Will 'o the Wisp
Character Name: Will 'o the Wisp
Alternate Identities: William Holme
Player Name: NPC
CHARACTERISTICS
Val Char Base Points Total Roll Notes
10 STR 10 0 10 11- HTH Damage 2d6 END [1]
20 DEX 10 30 20 13- OCV 7 DCV 7
30 CON 10 40 30 15-
10 BODY 10 0 10 11-
13 INT 10 3 13 12- PER Roll 12-
10 EGO 10 0 10 11- ECV: 3
20 PRE 10 10 20 13- PRE Attack: 4d6
14 COM 10 2 14 12-
10 PD 2 8 10 10 PD (10 rPD)
20 ED 6 14 20 20 ED (10 rED)
5 SPD 3.0 20 5 Phases: 3, 5, 8, 10, 12
8 REC 8 0 8
60 END 60 0 60
30 STUN 30 0 30
6" Running 6 0 6"
2" Swimming 2 0 2"
2" Leaping 2 0 2" 127 Total Characteristics Points
CHARACTER IMAGE
QUOTE
EXPERIENCE POINTS
Total earned: 41
Spent: 41
Unspent: 0
Base Points: 250
Disad Points: 100
Total Points: 391
MOVEMENT
Type Total
Run 6"
Swim 2"
H. Leap 2"
V. Leap 1"
Flight 20"
DEFENSES
Type Amount
Physical Defense 10
Res. Phys. Defense 10
Energy Defense 20
Res. Energy Defense 10
Mental Defense 0
Res. Mental Defense 0
Power Defense 0
 
COMBAT INFORMATION
OCV: 7 DCV: 7
 
Combat Skill Levels:
COMBAT MANEUVERS
Maneuver Phase OCV DCV Effect
RANGE MODIFIERS
Range 0-4 5-8 9-16 17-32 33-64 65-128
RMOD 0 -2 -4 -6 -8 -10
DISADVANTAGES
Cost  Disadvantage
10 Distinctive Features: Meta-human (Not Concealable; Always Noticed and Causes Major Reaction; Detectable Only By Technology Or Major Effort)
15 Hunted: FBI 8- (Mo Pow; Capture)
15 Psychological Limitation: Cynical As Hell (Common; Strong)
20 Psychological Limitation: Overconfidance (Very Common; Strong)
15 Psychological Limitation: Arrogant Asshole (Very Common; Moderate)
10 Social Limitation: Seen as a Troublemaker (Frequently; Minor)
15 Social Limitation: Secret ID (Frequently; Major)
100 Total Disadvantages Cost

Character Name: Will 'o the Wisp
Alternate Identities: William Holme
Player Name: NPC
SKILLS
Cost  Name
3 Acting 13-
0 AK: Home Town Area 8-
3 Breakfall 13-
3 Bribery 13-
3 Bureaucratics 13-
0 Climbing 8-
3 Concealment 12-
3 Conversation 13-
0 CuK: Home Culture 8-
3 Deduction 12-
3 Disguise 12-
2 Gambling (Card Games) 12-
3 High Society 13-
3 Interrogation 13-
0 Language: English (Idiomatic)
3 Paramedics 12-
3 Persuasion 13-
0 PS: Player's Choice 11-
3 Research 12-
3 Seduction 13-
3 Shadowing 12-
3 Sleight Of Hand 13-
3 Stealth 13-
3 Streetwise 13-
3 Trading 13-
1 TF: Bicycles, Small Motorized Ground Vehicles, Two-Wheeled Motorized Ground Vehicles
60 Total Skills Cost
PERKS
Cost  Name
3 Well-Connected
1
1) Contact 8-
1
2) Contact 8-
1
3) Contact 8-
6 Total Perks Cost
 
POWERS
Cost  Power END
48 Intangible Form: Multipower, 60-point reserve, all slots Power Does Not Work In Intense Magnetic Fields (-1/4)
Notes: Will is able to alter the density of his body to either fully intangible where he is immune to most types of damage or to a partial state where damage is greatly reduced.
5u
1) Intangibility: Desolidification (affected by Gravitics, Magnetic, or Density based attacks), Reduced Endurance (0 END; +1/2)
0
5u
2) Semi-Solid Form: Physical Damage Reduction, Resistant, 50% plus Energy Damage Reduction, Resistant, 50%
0
39 Death Touch: Killing Attack - Ranged 1d6, +1 Increased STUN Multiplier (+1/4), No Normal Defense (Gravitics, Magnetics, or Density based Powers; +1), Does BODY (+1), Affects Physical World (+2); No Range (-1/2), No Knockback (-1/4), Power Does Not Work In Intense Magnetic Fields (-1/4)8
45 Flight 20", x4 Noncombat, Reduced Endurance (1/2 END; +1/4); Conditional Power Power Does Not Work In Intense Magnetic Fields (-1/4)2
16 Tangible Effects: Affects Physical World (+2) for up to 10 Active Points of STR; Power Does Not Work In Intense Magnetic Fields (-1/4)
Notes: While Intangible it is possible for Will to effect the physical world in small ways such as opening a door, manipulating a lock or even a punch.Commonly used in conjuction with Sleight of Hand (picking pockets).
2
16 Invisibility to Light: Invisibility to Sight Group ; Power Does Not Work In Intense Magnetic Fields (-1/4)2
10 Slightly Out of Phase Body Density: Damage Resistance (10 PD/10 ED)0
12 The Wisp: Sight Group Images 1" radius, +/-5 to PER Rolls, Costs END Only To Activate (+1/4); Only To Create Light (-1), No Range (-1/2)2
2 Meta-Human Lifespan: Life Support (Longevity: 400 Years)0
198 Total Powers Cost

Character Name: Will 'o the Wisp
Alternate Identities: William Holme
Player Name: NPC
APPEARANCE
Hair Color: White
Eye Color: Pale Blue
Height: 5' 10"
Weight: 165 lbs
Description:
BACKGROUND
Born: March 17, 1998, Pungo, Virginia
POWERS/TACTICS
PERSONALITY/MOTIVATION
CAMPAIGN USE
DESIGN NOTES
Created: Fri, 26 Dec 2025 19:31:54

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