Col. Peter Thorne, US Army
Name:
Col. Peter Thorne
Player:
NPC
Val
Char
Base
Cost
Max
Pts.
15
STR
10
x1
15
5
16
DEX
10
x3
20
18
16
CON
10
x2
15
14
13
BODY
10
x2
15
6
22
INT
10
x1
25
12
19
EGO
10
x2
25
18
21
PRE
10
x1
25
11
14
COM
10
x1/2
20
2
5
PD
3
x1
6
2
3
ED
3
x1
6
0
3
SPD
2.6
x10
4
4
6
REC
6
x2
8
0
32
END
32
x1/2
40
0
29
STUN
29
x1
40
0
Characteristics Cost:
92
STR Roll: 12-
DEX Roll: 12-
CON Roll: 12-
INT Roll: 13-
EGO Roll: 13-
PER Roll: 13-
Run: 6"
Swim: 2"
Jump: 3"
Disadvantages
+ Base: 75
Age (40+) 
15 
Hunted by the PLO; Capabilities: More Powerful, 15 
15 
Subject to Orders 
15 
In Love with Helen Gray 
10 
Maverick 
10 
Watched by the US Government; Capabilities: More Powerful, 15; Non-combat Influence: Extensive, +5; Only Watching: ×½ 
Experience
84
Disad Total:
70
Exp Spent +
84
Cost =
229
Pts Skill /
Talent / Perk / Power
END/
Roll
Kevlar Vest (Coverage: 11-, PD 5, ED 5) ; Weight: 4.4
9mm Browning HP (1d6+1K) ; DC: 4; STR Min: 7; Shots: 14
  Commando Training
Boxing Cross (OCV +0, DCV +2, 5d6)
Aikido Throw (OCV +0, DCV +1, 3d6+v/5)
Karate Chop (OCV -2, DCV +0, 1d6+1 HKA)
Choke (OCV -2, DCV +0, Grab, 2d6 NND)
Judo Disarm (OCV -1, DCV +1)
Kung Fu Block (OCV +2, DCV +2)
Acting  13-
AK: Central America  11-
AK: Europe  11-
AK: Middle East  11-
Breakfall  13-
Bureaucratics  13-
CK: Baghdad  11-
CK: Beirut  11-
CK: Guatamala  11-
Climbing  13-
Combat Driving  13-
Concealment  13-
Demolitions  14-
Interrogation  13-
KS: Military World  11-
KS: Terrorist World  11-
KS: US Army History/Customs  11-
Linguist
LS: Arabic (Fluent Conv.)
LS: French (Fluent Conv.)
LS: Russian (Fluent Conv.)
Mechanics  11-
Navigation  11-
Paramedic  14-
PS: Instructor  11-
PS: Soldier  11-
Shadowing  11-
Scholar
SS: Terrorist-Hostage Psychology  11-
Stealth  13-
Streetwise  13-
Survival  11-
Systems Operation  13-
Tactics  13-
TF: Ground Vehicles
TF: Parachuting
Traveler
WF: Grenade Launchers
WF: Heavy Machine Guns
WF: Knives
WF: Small Arms
+3 level w/Pistols
3
+1 level w/Small Arms
+1 level w/Range Mods with all Firearms
137
: Skills and Powers Cost
92
+ Characteristics Cost
229
= Total Cost
Base OCV: 5 Base DCV: 5
Adjustment + Adjustment +
Final OCV = Final DCV =
Levels: +3 Pistols, +1 Small Arms, +1 Range Mods with all Firearms
Combat Maneuvers
Maneuver
Phase
OCV
DCV
Effect
Block
½
--
+0
stops attacks, abort
Brace
0
+2
½
+2 vs. RMod
Disarm
½
-2
0
disarm: STR vs. STR
Dodge
½
--
+3
vs. all attacks, abort
Grab
½
-1
-2
grab, do STR
Haymaker
½
0
-5
4½d6 bef. Pushing
Move By
½
-2
-2
1½d6+v/5
Move Through
½
-v/5
-3
3d6+v/3
Set
1
+1
0
Strike
½
+0
+0
STR or weapon type
Other Attacks
½
+0
+0
Covered
½
-2*
+0
target held at gunpoint
Dive for Cover
½
+0
+0
moves character, abort
Pull a Punch
½
-1/3d6
0
full STUN, ½ BODY
Roll w/Punch
½
-2
-2
½ STUN/BODY, abort
Snap Shot
1
1
-1
duck behind cover
Suppression
1
-2
+0
continuous autofire
Sweep
1
-2
×½
hit mult. targets HTH
Boxing Cross
½
0
+2
5d6
Aikido Throw
½
+0
+1
3d6+v/5
Karate Chop
½
-2
0
1d6+1 HKA
Choke
½
-2
0
Grab, 2d6 NND
Judo Disarm
½
-1
+1
Kung Fu Block
½
+2
+2
Range
0-4
5-8
9-16
17-32
33-64
65-128
RMod
0
-2
-4
-6
-8
-10
DEX: 16, SPD: 3, ECV: 6
Phases: 4, 8, 12
PD/rPD: 10/5   ED/rED: 8/5   MD: 0
END: ______   STUN: ______   BODY: ______
Lift: 200kg
Background:

Quote:

Personality:

Powers/Tactics

Appearance:

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