack - Hand-To-Hand 1 point (1/2d6 w/STR); Reduced Penetration (-1/4)1
3 Infernal Form: Life Support (Longevity 800 Years)0
63 Total Powers Cost
Cost  Maneuver
Weapons Combat
1) All-Out: 1/2 Phase, +1 OCV, -2 DCV, Weapon +4 DC Strike
2) Attack: 1/2 Phase, +0 OCV, +2 DCV, Weapon +2 DC Strike
3) Charge: 1/2 Phase, +0 OCV, -2 DCV, Weapon +2 DC +v/5 Strike, FMove
4) Defend: 1/2 Phase, +2 OCV, +2 DCV, Block, Abort
5) Probe: 1/2 Phase, +1 OCV, +3 DCV, Weapon Strike
6) Resist: 1/2 Phase, +0 OCV, +0 DCV, 45 STR to resist Shove; Block, Abort
7) Shove: 1/2 Phase, +0 OCV, +0 DCV, 45 STR to Shove
8) Weapon Element: Axes, Maces, and Picks
9) Weapon Element: Blades
10) Weapon Element: Clubs
11) Weapon Element: Polearms
12) Weapon Element: Staffs
13) Weapon Element: Two-Handed Weapons
35 Total Martial Arts Cost

Character Name: Damon
Alternate Identities:
Player Name: Zach
Hair Color: White
Eye Color: Reddish Brown
Height: 6' 1"
Weight: 163 lbs
Damon had quite a bad childhood. He was born into a world of humans. They allowed him to stay but upon him turning 13 he was stronger than every male in the town. He was always getting blamed when there was something stolen, or when a person came up missing, he was also accused of deflowering a lot of the young women of the town....though that was the only true rumor of them. When was about 14 the villagers came after him with pitchforks and swords, sending him out. Damon, not wanting to hurt them left the town, alone.
Damon went from town to town, seeking refuge for a half demon. None would take him in, so he turned to the woods for a life. He lived there alone for about 10 years before one day, while he was hunting he came upon a small cottage. He was eager to meet the person that stayed there, just to have someone to talk to. He smelled scents of both human and demon around, when he knocked on the door a small man answered the door. The man had a reddish tint to his skin, and small horns. Other than this he appeared perfectly human. The man was elderly and drew his sword at Damon and asked his business. Damon replied "I just seek refuge friend, I mean you no harm" The man nodded and let Damon in. The cottage was old and poorly decorated. The man extended his hand, "I go by David." Damon shakes his hand, "I'm Damon." The two became friends and both lived in the cottage for a few months, sharing stories, and becoming good friends. For he'd never met another half demon before.
One morning Damon awoke to sounds of hounds closeting in from the outside. Damon darted to the window and saw 30 men outside with bows, swords, and hounds, laying siege to the outside of the house. David awoke and knew what was happening "Well they've finally found me...I'm old and don't have the strength to run anymore. Damon, take my sword, and go. I don't need it anymore, your still young and have a future." He pints to the roof "Trapdoor, run for it." He tosses Damon the sword as David runs out the door. Damon leaps on the bed then through the trap door. He starts to leap for a tree but hears a scream of pain from David. Damon's eyes glowed a fiery red, as his hair also changed to a red, his claws and fangs grew 2x the length as he leaped off the roof of the cottage, landing down on 2 humans and squashing them. He turns and throws his forearm in front of his face as he blocks a dozen arrows. He then lets lose a flurry of slashes, killing half. Then draws the sword, slaying the remainder of the fleeing humans. He returns to David's dead body as he slowly takes back his original form. Me looks at his bloody hands and sword with extreme fear. "I....Slaughtered them all." Damon buries his face in his hands and weapons. "Why...how." "I...even killed those begging for their lives, I was an.....ANIMAL!" Damon crawls over to David's dead body and grasps his hand. "David..." David leans up, his face now a purplish color, with a stab wound in his stomach and 2 arrows in his chest. David, "We had...*cough* some . . . good times eh?" "But promise me something Damon" Damon replies "Anything" David, "You have to live on, you killed them out of *cough* friendship." A little blood comes out of his mouth. "Now leave now please...don't look back. David falls limp. Damon's eyes tear up as he weapons over David's dead body. Damon buries each person, digging the graves with his bare hands, and marking each grave with a flower.
After burying them Damon turned and ran. He ran to the stream and started punching the water and washing himself. "AArRRGGgg, my hands reek of their blood, LEAVE your wretched stench" Damon lived in the woods, town hopping, bearing a cloak he found to sneak into towns and get supplies. Until one day in the woods, he was observing a cat woman, making herself at home in his area of the woods. He observed her from a distance until she eventually confronted him.
Damon is a very powerhouse, in your face fighter. He uses his sword to inflict massive damage on his
enemies quickly. He won’t usually strike a woman unless they pose a great threat. He doesn’t usually flee from battle but is a warrior of pride. He likes to use his leaping to throw his opponents off guard, kicking of trees and bounding over large spaces

If you have questions or comments please contact