The Nightmares of the Seven Horsemen
Character Name: The Nightmares of the Seven Horsemen
Alternate Identities: None
Player Name: NPC
CHARACTERISTICS
Val Char Base Points Total Roll Notes
30 STR 10 20 30 15- HTH Damage 6d6 END [3]
25 DEX 10 45 25 14- OCV 8 DCV 8
20 CON 10 20 20 13-
20 BODY 10 20 20 13-
10 INT 10 0 10 11- PER Roll 11-
20 EGO 10 20 20 13- ECV: 7
30 PRE 10 20 30 15- PRE Attack: 6d6
4 COM 10 -3 4 10-
6 PD 6 0 6 6 PD (4 rPD)
6 ED 4 2 6 6 ED (4 rED)
6 SPD 3.5 25 6 Phases: 2, 4, 6, 8, 10, 12
10 REC 10 0 10
40 END 40 0 40
45 STUN 45 0 45
6" Running 6 0 30"
2" Swimming 2 0 2"
6" Leaping 6 0 30" 169 Total Characteristics Points
CHARACTER IMAGE
QUOTE
EXPERIENCE POINTS
Total earned: 133
Spent: 133
Unspent: 0
Base Points: 200
Disad Points: 150
Total Points: 483
MOVEMENT
Type Total
Run (6) 30"
Swim (2) 2"
H. Leap (6") 30"
V. Leap (3") 15"
DEFENSES
Type Amount
Physical Defense 6
Res. Phys. Defense 4
Energy Defense 6
Res. Energy Defense 4
Mental Defense 0
Power Defense 0
 
COMBAT INFORMATION
OCV: 8 DCV: 8
 
Combat Skill Levels: +1 with HTH Combat
COMBAT MANEUVERS
Maneuver Phase OCV DCV Effect
RANGE MODIFIERS
Range 0-4 5-8 9-16 17-32 33-64 65-128
RMOD 0 -2 -4 -6 -8 -10
DISADVANTAGES
Cost  Disadvantage
25 Distinctive Features: Nightmare: Scary flaming horse (Not Concealable; Extreme Reaction; Detectable By Commonly-Used Senses)
5 Physical Limitation: Large, up to twice human size (4m, or 2"; -2 DCV, +2 to PER Rolls to perceive) Infrequently, Slightly Impairing
15 Physical Limitation: Repelled by and cannot enter Holy Ground (Infrequently, Fully Impairing)
15 Physical Limitation: Very Limited Manipulation Frequently, Greatly Impairing
10 Physical Limitation: Near-Human Intelligence Frequently, Slightly Impairing
15 Psychological Limitation: Bloodthirsty (Common, Strong)
25 Psychological Limitation: Utterly Evil Very Common, Total
25 Susceptibility: when demon is on holy ground, in a holy place, or within 1" of a holy object 2d6 damage per Phase Common
15 Susceptibility: Holy Water 3d6 damage Instant (Uncommon)
150 Total Disadvantages Cost

Character Name: The Nightmares of the Seven Horsemen
Alternate Identities: None
Player Name: NPC
SKILLS
Cost  Name
1 Riding 14- (3 Active Points); Complementary To Rider's Skill Only (-1)
5 +1 with HTH Combat
6 Total Skills Cost
 
POWERS
Cost  Power END
99 Travel the Earth: Teleportation 12", No Relative Velocity, Position Shift, x2 Increased Mass, MegaScale (1" = 1,000 km; +1), Can Be Scaled Down 1" = 1km (+1/4) (99 Active Points)10
40 Flame Breath: Killing Attack - Ranged 2d6, Area Of Effect (7" Cone; +1) (60 Active Points); No Range (-1/2)6
27 Flaming Hooves: Killing Attack - Ranged 1/2d6, Reduced Endurance (0 END; +1/2), Persistent (+1/2), Damage Shield (+1/2), Sticky (+1/2), Continuous (+1) (40 Active Points); Always On (-1/2)0
12 Bite: HKA 1d6 (2d6 w/STR) (15 Active Points); Reduced Penetration (-1/4)1
48 Powerful Legs: Running +24" (30" total)5
30 Infernal Shield: (Total: 30 Active Cost, 30 Real Cost) Physical Damage Reduction, Resistant, 25% (Real Cost: 15) plus Energy Damage Reduction, Resistant, 25% (Real Cost: 15)0
24 Powerful Legs: Leaping +24" (30" forward, 15" upward)2
8 Heavy: Knockback Resistance -4"0
5 Infernal Form: Life Support (Longevity Immortal)0
5 Demon Sight: Nightvision0
4 Tough Skin: Damage Resistance (4 PD/4 ED)0
5 To Rider: Teleportation: Floating Fixed Location (1 Locations)0
1 Home Stable: Teleportation: Fixed Location (1 Locations)0
308 Total Powers Cost

Character Name: The Nightmares of the Seven Horsemen
Alternate Identities: None
Player Name: NPC
APPEARANCE
Hair Color: Flaming
Eye Color: Red
Height: 6' 7"
Weight: 1300 lbs
Description:
BACKGROUND
POWERS/TACTICS
PERSONALITY/MOTIVATION

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