|
Name:
|
Sirocco |
|
Player:
|
NPC |
|
|
|
Val
|
Char |
Base
|
Cost
|
Max
|
Pts.
|
|
10
|
STR |
10
|
x1
|
|
0
|
|
25
|
DEX |
10
|
x3
|
|
45
|
|
20
|
CON |
10
|
x2
|
|
20
|
|
10
|
BODY |
10
|
x2
|
|
0
|
|
23
|
INT |
10
|
x1
|
|
13
|
|
10
|
EGO |
10
|
x2
|
|
0
|
|
13
|
PRE |
10
|
x1
|
|
3
|
|
20
|
COM |
10
|
x1/2
|
|
5
|
|
10
|
PD |
2
|
x1
|
|
8
|
|
10
|
ED |
4
|
x1
|
|
6
|
|
6
|
SPD |
3½
|
x10
|
|
25
|
|
6
|
REC |
6
|
x2
|
|
0
|
|
40
|
END |
40
|
x1/2
|
|
0
|
|
25
|
STUN |
25
|
x1
|
|
0
|
|
Characteristics Cost:
|
125
|
|
| STR Roll: |
11- |
| DEX Roll: |
14- |
| CON Roll: |
13- |
| INT Roll: |
14- |
| EGO Roll: |
11- |
| PER Roll: |
14- |
|
| Run: 6" |
| Swim: 2" |
| Jump: 2" |
|
|
|
|
|
| Disadvantages |
+ Base: 200
|
|
20
|
Hunted by UNTIL; Non-Combat Influence: Extensive, +5 |
|
20
|
Hunted L'Insttut Thoth; Non-Combat Influence: Extensive, +5 |
|
20
|
Loyal to Family |
|
15
|
Overconfidence |
|
20
|
Thrillseeker |
|
15
|
Secret Identity: Lisa Facet |
|
40
|
Vulnerability to Earth-based attacks |
|
|
|
|
Disad Total:
|
150
|
|
Exp Spent +
|
109
|
|
Cost =
|
459
|
|
|
|
|
|
| Pts |
Skill /
Talent / Perk / Power |
END/
Roll
|
|
53
|
Multipower (120-pt reserve) ; Activation: 14-, -½; Extra Time:
Full Phase, -½; Only in Hero ID: -¼ (120)Cannot move while
attacking. |
|
|
u-5
|
7d6 Energy Blast ; Range: 570; Affects Solid: +2; Reduced END: Half,
+¼ (114) |
5 |
|
u-5
|
2d6+1 Killing Attack (RKA) ; Range: 570; Affects Solid: +2; Reduced
END: Half, +¼ (114) |
5 |
|
u-5
|
2d6 Killing Attack (RKA) ; Range: 600; Affects Solid: +2; Autofire:
5, +½; Reduced END: Half, +½ (120) |
5 |
|
u-5
|
2d6 Killing Attack (RKA) ; Range: 560; Affects Solid: +2; Area Effect
(One-hex): 1 hex(es), +½; Reduced END: Half, +¼ (112) |
5 |
|
u-5
|
1½d6 Killing Attack (RKA) ; Range: 530; Affects Solid: +2; Continuous:
+1; Reduced END: Half, +¼ (106) |
5 |
|
u-5
|
Telekinesis (STR 25) ; Range: 600; Affects Solid: +2; Reduced END:
Half, +¼ (120) |
5 |
|
u-5
|
Telekinesis (STR 19) ; Range: 595; Affects Solid: +2; Area Effect (Radius):
9" radius, +1; Reduced END: Half, +¼ (119) |
5 |
|
24
|
Elemental Control: Air Form (30-pt reserve) ; Only in Hero ID: -¼
(30) |
|
|
a-17
|
Invisibility (Sight Group) ; Nontargeting Sense Group: Radio Group,
+5; Targeting Sense: Active Sonar, +5; Reduced END: Zero & Persistant,
+1; Always On: -½ (60) |
0 |
|
b-22
|
Desolidification ; Reduced END: Zero & Persistant, +1; Inherent:
+¼; Cannot Pass Through Solid Objects: -½; Always On: -½;
Vulnerable to earth-based attacks: -½ (90)Earth-based attacks include
thrown rocks. |
0 |
|
c-24
|
20" Flight (NC: 40") ; Non-Combat (MPH): 89; Reduced END: Zero, +½
(60) |
0 |
|
38
|
Spatial Awareness: Feeling the air ; Targeting: +10; 360° Arc Of
Perception: +5; Precision: Discriminatory, +5; Tracking: +5; Only in Hero
ID: -¼ (47) |
|
|
36
|
Life Support (total) ; Only in Hero ID: -¼ (45) |
|
|
16
|
Find Weakness with Multipower ; Attack Type: Group, +10; Only in Hero
ID: -¼ (20) |
11- |
|
8
|
Damage Resistance (10 PD/10 ED) ; Only in Hero ID: -¼ (10) |
|
|
4
|
AK: Puget Sound |
15- |
|
3
|
Breakfall |
14- |
|
4
|
CK: Seattle |
15- |
|
4
|
CK: Tacoma |
15- |
|
3
|
Combat Piloting |
14- |
|
6
|
Money ($1,000,000/Year) |
|
|
3
|
Paramedic |
14- |
|
3
|
Reputation: World Renown Scientist (14-, Large Group or Huge Area) |
|
|
4
|
SS: Aeronautics |
15- |
|
4
|
SS: Meteorology |
15- |
|
3
|
Systems Operation |
14- |
|
3
|
Teamwork |
14- |
|
1
|
TF: Combat Aircraft |
|
|
1
|
TF: Hanggliding |
|
|
1
|
TF: Helicopters |
|
|
1
|
TF: Large Planes |
|
|
1
|
TF: Parachuting, Advanced |
|
|
1
|
TF: Parachuting, Basic |
|
|
1
|
TF: Small Planes |
|
|
10
|
+2 level w/ Multipower |
|
|
273
|
: Skills and Powers Cost |
|
125
|
+ Characteristics Cost |
|
459
|
= Total Cost |
|
|
|
| Base OCV: |
8 |
Base DCV: |
8 |
| Adjustment + |
|
Adjustment + |
|
| Final OCV = |
|
Final DCV = |
|
|
| Levels: +2 w/ Multipower |
|
Combat Maneuvers
| Maneuver |
Phase
|
OCV
|
DCV
|
Effect |
| Block |
½
|
--
|
+0
|
stops attacks, abort |
| Brace |
0
|
+2
|
½
|
+2 vs. RMod |
| Disarm |
½
|
-2
|
0
|
disarm: STR vs. STR |
| Dodge |
½
|
--
|
+3
|
vs. all attacks, abort |
| Grab |
½
|
-1
|
-2
|
grab, do STR |
| Haymaker |
½
|
0
|
-5
|
3d6 bef. Pushing |
| Move By |
½
|
-2
|
-2
|
1d6+v/5 |
| Move Through |
½
|
-v/5
|
-3
|
2d6+v/3 |
| Set |
1
|
+1
|
0
|
|
| Strike |
½
|
+0
|
+0
|
STR or weapon type |
| Other Attacks |
½
|
+0
|
+0
|
|
| Covered |
½
|
-2*
|
+0
|
target held at gunpoint |
| Dive for Cover |
½
|
+0
|
+0
|
moves character, abort |
| Pull a Punch |
½
|
-1/3d6
|
0
|
full STUN, ½ BODY |
| Roll w/Punch |
½
|
-2
|
-2
|
½ STUN/BODY, abort |
| Snap Shot |
1
|
1
|
-1
|
duck behind cover |
| Suppression |
1
|
-2
|
+0
|
continuous autofire |
| Sweep |
1
|
-2
|
×½
|
hit mult. targets HTH |
|
|
|
Range
|
0-4
|
5-8
|
9-16
|
17-32
|
33-64
|
65-128
|
|
RMod
|
0
|
-2
|
-4
|
-6
|
-8
|
-10
|
|
DEX: 25, SPD: 6, ECV: 3
Phases: 2, 4, 6, 8, 10, 12
PD/rPD: 10/10 ED/rED: 10/10 MD:
0
END: ______ STUN: ______ BODY:
______
Lift: 100kg |
|