Pike
Character Name: Pike
Alternate Identities: Zackery Robert Gatsby
Player Name: NPC
CHARACTERISTICS
Val Char Base Points Total Roll Notes
25 STR 10 15 25 14- HTH Damage 5d6 END [2]
23 DEX 10 39 23 14- OCV 8 DCV 8
30 CON 10 40 30 15-
12 BODY 10 4 12 11-
21 INT 10 11 21 13- PER Roll 13-
13 EGO 10 6 13 12- ECV: 4
20 PRE 10 10 20 13- PRE Attack: 4d6
8 COM 10 -1 8 11-
5 PD 5 0 5/30 5/30 PD (0/25 rPD)
6 ED 6 0 6/31 6/31 ED (0/25 rED)
5 SPD 3.3 17 5 Phases: 3, 5, 8, 10, 12
11 REC 11 0 11
60 END 60 0 60
40 STUN 40 0 40
6" Running 6 0 6"
1" Swimming 2 -1 1"
5" Leaping 5 0 5" 140 Total Characteristics Points
CHARACTER IMAGE
QUOTE
EXPERIENCE POINTS
Total earned: 87
Spent: 77
Unspent: 10
Base Points: 250
Disad Points: 100
Total Points: 427
MOVEMENT
Type Total
Run 6"
Swim 1"
H. Leap 5"
V. Leap 2 1/2"
Tunneling 0"/10"
DEFENSES
Type Amount
Physical Defense 5/30
Res. Phys. Defense 0/25
Energy Defense 6/31
Res. Energy Defense 0/25
Mental Defense 0
Res. Mental Defense 0
Power Defense 0
 
COMBAT INFORMATION
OCV: 8 DCV: 8
 
Combat Skill Levels:
COMBAT MANEUVERS
Maneuver Phase OCV DCV Effect
RANGE MODIFIERS
Range 0-4 5-8 9-16 17-32 33-64 65-128
RMOD 0 -2 -4 -6 -8 -10
DISADVANTAGES
Cost  Disadvantage
20 Distinctive Features: Made of Rock / Metahuman (Not Concealable; Always Noticed and Causes Major Reaction; Detectable By Virtually Everyone)
Notes: The fact that he appears to be made of rock leads to the correct conclusion that he is a metahuman. He can hide his about as well as Ben Grimm, trench coat, hat, pretty useless.
15 Hunted: FBI 8- (Mo Pow; Capture)
15 Psychological Limitation: Envies Normal Looking People (Very Common; Moderate)
20 Psychological Limitation: In Love with Eleanore (Common; Total)
15 Social Limitation: Secret ID (Frequently; Major)
15 Social Limitation: Seen as a Monster (Frequently; Major)
Notes: Causes children to cry, dogs to bark, adults to shy away or even run.
100 Total Disadvantages Cost

Character Name: Pike
Alternate Identities: Zackery Robert Gatsby
Player Name: NPC
SKILLS
Cost  Name
0 Acting 8-
0 AK: Home Town Area 8-
3 Climbing 14-
3 Concealment 13-
0 Conversation 8-
0 CuK: Home Culture 8-
0 Deduction 8-
0 Language: English (Idiomatic)
0 Paramedics 8-
0 Persuasion 8-
1 PS: Electrician 13-
Notes: Self-taught in order to install power into any 'base' he makes.
3 PS: Plumber 13-
Notes: Self-taught in order to install water and sewage into any 'base' he makes.
3 Science Skill: Structural Engineering 13-
Notes: Self-taught.
0 Shadowing 8-
3 Stealth 14-
3 Tactics 13-
3 Teamwork 14-
0 TF: Bicycles, Small Motorized Ground Vehicles
22 Total Skills Cost
TALENTS
Cost  Name
3 Bump Of Direction
3 Total Talents Cost
 
POWERS
Cost  Power END
37 Stone Powers: Elemental Control, 74-point powers
60
1) Rock Blast: Energy Blast 10d6, Reduced Endurance (1/2 END; +1/4), Variable Advantage (+1/2 Advantages; +1); Only When In Contact With The Ground (-1/4)
Notes: Affects Desolid, Area of Effect (1 hex), Autofire (x5), Double Knockback (x1.5), Explosion, Indirect (Any origin, always fired away from attacker), No Range Mod, Penetrating.
5
53
2) Rock Tunneling: Tunneling 10" through 10 DEF material, Fill In Hole, Invisible to Normal Sight, Hide filled in hole (+1/2)
Notes: Standard method of escape for the team. Invisible Power Effect only hides the fact a tunnel was created and filled in.
9
22
3) Stone Body: Armor (25 PD/25 ED); Always On (-1/2), Visible (-1/4)
0
42
4) Stone Morphing: Major Transform 4d6 (Earth/Rock/Stone to Any Shape), Partial Transform (+1/2); Only When In Contact With The Ground (-1/4)
Notes: Normally tunnels into a suitable area underground and transforms the area into a 'base'. Creates walls, ceilings, floors etc. then uses his plumbing and electrial skills to install water and power from nearby sources.
9
28 Wide-Based Sense Vibrations: Detect Physical Vibrations 13- (Touch Group), Discriminatory, Increased Arc Of Perception (360 Degrees), Range, Targeting Sense; Only In Contact With Ground (-1/4)0
10 Blending: Invisibility to Sight Group ; Chameleon (-1/2), Only Works Against A Stone/Cement etc. Background (-1/4), Only When In Contact With The Ground (-1/4)2
8 Immovable: Knockback Resistance -5" (10 Active Points); Only When In Contact With The Ground (-1/4)0
2 Meta-Human Lifespan: Life Support (Longevity: 400 Years)0
262 Total Powers Cost

Character Name: Pike
Alternate Identities: Zackery Robert Gatsby
Player Name: NPC
APPEARANCE
Hair Color: Brown
Eye Color: Brown
Height: 6' 1"
Weight: 176 lbs
Description:
BACKGROUND
Born: Feb 13, 1990, New Brunswich, Canada. Poor swimmer.
POWERS/TACTICS
PERSONALITY/MOTIVATION
CAMPAIGN USE
Pike is the brains of the team and leader.
DESIGN NOTES
Created: Fri, 26 Dec 2025 19:17:19

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