The Monster
Name:
The Monster
Player:
Val
Char
Base
Cost
Max
Pts.
65
STR
10
x1
55
30
DEX
10
x3
60
30
CON
10
x2
40
30
BODY
10
x2
40
10
INT
10
x1
0
20
EGO
10
x2
20
30
PRE
10
x1
20
2
COM
10
x1/2
-4
23
PD
13
x1
10
21
ED
6
x1
15
6
SPD
4
x10
20
19
REC
19
x2
0
60
END
60
x1/2
0
78
STUN
78
x1
0
Characteristics Cost:
276
STR Roll: 22-
DEX Roll: 15-
CON Roll: 15-
INT Roll: 11-
EGO Roll: 13-
PER Roll: 11-
Run: 6"
Swim: 2"
Jump: 13"
Disadvantages
+ Base: 200
30 
Berserk when struck; Circumstances: Common, +10 
25 
DF: Horrible Monster; Concealability: Not Concealable, 15; Reaction: Extreme, +10 
15 
Hunted by the Protectors; Capabilities: As Powerful, 10; Non-combat Influence: Extensive, +5 
15 
Hunted the Champions; Capabilities: As Powerful, 10; Non-combat Influence: Extensive, +5 
10 
Public Identity 
20 
Hates Everyone 
15 
Loves to wreak havoc 
20 
Vulnerability vs. Flashes; Attack: Common, +10 
Experience
154
Disad Total:
150
Exp Spent +
154
Cost =
504
Hero Games
Pts Skill /
Talent / Perk / Power
END/
Roll
40 
2½d6 Killing Attack (HTH) (Total 5d6+1) (40)  4
30 
Damage Reduction (Physical, 50% Resistant) (30)
30 
Damage Reduction (Energy, 50% Resistant) (30)
30 
Regeneration (1 BODY/Turn) ; Regenerate: From Death, +20 (30)
22 
Damage Resistance (23 PD/21 ED) (22)
20 
Mental Defense (24 pts) (20)
20 
Power Defense (20 pts) (20)
10 
Clinging (Clinging STR +0) (10)
Climbing  15-
Concealment  14-
Shadowing  13-
Stealth  15-
+2 level w/HKA
228
: Skills and Powers Cost
276
+ Characteristics Cost
504
= Total Cost
Base OCV: 10 Base DCV: 10
Adjustment + Adjustment +
Final OCV = Final DCV =
Levels: +2 HKA
Combat Maneuvers
Maneuver
Phase
OCV
DCV
Effect
Block
½
--
+0
stops attacks, abort
Brace
0
+2
½
+2 vs. RMod
Disarm
½
-2
0
disarm: STR vs. STR
Dodge
½
--
+3
vs. all attacks, abort
Grab
½
-1
-2
grab, do STR
Haymaker
½
0
-5
19½d6 bef. Pushing
Move By
½
-2
-2
6½d6+v/5
Move Through
½
-v/5
-3
13d6+v/3
Set
1
+1
0
Strike
½
+0
+0
STR or weapon type
Other Attacks
½
+0
+0
Covered
½
-2*
+0
target held at gunpoint
Dive for Cover
½
+0
+0
moves character, abort
Pull a Punch
½
-1/3d6
0
full STUN, ½ BODY
Roll w/Punch
½
-2
-2
½ STUN/BODY, abort
Snap Shot
1
1
-1
duck behind cover
Suppression
1
-2
+0
continuous autofire
Sweep
1
-2
×½
hit mult. targets HTH
Range
0-4
5-8
9-16
17-32
33-64
65-128
RMod
0
-2
-4
-6
-8
-10
DEX: 30, SPD: 6, ECV: 7
Phases: 2, 4, 6, 8, 10, 12
PD/rPD: 23/23   ED/rED: 21/21   MD: 24
END: ______   STUN: ______   BODY: ______
Lift: 200 ton
If you have questions or comments please contact Ghost Archer