Nightmares
 VALUE CHARACTERISTIC COST BASE  PTS NAME: None 
  0/30 Strength         x1     0   0 HERO ID: Nightmares 
    25 Dexterity        x3    10  45 PLAYER: NPC 
  0/20 Body             x2     0   0 GROUP: The Seven Horsemen 
    20 Intelligence     x1    10  10  PTS             POWERS              END
    20 Ego              x2    10  20  183 10" Teleportation,x4 Increased 
    30 Presence         x1    10  20      Mass,x1M Increased Range,1 Fixed 
   0/2 Comeliness       x1/2   0   0      Locations,Must be out of sight, 
   0/4 Physical Defens  x1     0   0      14- Activation,0 END,Affect Real 
   0/4 Energy Defense   x1     0   0      World                             0
     6 Speed            x10  3.5  25   50 2D6 Killing Attack - Ranged, 
        Characteristics Cost:    120      "Flame Breath",14- Activation,0 
                                          END,Area Effect,cone              0
 DISADVANTAGES         BASE: 100+PTS   10 1 pip Killing Attack - Ranged, 
 Distinctive Features,            25      "Flaming Hooves",Always On,0 END 
  "Nightmare",not concealable,            Persistent,Damage Shield, 
  extreme                                 [Sticky,Only Last One Turn        0
 Hunted,"the Champions",more      20    7 Night Vision 
  powerful,non-combat influence,        7 Normal Vision 
  harsh,appear 8-                       7 Normal Hearing 
 Hunted,"the New Knights",more    20   81 Multipower (75),IIF,Independent, 
  powerful,non-combat influence,          0 END,Affect Real World 
  harsh,appear 8-                      8u 30" Running,x16 Non-Combat        0
 Physical Limitation,"Repelled    15   5u 30" Superleap,x16 Non-Combat      0
  by Holy Places",frequently,          20 10/10 Armor,"Barding",OIF 
  greatly                              55 30 Strength,IIF,Independent, 
 Psychological Limitation,        20      Affect Real World,0 END           0
  "Bloodthirsty",very common,          62 20 Body,IIF,Independent,Affect 
  strong                                  Real World 
 Public ID                        10    1 2 Comeliness,IIF,Independent, 
 Vuln: 2x Damage vs. Magic Wps    50      Affect Real World 
 Vuln: 2x Damage vs. Dispels      25    6 4 Physical Defense,IIF, 
 Spirit Bonus                    290      Independent,Affect Real World 
                                        6 4 Energy Defense,IIF, 
                                          Independent,Affect Real World 

           Disadvantages Total : 475  455 : Powers Total 
              Experience Spent +   0  120 + Characteristic Total 
                  Total Points = 575  575 = Total Cost

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