Fiacho
Character Name: Fiacho
Alternate Identities: Danar Nicole
Player Name:
CHARACTERISTICS
Val Char Base Points Total Roll Notes
30 STR 10 20 30 15- HTH Damage 6d6 END [3]
33 DEX 10 69 33 16- OCV 11 DCV 11
30 CON 10 40 30 15-
15 BODY 10 10 15 12-
20 INT 10 10 20 13- PER Roll 13-
11 EGO 10 2 11 11- ECV: 4
25 PRE 10 15 25 14- PRE Attack: 5d6
4 COM 10 -3 4 10-
14 PD 6 8 26 26 PD (14 rPD)
14 ED 6 8 26 26 ED (14 rED)
5 SPD 4.3 7 5 Phases: 3, 5, 8, 10, 12
13 REC 12 2 13
60 END 60 0 60
52 STUN 45 7 52
6" Running 6 0 11"
2" Swimming 2 0 2"
6" Leaping 6 0 11" 195 Total Characteristics Points
CHARACTER IMAGE
QUOTE
"Does it upset you that I ignore the rules of this stupid costumed game - that I play to win?"
EXPERIENCE POINTS
Total earned: 388
Spent: 388
Unspent: 0
Base Points: 200
Disad Points: 150
Total Points: 738
MOVEMENT
Type Total
Run (6) 11"
Swim (2) 2"
H. Leap (6") 11"
V. Leap (3") 5 1/2"
DEFENSES
Type Amount
Physical Defense 26
Res. Phys. Defense 14
Energy Defense 26
Res. Energy Defense 14
Mental Defense 0
Power Defense 0
 
COMBAT INFORMATION
OCV: 11 DCV: 11
 
Combat Skill Levels: +3 Overall , +2 with All Combat
COMBAT MANEUVERS
Maneuver Phase OCV DCV Effect
Block 1/2 +2 +2 Block, Abort
Choke 1/2 -2 +0 Grab One Limb; 4d6 NND
Deadly Strike 1/2 -2 +0 HKA 2 1/2d6
Disarm 1/2 -1 +1 Disarm; 60 STR to Disarm roll
Escape 1/2 +0 +0 65 STR vs. Grabs
Eye Gouge 1/2 -1 -1 Flash 8d6
Hold 1/2 -1 -1 Grab Three Limbs, +10 STR for holding on
Kick 1/2 -2 +1 14d6 Strike
Low Blow 1/2 -1 +1 4d6 NND
Throw 1/2 +0 +1 10d6 +v/5, Target Falls
Punch 1/2 +0 +2 12d6 Strike
Vital Point Strike 1/2 -1 +1 4d6 NND
RANGE MODIFIERS
Range 0-4 5-8 9-16 17-32 33-64 65-128
RMOD 0 -2 -4 -6 -8 -10
DISADVANTAGES
Cost  Disadvantage
10 Distinctive Features: altered, ugly human Concealable, Noticed and Recognizable, Detectable By Commonly-Used Senses
15 Enraged: by insults, sarcasm, or not being taken seriously Common, go 11-, recover 14-
15 Hunted: Danish security 8- (Occasionally) (Less Pow, NCI, PC has a Public ID or is otherwise very easy to find, Capture)
25 Hunted: UNTIL 8- (Occasionally), More Powerful, NCI, PC has a Public ID or is otherwise very easy to find, Harshly Punish
20 Psychological Limitation: Determined To Conquer And Rule Europe Common, Total
15 Psychological Limitation: Extremely Vengeful Common, Strong
15 Psychological Limitation: Must Be In Command Common, Strong
20 Reputation: world-threatening super-terrorist, Almost Always (14-), Extreme
15 Social Limitation: Public Identity (Danar Nicole) Frequently (11-), Major
150 Total Disadvantages Cost

Character Name: Fiacho
Alternate Identities: Danar Nicole
Player Name:
SKILLS
Cost  Name
3 Acrobatics 16-
3 Acting 14-
3 Breakfall 16-
3 Bribery 14-
3 Bureaucratics 14-
3 Combat Driving 16-
3 Computer Programming 13-
3 Conversation 14-
3 Criminology 13-
3 Cryptography 13-
3 Deduction 13-
3 Demolitions 13-
3 Disguise 13-
3 Electronics 13-
3 High Society 14-
3 Interrogation 14-
3 Linguist
0
1) Language: Danish (idiomatic)
1
2) Language: English (Fluent Conversation)
1
3) Language: Esperanto (Fluent Conversation)
1
4) Language: French (Fluent Conversation)
1
5) Language: German (Fluent Conversation)
1
6) Language: Greek (Fluent Conversation)
1
7) Language: Italian (Fluent Conversation)
1
8) Language: Polish (Fluent Conversation)
1
9) Language: Portuguese (Fluent Conversation)
1
10) Language: Russian (Fluent Conversation)
1
11) Language: Spanish (Fluent Conversation)
3 Lockpicking 16-
3 Mimicry 13-
3 Oratory 14-
3 Paramedics 13-
3 Persuasion 14-
3 PS: Politician 13-
3 PS: Terrorist 13-
3 Scholar
1
1) KS: Dr. Destroyer 11-
3
2) KS: European History 14-
4
3) KS: European Politics 15-
2
4) KS: Fine Restaurants of Europe 13-
2
5) KS: The Military/Mercenary/Terrorist World 13-
2
6) KS: The Superhuman World 13-
1
7) KS: VIPER 11-
3 Security Systems 13-
3 Shadowing 13-
3 Stealth 16-
3 Streetwise 14-
3 Systems Operation 13-
3 Tactics 13-
3 Teamwork 16-
3 Traveler
4
1) AK: Europe 15-
1
2) CK: Berlin 11-
1
3) CK: Brussels 11-
1
4) CK: Copenhagen 11-
1
5) CK: Geneva 11-
1
6) CK: London 11-
1
7) CK: Madrid 11-
1
8) CK: Moscow 11-
1
9) CK: Munich 11-
1
10) CK: New York City 11-
1
11) CK: Paris 11-
1
12) CK: Rome 11-
1
13) CK: Vienna 11-
1
14) CK: Washington D.C. 11-
30 +3 Overall
16 +2 with All Combat
187 Total Skills Cost
PERKS
Cost  Name
10 Base: contributed to team's base
40 Contacts: various throughout Europe and the Military/Mercenary/Terrorist World
2 Deep Cover
2 Deep Cover
2 Deep Cover
15 Money: Filthy Rich
3 Reputation: world-threatening super-terrorist (A small to medium sized group) 8-, +3/+3d6
74 Total Perks Cost
TALENTS
Cost  Name
6 Combat Luck: 3 PD/3 ED
15 Combat Sense 13-
21 Total Talents Cost
 
POWERS
Cost  Power END
131 Variable Power Pool (Gadget Pool), 105 base + 26 control cost, (157 Active Points); VPP Powers Can Be Changed Only In Given Circumstance (-1/2); all slots OIF (-1/2)
0
1) Micro-Fletchette Launcher: Killing Attack - Ranged 1d6, Autofire (3 shots; +1/4), 32 Charges (+1/4), Armor Piercing (+1/2), Penetrating (+1/2); OIF (-1/2) Real Cost: 25
[32]
0
2) Sonic Disorientator: Drain DEX 3d6, Personal Immunity (+1/4), Area Of Effect (One Hex; +1/2), Reduced Endurance (0 END; +1/2), Continuous (+1); OIF (armband) (-1/2), Maximum Effect (-10 DEX at any one time) (-1/2) Real Cost: 48
0
0
3) Knockout Smoke Generator: Darkness to Sight Group 3" radius; OIF (armband) (-1/2), No Range (-1/2), 4 Continuing Charges lasting 1 Turn each (-1/2) plus Drain STUN 2d6, Personal Immunity (+1/4), Area Of Effect (5" Radius; +1), Continuous (+1); OIF (armband) (-1/2), 4 Continuing Charges lasting 1 Turn each (-1/2), Linked (Darkness; -1/4) Real Cost: 41
[4 cc]
0
4) Corrosive Gas Pellets: Killing Attack - Ranged 2d6, Area Of Effect (One Hex; +1/2), Does BODY (+1), No Normal Defense (PD Force Field/Force Wall) (Standard; +1); OAF (-1), 8 Charges (-1/2) Real Cost: 42
[8]
25 Fighting Skill: Find Weakness 12- with with Marital Arts0
18 Armored Uniform: Armor (9 PD/9 ED); OIF (-1/2)0
10 Fast Runner: Running +5" (11" total)1
6 Wrist Communicator: High Range Radio Perception (Radio Group); Sense Affected As Sight And Hearing Group As WellAs Radio Group [very common Sense] (-1/2), OIF (-1/2)0
5 Strong Legs: Leaping +5" (11" forward, 5 1/2" upward)1
2 Dermal Implants: Damage Resistance (2 PD/2 ED)0
197 Total Powers Cost
MARTIAL ARTS MANEUVERS
Cost  Maneuver
Generic Combat Training
4
1) Block: 1/2 Phase, +2 OCV, +2 DCV, Block, Abort
4
2) Choke: 1/2 Phase, -2 OCV, +0 DCV, Grab One Limb; 4d6 NND
4
3) Deadly Strike: 1/2 Phase, -2 OCV, +0 DCV, HKA 2 1/2d6
4
4) Disarm: 1/2 Phase, -1 OCV, +1 DCV, Disarm; 60 STR to Disarm roll
4
5) Escape: 1/2 Phase, +0 OCV, +0 DCV, 65 STR vs. Grabs
4
6) Eye Gouge: 1/2 Phase, -1 OCV, -1 DCV, Flash 8d6
4
7) Hold: 1/2 Phase, -1 OCV, -1 DCV, Grab Three Limbs, +10 STR for holding on
5
8) Kick: 1/2 Phase, -2 OCV, +1 DCV, 14d6 Strike
4
9) Low Blow: 1/2 Phase, -1 OCV, +1 DCV, 4d6 NND
3
10) Throw: 1/2 Phase, +0 OCV, +1 DCV, 10d6 +v/5, Target Falls
4
11) Punch: 1/2 Phase, +0 OCV, +2 DCV, 12d6 Strike
4
12) Vital Point Strike: 1/2 Phase, -1 OCV, +1 DCV, 4d6 NND
16
13) +4 HTH Damage Class(es)
64 Total Martial Arts Cost

Character Name: Fiacho
Alternate Identities: Danar Nicole
Player Name:
APPEARANCE
Hair Color: Grey
Eye Color: Grey
Height: 5' 5"
Weight: 150 lbs
Description:
Fiacho is a short bald man with a hideously twisted face and looks like he is in contant pain.
BACKGROUND
POWERS/TACTICS
PERSONALITY/MOTIVATION

If you have questions or comments please contact