Col. Peter Thorne, US Army
Name:
Col. Peter Thorne
Player:
NPC
Val
Char
Base
Cost
Max
Pts.
15
STR
10
x1
15
 
16
DEX
10
x3
20
18
16
CON
10
x2
15
14
13
BODY
10
x2
15
 
22
INT
10
x1
25
12
19
EGO
10
x2
25
18
21
PRE
10
x1
25
11
14
COM
10
x1/2
20
 
  PD  
x1
   
  ED  
x1
   
  SPD
2.6
x10
   
  REC  
x2
   
32
END
32
x1/2
40
 
29
STUN
29
x1
40
 
Characteristics Cost:
92
STR Roll: 12-
DEX Roll: 12-
CON Roll: 12-
INT Roll: 13-
EGO Roll: 13-
PER Roll: 13-
Run: 6"
Swim: 2"
Jump: 3"
Disadvantages
+ Base: 75
Age (40+) 
15 
Hunted by the PLO; Capabilities: More Powerful, 15 
15 
Subject to Orders 
15 
In Love with Helen Gray 
10 
Maverick 
10 
Watched by the US Government; Capabilities: More Powerful, 15; Non-combat Influence: Extensive, +5; Only Watching: ×½ 
Experience
84
Disad Total:
70
Exp Spent +
84
Cost =
229
Pts Skill /
Talent / Perk / Power
END/
Roll
Kevlar Vest (Coverage: 11-, PD 5, ED 5) ; Weight: 4.4
9mm Browning HP (1d6+1K) ; DC: 4; STR Min: 7; Shots: 14
  Commando Training
Boxing Cross (OCV +0, DCV +2, 5d6)
Aikido Throw (OCV +0, DCV +1, 3d6+v/5)
Karate Chop (OCV -2, DCV +0, 1d6+1 HKA)
Choke (OCV -2, DCV +0, Grab, 2d6 NND)
Judo Disarm (OCV -1, DCV +1)
Kung Fu Block (OCV +2, DCV +2)
Acting  13-
AK: Central America  11-
AK: Europe  11-
AK: Middle East  11-
Breakfall  13-
Bureaucratics  13-
CK: Baghdad  11-
CK: Beirut  11-
CK: Guatamala  11-
Climbing  13-
Combat Driving  13-
Concealment  13-
Demolitions  14-
Interrogation  13-
KS: Military World  11-
KS: Terrorist World  11-
KS: US Army History/Customs  11-
Linguist
LS: Arabic (Fluent Conv.)
LS: French (Fluent Conv.)
LS: Russian (Fluent Conv.)
Mechanics  11-
Navigation  11-
Paramedic  14-
PS: Instructor  11-
PS: Soldier  11-
Shadowing  11-
Scholar
SS: Terrorist-Hostage Psychology  11-
Stealth  13-
Streetwise  13-
Survival  11-
Systems Operation  13-
Tactics  13-
TF: Ground Vehicles
TF: Parachuting
Traveler
WF: Grenade Launchers
WF: Heavy Machine Guns
WF: Knives
WF: Small Arms
+3 level w/Pistols
3
+1 level w/Small Arms
+1 level w/Range Mods with all Firearms
137
: Skills and Powers Cost
92
+ Characteristics Cost
229
= Total Cost
Base OCV: 5 Base DCV: 5
Adjustment + Adjustment +
Final OCV = Final DCV =
Levels: +3 Pistols, +1 Small Arms, +1 Range Mods with all Firearms
Combat Maneuvers
Maneuver
Phase
OCV
DCV
Effect
Block
½
--
+0
stops attacks, abort
Brace
0
+2
½
+2 vs. RMod
Disarm
½
-2
0
disarm: STR vs. STR
Dodge
½
--
+3
vs. all attacks, abort
Grab
½
-1
-2
grab, do STR
Haymaker
½
0
-5
4½d6 bef. Pushing
Move By
½
-2
-2
1½d6+v/5
Move Through
½
-v/5
-3
3d6+v/3
Set
1
+1
0
Strike
½
+0
+0
STR or weapon type
Other Attacks
½
+0
+0
Covered
½
-2*
+0
target held at gunpoint
Dive for Cover
½
+0
+0
moves character, abort
Pull a Punch
½
-1/3d6
0
full STUN, ½ BODY
Roll w/Punch
½
-2
-2
½ STUN/BODY, abort
Snap Shot
1
1
-1
duck behind cover
Suppression
1
-2
+0
continuous autofire
Sweep
1
-2
×½
hit mult. targets HTH
Boxing Cross
½
0
+2
5d6
Aikido Throw
½
+0
+1
3d6+v/5
Karate Chop
½
-2
0
1d6+1 HKA
Choke
½
-2
0
Grab, 2d6 NND
Judo Disarm
½
-1
+1
Kung Fu Block
½
+2
+2
Range
0-4
5-8
9-16
17-32
33-64
65-128
RMod
0
-2
-4
-6
-8
-10
DEX: 16, SPD: 3, ECV: 6
Phases: 4, 8, 12
PD/rPD: 10/5   ED/rED: 8/5   MD: 0
END: ______   STUN: ______   BODY: ______
Lift: 200kg
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