| VALUE CHARACTERISTIC COST BASE
PTS NAME: None
0/30 Strength x1 0 0 HERO ID: Nightmares 25 Dexterity x3 10 45 PLAYER: NPC 0/20 Body x2 0 0 GROUP: The Seven Horsemen 20 Intelligence x1 10 10 PTS POWERS END 20 Ego x2 10 20 183 10" Teleportation,x4 Increased 30 Presence x1 10 20 Mass,x1M Increased Range,1 Fixed 0/2 Comeliness x1/2 0 0 Locations,Must be out of sight, 0/4 Physical Defens x1 0 0 14- Activation,0 END,Affect Real 0/4 Energy Defense x1 0 0 World 0 6 Speed x10 3.5 25 50 2D6 Killing Attack - Ranged, Characteristics Cost: 120 "Flame Breath",14- Activation,0 END,Area Effect,cone 0 DISADVANTAGES BASE: 100+PTS 10 1 pip Killing Attack - Ranged, Distinctive Features, 25 "Flaming Hooves",Always On,0 END "Nightmare",not concealable, Persistent,Damage Shield, extreme [Sticky,Only Last One Turn 0 Hunted,"the Champions",more 20 7 Night Vision powerful,non-combat influence, 7 Normal Vision harsh,appear 8- 7 Normal Hearing Hunted,"the New Knights",more 20 81 Multipower (75),IIF,Independent, powerful,non-combat influence, 0 END,Affect Real World harsh,appear 8- 8u 30" Running,x16 Non-Combat 0 Physical Limitation,"Repelled 15 5u 30" Superleap,x16 Non-Combat 0 by Holy Places",frequently, 20 10/10 Armor,"Barding",OIF greatly 55 30 Strength,IIF,Independent, Psychological Limitation, 20 Affect Real World,0 END 0 "Bloodthirsty",very common, 62 20 Body,IIF,Independent,Affect strong Real World Public ID 10 1 2 Comeliness,IIF,Independent, Vuln: 2x Damage vs. Magic Wps 50 Affect Real World Vuln: 2x Damage vs. Dispels 25 6 4 Physical Defense,IIF, Spirit Bonus 290 Independent,Affect Real World 6 4 Energy Defense,IIF, Independent,Affect Real World
Disadvantages Total : 475 455 : Powers Total
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