Alicia Steele aka Phoenix
Character Name: Alicia Steele
Alternate Identities: Phoenix
Player Name: Chey
CHARACTERISTICS
Val Char Base Points Total Roll Notes
25 STR 10 15 25 14- HTH Damage 5d6 END [2]
25 DEX 10 45 25 14- OCV 8 DCV 8
25 CON 10 30 25 14-
10 BODY 10 0 10 11-
13 INT 10 3 13 12- PER Roll 12-
13 EGO 10 6 13 12- ECV: 4
18 PRE 10 8 18 13- PRE Attack: 3 1/2d6
16 COM 10 3 16 12-
20 PD 5 15 20 20 PD (16 rPD)
30 ED 5 25 30 30 ED (21 rED)
6 SPD 3.5 25 6 Phases: 2, 4, 6, 8, 10, 12
10 REC 10 0 10
50 END 50 0 50
36 STUN 36 0 36
6" Running 6 0 6"
0" Swimming 2 -2 0"
5" Leaping 5 0 5" 173 Total Characteristics Points
CHARACTER IMAGE
QUOTE
"Today's is your lucky day, because today you are going to die."
EXPERIENCE POINTS
Total earned: 0
Spent: 0
Unspent: 0
Base Points: 200
Disad Points: 150
Total Points: 350
MOVEMENT
Type Total
Run (6) 6"
Swim (2) 0"
H. Leap (5") 5"
V. Leap (3") 2 1/2"
DEFENSES
Type Amount
Physical Defense 20
Res. Phys. Defense 16
Energy Defense 30
Res. Energy Defense 21
Mental Defense 0
Power Defense 0
 
COMBAT INFORMATION
OCV: 8 DCV: 8
 
Combat Skill Levels:
COMBAT MANEUVERS
Maneuver Phase OCV DCV Effect
RANGE MODIFIERS
Range 0-4 5-8 9-16 17-32 33-64 65-128
RMOD 0 -2 -4 -6 -8 -10
DISADVANTAGES
Cost  Disadvantage
10 Distinctive Features: Mutant (Not Concealable; Always Noticed and Causes Major Reaction; Detectable Only By Technology Or Major Effort)
15 Enraged: Attacks On Innocents (Very Common), go 8-, recover 14-
20 Hunted: Genocide 8- (Mo Pow, NCI, Harshly Punish)
10 Psychological Limitation: Aversion to Sunlight (Common, Moderate)
15 Psychological Limitation: Fear Of Water/Ice (Very Common, Moderate)
15 Psychological Limitation: Reclusive (Common, Strong)
10 Psychological Limitation: Somber and Melancholy (Common, Moderate)
15 Social Limitation: Secret ID (Frequently, Major)
20 Vulnerability: 2 x BODY Water Based Attacks (Common)
20 Vulnerability: 2 x STUN Water Based Attacks (Common)
150 Total Disadvantages Cost

Character Name: Phoenix
Alternate Identities: Alicia
Player Name: Chey
SKILLS
Cost  Name
0 Acting 8-
0 CK: New York City 8-
0 Climbing 8-
0 Concealment 8-
0 Conversation 8-
0 Deduction 8-
1 Forensic Medicine 8-
0 Language: English (Idiomatic)
0 PS: Student Crime Scene Investigator 11-
0 Paramedics 8-
0 Persuasion 8-
1 SS: Anatomy 8-
1 SS: Ballistics 8-
1 SS: Biochemistry 8-
2 SS: Genetics 11-
1 SS: Pathology 8-
0 Shadowing 8-
0 Stealth 8-
0 TF: Small Motorized Ground Vehicles
7 Total Skills Cost
 
POWERS
Cost  Power END
50 Fire Powers: Multipower, 62-point reserve, all slots Conditional Power Power Does Not Work In Water (-1/4)
5u
1) Fire Ball: Energy Blast 8d6, Explosion (+1/2)
6
5u
2) Fire Bolt: Killing Attack - Ranged 4d6
6
5u
3) White-hot Burst: Sight Group Flash 12d6
6
5u
4) Smoke: Darkness to Sight Group 5" radius, Personal Immunity (+1/4)
6
50 Flaming Trail: Flight 20", Reduced Endurance (1/2 END; +1/4)2
18 Too Hot To Hurt: Damage Resistance (16 PD/21 ED)0
30 Immunity To Fire: Energy Damage Reduction, Resistant, 75%; Only Works Against Fire (-1)0
2 Immunity To Fire: Life Support (Safe in Intense Heat)0
170 Total Powers Cost

Character Name: Phoenix
Alternate Identities: Alicia
Player Name: Chey
APPEARANCE
Hair Color: Black
Eye Color: Blue
Height: 5' 10"
Weight: 120 lbs
Description:
Alicia is just 16, 5'10" tall and weights about 120 pounds. She has rich black hair cut to about the shoulder and startlingly blue eyes. On her stomach is a tattoo of a Phoenix, it's long tail running down her left leg. From her right wrist to her shoulder is a red flame tattoo. She prefers a 'punk' look, dog collars at throat and wrists, with a crop top exposing her belly and a ragged pair of jean strategically worn to display the tail of the Phoenix on her thigh.
BACKGROUND
 
POWERS/TACTICS
Alicia's powers have only recently manifest themselves. She is able to produce a small number of effects including an explosive ball of fire and a more concentrated form. This second is perfectly able to kill but as yet she hasn't been forced into the realization. She uses a thick cloud of smoke to cover her movements in order to evade pursuit as well as being able to generate an extremely brilliant burst to blind a foe. She has discovered she is able to fly but she isn't very comfortable with the idea. Also she hasn't discovered just how resistant she is do damage, but she does know that fire doesn't seem to be able to hurt her. If she is able, she will take refuge in the midst of any flame to deter direct attack. Of course, if a flame is not available, she is not above providing one.
PERSONALITY/MOTIVATION
She is somber, quiet, anti-social, and likes to be alone.

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