Val |
Char |
Base |
Points |
Total |
Roll |
Notes |
18 |
STR |
10 |
8 |
18 |
13- |
HTH Damage 3 1/2d6 END [2] |
29 |
DEX |
10 |
57 |
29 |
15- |
OCV 10 DCV 10 |
18 |
CON |
10 |
16 |
18 |
13- |
|
10 |
BODY |
10 |
0 |
10 |
11- |
|
13 |
INT |
10 |
3 |
13 |
12- |
PER Roll 12- |
10 |
EGO |
10 |
0 |
10 |
11- |
ECV: 3 |
18 |
PRE |
10 |
8 |
18 |
13- |
PRE Attack: 3 1/2d6 |
24 |
COM |
10 |
7 |
24 |
14- |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
10 |
PD |
4 |
6 |
10/30 |
|
10/30 PD (0/20 rPD) |
10 |
ED |
4 |
6 |
10/30 |
|
10/30 ED (0/20 rED) |
7 |
SPD |
3.9 |
31 |
7 |
|
Phases: 2, 4, 6, 7, 9, 11, 12 |
9 |
REC |
8 |
2 |
9 |
|
|
50 |
END |
36 |
7 |
50 |
|
|
40 |
STUN |
28 |
12 |
40 |
|
|
6" |
Running |
6 |
0 |
6" |
|
|
2" |
Swimming |
2 |
0 |
2" |
|
|
3" |
Leaping |
4 |
0 |
3 1/2" |
163 |
Total Characteristics Points |
|
|
|
Total earned: |
46 |
Spent: |
46 |
Unspent: |
0 |
Base Points: |
200 |
Disad Points: |
150 |
Total Points: |
396 |
|
Type |
Total |
Run (6) |
6" |
Swim (2) |
2" |
H. Leap (4") |
3 1/2" |
V. Leap (2") |
1 1/2" |
|
Type |
Amount |
Physical Defense |
10/30 |
Res. Phys. Defense |
0/20 |
Energy Defense |
10/30 |
Res. Energy Defense |
0/20 |
Mental Defense |
0 |
Power Defense |
0 |
|
|
|
|
OCV: |
10 |
DCV: |
10 |
|
Combat Skill Levels:
|
|
Maneuver |
Phase |
OCV |
DCV |
Effect |
|
Range |
0-4 |
5-8 |
9-16 |
17-32 |
33-64 |
65-128 |
RMOD |
0 |
-2 |
-4 |
-6 |
-8 |
-10 |
|
Cost |
Disadvantage |
10 |
Distinctive Features: Mutant (Not Concealable; Always Noticed and Causes Major Reaction; Detectable Only By Technology Or Major Effort) |
15 |
Enraged: if a sister is attacked (Uncommon), go 11-, recover 11- |
25 |
Hunted: Genocide 11- (Mo Pow, NCI, Harshly Punish) |
25 |
Hunted: VIPER 11- (Mo Pow, NCI, Harshly Punish) |
20 |
Psychological Limitation: Overconfident (Common, Total) |
5 |
Psychological Limitation: Hunts VIPER (Uncommon, Moderate) |
15 |
Social Limitation: Secret ID (Frequently, Major) |
5 |
Unluck: 1d6 |
30 |
Vulnerability: 2 x Effect Mental Powers (Very Common) |
150 |
Total Disadvantages Cost |
|
|