| Cost |
Name |
| 3 |
Acting 13- |
| 3 |
AK: Oxford 12- |
| 0 |
Climbing 8- |
| 3 |
Concealment 12- |
| 3 |
Conversation 13- |
| 3 |
Criminology 12- |
| 3 |
CuK: British Culture 12- |
| 3 |
Deduction 12- |
| 3 |
Interrogation 13- |
| 0 |
Language: English (Idiomatic) |
| 0 |
PS: Profiler 11- |
| 3 |
Paramedics 12- |
| 3 |
Persuasion 13- |
| 3 |
Research 12- |
| 3 |
Scholar |
| 2 |
1) KS: Criminal Justice System 12- |
| 2 |
2) KS: Criminal Law 12- |
| 2 |
3) KS: Police Proceedure 12- |
| 3 |
Scientist |
| 2 |
1) SS: Clinical Psychology 12- |
| 2 |
2) SS: Criminal Psychology 12- |
| 2 |
3) SS: Forensicl Psychology 12- |
| 3 |
Shadowing 12- |
| 0 |
Shadowing 8- |
| 3 |
Stealth 13- |
| 3 |
Streetwise 13- |
| 1 |
TF: Bicycles, Small Motorized Ground Vehicles, Small Rowed Boats |
| 61 |
Total Skills Cost |
| Cost |
Name |
| 1 |
Fringe Benefit: Police Consultant |
| 3 |
Fringe Benefit: Security Clearance: Top Secret |
| 3 |
Fringe Benefit: MI5 Operative |
| 7 |
Total Perks Cost |
|
|
| Cost |
Power |
END |
| 50 |
Super Flight: Flight 20", x8 Noncombat
Notes: Combat speed: 29.83 mph/48.00 kph Non-combat Speed: 59.66 mph/96 kph. Non-combat Speed: 238.66 mph/384.00 kph. Maximum sustained flight duration at full speed: Indiffinate. | 5 |
| 22 |
Supertough Skin: Damage Resistance (25 PD/20 ED) | 0 |
| 5 |
Super-Sensitive Eyes: Nightvision | 0 |
| 2 |
Meta-Human Lifespan: Life Support (Longevity: 400 Years) | 0 |
| 79 |
Total Powers Cost |
| Cost |
Maneuver |
|
Brick Tricks Martial Art |
| 4 |
1) Bearhug I: 1/2 Phase, +0 OCV, +0 DCV, 17d6 Crush, Must Follow Grab |
| 5 |
2) Bearhug II: 1/2 Phase, -2 OCV, +0 DCV, Grab Two Limbs, 2d6 NND |
| 4 |
3) Big Push: 1/2 Phase, +0 OCV, +0 DCV, 80 STR to Shove |
| 4 |
4) Break Free: 1/2 Phase, +0 OCV, +0 DCV, 80 STR vs. Grabs |
| 4 |
5) Deadly Smash: 1/2 Phase, -2 OCV, +0 DCV, HKA 1d6 +1 |
| 5 |
6) Deadly Throw: 1/2 Phase, -2 OCV, +0 DCV, HKA 1d6 +1 , Target Falls |
| 5 |
7) Fist-Grab: 1/2 Phase, +1 OCV, +1 DCV, Grab One Limb, Block |
| 3 |
8) Grab: 1/2 Phase, -1 OCV, -1 DCV, Grab Two Limbs, 75 STR for holding on |
| 5 |
9) Legbreaker: 1/2 Phase, -1 OCV, -2 DCV, Grab One Limb; HKA 1d6 +1 , Disable |
| 4 |
10) Punch: 1/2 Phase, +2 OCV, +0 DCV, 15d6 Strike |
| 4 |
11) Slam: 1/2 Phase, -1 OCV, -1 DCV, STR +2d6 Strike; Grab Two Limbs; Target Falls |
| 3 |
12) Tackle: 1/2 Phase, +0 OCV, -1 DCV, 13d6 +v/5 Strike; You Fall, Target Falls; FMove |
| 4 |
13) Toughness: 1/2 Phase, +2 OCV, +2 DCV, Block, Abort |
| 3 |
14) Wrestler's Throw: 1/2 Phase, +2 OCV, +1 DCV, 13d6 Strike; You Fall, Target Falls |
| 57 |
Total Martial Arts Cost |
|