Cost |
Name |
0 |
AK: Home Town Area 8- |
2 |
AK: Patrol Area 11- |
0 |
Acting 8- |
1 |
Bureaucratics 8- |
0 |
Climbing 8- |
3 |
Combat Driving 12- |
0 |
Concealment 8- |
3 |
Conversation 12- |
1 |
Criminology 8- |
0 |
CuK: Home Culture 8- |
0 |
Deduction 8- |
3 |
Interrogation 12- |
2 |
KS: Local Laws and Statutes 11- |
2 |
KS: Locals 11- |
2 |
KS: Police Procedures 11- |
0 |
Language: English (Idiomatic) |
0 |
PS: Police Officer 11- |
0 |
Paramedics 8- |
0 |
Persuasion 8- |
0 |
Shadowing 8- |
0 |
Stealth 8- |
3 |
Streetwise 12- |
0 |
TF: Bicycles, Small Motorized Ground Vehicles |
2 |
WF: Small Arms, Clubs |
24 |
Total Skills Cost |
Cost |
Name |
6 |
Contact: Police Department, Organization Contact (x3) 11- |
2 |
Fringe Benefit: Local Police Powers |
1 |
Fringe Benefit: Police officer |
1 |
Fringe Benefit: Weapon Permit |
10 |
Total Perks Cost |
|
|
Equipment |
END |
Police Officer Standard Equipment | |
1) 12 gauge open choke: Killing Attack - Ranged 2 1/2d6, +1 STUN Multiplier (+1/4) (50 Active Points); STR Minimum 9 (STR Min. Cannot Add/Subtract Damage; -1), OAF (-1), 5 Charges (-3/4), Required Hands Two-Handed (-1/2), Beam (-1/4), Real Weapon (-1/4), Reduced Penetration (-1/4), Reduced By Range (-1/4) plus +2 OCV (10 Active Points); OAF (-1), Real Weapon (-1/4) | [5] |
2) Sig Sauer P-229 .40 cal. pistol: Killing Attack - Ranged 1d6+1, 2 clips of 12 Charges (+0); OAF (-1), STR Minimum 8 (STR Min. Cannot Add/Subtract Damage; -1), Real Weapon (-1/4) | [12] |
3) Tonfa: Hand-To-Hand Attack +3d6, Reduced Endurance (0 END; +1/2); OAF (-1), Hand-To-Hand Attack (-1/2), STR Minimum 7 (-1/2), Real Weapon (-1/4) plus +1 with HTH Combat; OAF (-1), Only for a tight group of maneuvers (-1/2) | 0 |
4) Pepper Spray: Sight Group and Normal Smell Flash 2d6; 3 Charges (-1 1/4), OAF (-1), Does Not Work Against Desolidified Characters (-1/4), Real Weapon (-1/4) plus Energy Blast 2d6, No Normal Defense (Life Support; +1); 3 Charges (-1 1/4), OAF (-1), Linked (Flash; Lesser Power can only be used when character uses greater Power at full value; -1/2), Real Weapon (-1/4) | [3] |
5) Handcuffs: Entangle 3d6, 3 DEF, Standard effect: 3 BODY, 6 DEF (+0), Takes No Damage From Attacks All Attacks (+1/2); 1 Recoverable Charge (-1 1/4), OAF (-1), Set Effect (Hands Only) (-1), Does Not Prevent The Use Of Accessible Foci (-1), No Range (-1/2), Cannot Form Barriers (-1/4) | [1 rc] |
6) Comm Handset: Radio Perception/Transmission (Radio Group); OAF (-1), Does Not Work In Water (-1/4) | 0 |
|