Wild Fire
Character Name: Wild Fire
Alternate Identities: Bryant Quick
Player Name: NPC
CHARACTERISTICS
Val Char Base Points Total Roll Notes
15 STR 10 5 15 12- HTH Damage 3d6 END [1]
25 DEX 10 45 25 14- OCV 8 DCV 8
25 CON 10 30 25 14-
10 BODY 10 0 10 11-
13 INT 10 3 13 12- PER Roll 12-
15 EGO 10 10 15 12- ECV: 5
15 PRE 10 5 15 12- PRE Attack: 3d6
16 COM 10 3 16 12-
5 PD 3 2 5/23 5/23 PD (0/18 rPD)
10 ED 5 5 10/32 10/32 ED (0/22 rED)
6 SPD 3.5 25 6 Phases: 2, 4, 6, 8, 10, 12
8 REC 8 0 8
50 END 50 0 50
31 STUN 31 0 31
6" Running 6 0 6"
2" Swimming 2 0 2"
3" Leaping 3 0 3" 133 Total Characteristics Points
CHARACTER IMAGE
QUOTE
COMBAT RATING SYSTEM
Off Rating: Def Rating: Move Rating:
EXPERIENCE POINTS
Total earned: 4
Spent: 4
Unspent: 0
Base Points: 250
Disad Points: 100
Total Points: 354
MOVEMENT
Type Total
Run 6"
Swim 2"
H. Leap 3"
V. Leap 1 1/2"
Flight 0"/30"
DEFENSES
Type Amount
Physical Defense 5/23
Res. Phys. Defense 0/18
Energy Defense 10/32
Res. Energy Defense 0/22
Mental Defense 0
Res. Mental Defense  
Power Defense 0
Flash Defense
 
COMBAT INFORMATION
OCV: 8 DCV: 8
 
Combat Skill Levels: +2 with Fire Powers Multipower
COMBAT MANEUVERS
Maneuver Phase OCV DCV Effect
RANGE MODIFIERS
Range 0-4 5-8 9-16 17-32 33-64 65-128
RMOD 0 -2 -4 -6 -8 -10
DISADVANTAGES
Cost  Disadvantage
10 Distinctive Features: Meta-human (Not Concealable; Always Noticed and Causes Major Reaction; Detectable Only By Technology Or Major Effort)
15 Hunted: TBD 8- (Mo Pow; Kill)
15 Physical Limitation: May Set Off Nearby Automatic Fire Surpression Systems If Powers Activated (Frequently; Greatly Impairing)
Notes: Occures on 11-. Automatically Halves All Powers.
15 Psychological Limitation: Hates Rain/Snow (Common; Strong)
20 Psychological Limitation: Protective Of Innocents (Very Common; Strong)
10 Social Limitation: Grouchy when it is raining/snowing (Frequently; Minor)
15 Social Limitation: Secret ID (Frequently; Major)
100 Total Disadvantages Cost

Character Name: Wild Fire
Alternate Identities: Bryant Quick
Player Name: NPC
SKILLS
Cost  Name
6 +2 with Fire Powers Multipower
3 AK: Eastern Rockies 12-
0 Acting 8-
3 Breakfall 14-
3 Climbing 14-
3 Combat Driving 14-
3 Concealment 12-
3 Conversation 12-
3 CuK: Firefighter Culture 12-
3 Deduction 12-
3 Hoist 12-
3 KS: Forest Firefighting 12-
3 KS: Structural Firefighting 12-
0 Language: English (Idiomatic)
3 Mechanics 12-
2 Navigation (Land) 12-
1 PS: Firefighter 12-
3 PS: Smoke Jumper 12-
3 Parachuting 14-
3 Paramedics 12-
0 Persuasion 8-
3 Seduction 12-
0 Shadowing 8-
0 Stealth 8-
2 Survival (Mountain) 12-
5 TF: Common Motorized Ground Vehicles, Bicycles, Parachuting, Advanced, Parachuting, Basic, Skiing (snow), Snowmobiles, Two-Wheeled Motorized Ground Vehicles
3 Tactics 12-
3 Teamwork 14-
3 Tracking 12-
73 Total Skills Cost
PERKS
Cost  Name
Team Benefits
5
1) Fringe Benefit: Security Clearance
3
2) Fringe Benefit: Federal/National Police Powers
8 Total Perks Cost
 
POWERS
Cost  Power END
37 Fire Powers: Multipower, 60-point reserve, all slots Reduced Endurance (1/2 END; +1/4); all slots Limited Power Power loses about half of its effectiveness in More Than Light Rain/Snow (-1)
3u
1) Multi-Fire: Energy Blast 8d6, Autofire (5 shots; +1/2)
3
3u
2) Intense Dessication: Energy Blast 6d6, No Normal Defense (LS: Safe Enviroment: Intense Heat; +1)
3
3u
3) Strong Fire Blast: Energy Blast 12d6
3
3u
4) Fireball: Energy Blast 8d6, Explosion (+1/2)
3
2u
5) Lethal Fire Blast: Killing Attack - Ranged 3d6
2
18 Fire Powers: Elemental Control, 74-point powers, all slots Limited Power Power loses about half of its effectiveness in More Than Light Rain/Snow (-1)
19
1) Fast Flight: Flight 30", Reduced Endurance (1/2 END; +1/4)
3
19
2) Burning Fire Shield: Force Field (18 PD/22 ED), Costs END Only To Activate (+1/4) (50 Active Points) plus Killing Attack - Ranged 1/2d6, Costs END Only To Activate (+1/4), Damage Shield (+1/2), Continuous (+1) (27 Active Points); Linked (???; -1/2)
6
19
3) Fiery Prison: Killing Attack - Ranged 2d6, Area Of Effect (One Hex; +1/2), Reduced Endurance (0 END; +1/2), Continuous (+1); Targets Only Take Damage If They Touch Cage Or Move In/Out Of The Affected Hex (-1/2), No Knockback (-1/4)
0
5 Thermal Vision: Infrared Perception (Sight Group)0
5 Life Support (Expanded Breathing, Smoke)0
2 Life Support (Safe in Intense Heat)0
2 Meta-Human Lifespan: Life Support (Longevity: 400 Years)0
140 Total Powers Cost

Character Name: Wild Fire
Alternate Identities: Bryant Quick
Player Name: NPC
APPEARANCE
Hair Color: Sandy Brown
Eye Color: Blue
Height: 6' 1"
Weight: 193 lbs
Description:
BACKGROUND
Bryant was born in a small town called Shingletown on Aug 7, 1997, product of a one night stand. His childhood was spent living this his mother and her rather large gaggle of brothers and sisters, eleven in all. In 2005, her mother met and married a man named Quick and it turned out to be the best thing that had ever happened to either of them. Living in such a rural mountain area gave him a lot to do, a lot to explore and he took every chance he could to 'adventure'. Not all the adventures were the occasional hike through the woods and on his more wide ranging treks he became friends with many of the US Park Rangers that cycled through the area every couple of year. He was twelve when he decided to become a park ranger.
POWERS/TACTICS
PERSONALITY/MOTIVATION
CAMPAIGN USE
DESIGN NOTES
Created: Mon, 23 Jan 2023 09:29:47

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