Quick Silver
Character Name: Quick Silver
Alternate Identities: Chris Curtis
Player Name: Eric
CHARACTERISTICS
Val Char Base Points Total Roll Notes
18 STR 10 8 18 13- HTH Damage 3 1/2d6 END [2]
29 DEX 10 57 29 15- OCV 10 DCV 10
18 CON 10 16 18 13-
10 BODY 10 0 10 11-
13 INT 10 3 13 12- PER Roll 12-
10 EGO 10 0 10 11- ECV: 3
18 PRE 10 8 18 13- PRE Attack: 3 1/2d6
24 COM 10 7 24 14-
10 PD 4 6 10/30 10/30 PD (0/20 rPD)
10 ED 4 6 10/30 10/30 ED (0/20 rED)
7 SPD 3.9 31 7 Phases: 2, 4, 6, 7, 9, 11, 12
9 REC 8 2 9
50 END 36 7 50
40 STUN 28 12 40
6" Running 6 0 6"
2" Swimming 2 0 2"
3" Leaping 4 0 3 1/2" 163 Total Characteristics Points
CHARACTER IMAGE

QUOTE
EXPERIENCE POINTS
Total earned: 46
Spent: 46
Unspent: 0
Base Points: 200
Disad Points: 150
Total Points: 396
MOVEMENT
Type Total
Run (6) 6"
Swim (2) 2"
H. Leap (4") 3 1/2"
V. Leap (2") 1 1/2"
DEFENSES
Type Amount
Physical Defense 10/30
Res. Phys. Defense 0/20
Energy Defense 10/30
Res. Energy Defense 0/20
Mental Defense 0
Power Defense 0
 
COMBAT INFORMATION
OCV: 10 DCV: 10
 
Combat Skill Levels:
COMBAT MANEUVERS
Maneuver Phase OCV DCV Effect
RANGE MODIFIERS
Range 0-4 5-8 9-16 17-32 33-64 65-128
RMOD 0 -2 -4 -6 -8 -10
DISADVANTAGES
Cost  Disadvantage
10 Distinctive Features: Mutant (Not Concealable; Always Noticed and Causes Major Reaction; Detectable Only By Technology Or Major Effort)
15 Enraged: if a sister is attacked (Uncommon), go 11-, recover 11-
25 Hunted: Genocide 11- (Mo Pow, NCI, Harshly Punish)
25 Hunted: VIPER 11- (Mo Pow, NCI, Harshly Punish)
20 Psychological Limitation: Overconfident (Common, Total)
5 Psychological Limitation: Hunts VIPER (Uncommon, Moderate)
15 Social Limitation: Secret ID (Frequently, Major)
5 Unluck: 1d6
30 Vulnerability: 2 x Effect Mental Powers (Very Common)
150 Total Disadvantages Cost

Character Name: Quick Silver
Alternate Identities: Chris Curtis
Player Name: Eric
SKILLS
Cost  Name
0 Acting 8-
0 AK: Bay Area 8-
0 Climbing 8-
0 Concealment 8-
0 Conversation 8-
0 Deduction 8-
0 Language: English (Idiomatic)
0 Paramedics 8-
0 Persuasion 8-
0 PS: Student 11-
0 Shadowing 8-
0 Stealth 8-
0 TF: Small Motorized Ground Vehicles
0 Total Skills Cost
 
POWERS
Cost  Power END
83 Hyperspeed Running: Flight 50", Reduced Endurance (1/2 END; +1/4); Only In Contact With A Surface (-1/4), Only In Heroic Identity (-1/4)5
80 Multipower, 100-point reserve, all slots Only In Heroic Identity (-1/4)
4u
1) Desolidification , Reduced Endurance (1/2 END; +1/4) (50 Active Points)
2
4u
2) Invisibility to Sight, Hearing, Mental, Smell/Taste and Touch Groups , No Fringe (50 Active Points)
5
4u
3) Force Field (20 PD/20 ED), Reduced Endurance (1/2 END; +1/4) (50 Active Points)
2
4u
4) Telekinesis (33 STR) (50 Active Points)
5
16 Missile Deflection (Any Ranged Attack) (20 Active Points); Only In Heroic Identity (-1/4)0
16 Radar (Radio Group), Telescopic: +10 (20 Active Points); Only In Heroic Identity (-1/4)0
15 Family Bond: Mind Link , with her sisters, Any distance, Number of Minds (x4), Psychic Bond; Only With Others Who Have Mind Link (-1)0
7 Instant Change (one set of clothing): Cosmetic Transform 2d6 (Clothing into costume and vice-versa); Limited Target Limited (-1/2)1
233 Total Powers Cost

Character Name: Quick Silver
Alternate Identities: Chris Curtis
Player Name: Eric
APPEARANCE
Hair Color: Black
Eye Color: Brown
Height: 5' 9"
Weight: 124 lbs
Description:
Quick Silver is a very attractive young woman in her late teens.
BACKGROUND
POWERS/TACTICS
PERSONALITY/MOTIVATION

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