| Cost |
Name |
| 3 |
Acting 14- |
| 3 |
Breakfall 14- |
| 3 |
Climbing 14- |
| 7 |
Concealment 15- |
| 3 |
Conversation 14- |
| 3 |
Deduction 13- |
| 3 |
Interrogation 14- |
| 1 |
Language: English (imitate dialects) |
| 3 |
Oratory 14- |
| 1 |
PS: Conman 14- |
| 0 |
Paramedics 8- |
| 3 |
Persuasion 14- |
| 3 |
Scholar |
| 2 |
1) KS: London Pubs and Dives 13- |
| 2 |
2) KS: London Sex Trade/Establishments 13- |
| 2 |
3) KS: London Underworld 13- |
| 2 |
4) KS: Organized Crime 13- |
| 2 |
5) KS: Street Gangs 13- |
| 2 |
6) KS: The Black Market 13- |
| 3 |
Seduction 14- |
| 7 |
Shadowing 15- |
| 3 |
Stealth 14- |
| 3 |
Streetwise 14- |
| 0 |
TF: Bicycles, Small Motorized Ground Vehicles |
| 3 |
Traveler |
| 2 |
1) AK: London 13- |
| 2 |
2) CuK: English Culture (3 Active Points) 13- |
| 2 |
3) CuK: Underworld Culture (3 Active Points) 13- |
| 10 |
+2 with Mental Combat |
| 83 |
Total Skills Cost |
| Cost |
Name |
| 5 |
Resistance (5 points) |
| 5 |
Total Talents Cost |
|
|
| Cost |
Power |
END |
| 45 |
Psychological Manipulation: Multipower, 15-point reserve, all slots Reduced Endurance (1/2 END; +1/4), Works Against EGO, Not BODY (+1/4), Partial Transformation (+1/2), Invisible Power Effects (Fully Invisible; +1), Based On EGO Combat Value (Mental Defense applies; +1), Continuous (+1), Variable Advantage (+1 Advantages; Limited to AOE Radius, or No Normal Defense (Power Defense, Resistant Mental Defense, Mental Powers), or Uncontrolled; +1 3/4); all slots Rapid Heal (REC TimeCan Be Reduced by up to eight steps on the Time Chart) (requires -2 worth of Limitations; -1), Limited Target (Sentient Beings; -1/4) | |
| 1u |
1) Donnybrook: Major Transform 1d6 (Adds Psychological Limitation: Fighting Mad [Very Common, Total], Normally)Notes: Target(s) become Fighting Mad and will attack anyone in range. 'Attack' can mean anything from starting a fight to a really heated argument depending on the target's personality. | 1 |
| 1u |
2) Harem: Major Transform 1d6 (Adds Psychological Limitation: In Love With Jack [Very Common, Total], Normally)Notes: Target(s) fall madly in love with the user and is basically his willing slave where nothing he asks/demands is too extreme. | 1 |
| 1u |
3) Horror Show: Major Transform 1d6 (Adds Psychological Limitation: Utterly Terrified [Very Common, Total], Normally)Notes: Target(s) become terrified and will react according to their personality, fears, and flight or fight reflexes. Some will cower in the corner, most will run in terror, some may confront that fear and fight it. | 1 |
| 1u |
4) Madhouse: Major Transform 1d6 (Adds Psychological Limitation: Utterly, Gibberingly Insane [Very Common, Total], Normally)Notes: Target(s) become stark raving mad and will react according to personality. Some might actually gibber, others might become totally withdrawn from reality, others might begin talking to anyone/anything nearby about their hair being on fire or the ghosts they see. | 1 |
| 1u |
5) Orgy: Major Transform 1d6 (Adds Psychological Limitation: Hedonist [Very Common, Total], Normally)Notes: Target(s) will give in to whatever desire that makes them feel good. Drugs, alcohol, food, all forms of sex, depending on the target's secret desires. This can lead, as expected, to extreme abuse such as drug overdose, extreme drunkiness, food comas, even rape. If used over an area, the result ends up very much like a Roman orgy ... Think Caligula only uninhibited. | 1 |
| 1u |
6) Protect Me: Major Transform 1d6 (Adds Psychological Limitation: Must Protect Jack [Very Common, Total], Normally)Notes: Target(s) will do everything in their power to protect Jack, anything. | 1 |
| 1u |
7) Trust Me: Major Transform 1d6 (Adds Psychological Limitation: Totally Trust Jack [Very Common, Total], Normally)Notes: Target(s) trusts user implicitly and will believe anything he tells them. | 1 |
| 33 |
Impersonation+: Shape Shift (Sight, Touch, Hearing and Smell/Taste Groups, any human form), Cellular, Imitation, Makeover, Costs END Only To Change Shape (+1/4); Affects Body Only (-1/2), Requires skin to skin contact to duplicate someone specific (-1/4), Persistant, once established (-1/4) Notes: Use it able to alter his body to imitate anyone. This includes appearance, fingerprint and DNA. This power can also be used to create unique 'persons'. | 5 |
| 10 |
Tough Minded: Mental Defense (15 points total) | 0 |
| 2 |
Meta-Human Lifespan: Life Support (Longevity: 400 Years) | 0 |
| 0 |
Mental Awareness | 0 |
| 97 |
Total Powers Cost |
|