Marsten
Ironman Marsten
 VALUE CHARACTERISTIC COST BASE  PTS NAME: Leader of the Ironfist 
    19 Strength         x1    10   9 HERO ID: Ironman Marsten 
    16 Dexterity        x3    10  18 PLAYER: NPC 
    21 Constitution     x2    10  24 
    17 Body             x2    10  14  PTS             POWERS              END
    15 Intelligence     x1    10   5    4 +2" Running                       0
    11 Ego              x2    10   2      Sword Fighting 
    22 Presence         x1    10  14    4 Fast Strike 
    10 Comeliness       x1/2  10   0    4 Martial Block 
     8 Physical Defens  x1     4   4    4 Martial Disarm 
     4 Energy Defense   x1     4   0    4 Martial Dodge 
     4 Speed            x10  2.6  14    5 Offensive Strike 
    10 Recovery         x2     8   4    5 Passing Strike 
    42 Endurance        x1/2  42   0    5 Sacrifice Strike 
    50 Stun             x1    38  12    5 Takeaway 
        Characteristics Cost:    120    4 Weapon Bind 
                                        3 Animal Handler 11- 
 DISADVANTAGES         BASE:  75+PTS    3 Breakfall 12- 
 Package Bonus (Fighter)           3    3 Bureaucratics 13- 
 Package Bonus (Leader)            3    3 Climbing 12- 
 Package Bonus (Knight)            3    3 Concealment 12- 
 Psychological Limitation,        20    7 Gambling 13- 
  "Follows Code of the Iron             3 High Society 13- 
  Fist",common,total                    2 KS: Code of the Iron Fist 11- 
 Psychological Limitation,        10    2 KS: Famous Military Strategies 
  "Arrogant",common,moderate              11- 
 Psychological Limitation,        20    2 KS: Famous Warriors 11- 
  "Extremely Prejudice",common,         2 KS: Fighting Styles 11- 
  total                                 2 KS: History of Famous Deeds 11- 
 Reputation,"Famous Fighter",      5    2 KS: Military Procedures 11- 
  occur 8-                              1 LS: Common,native,literacy 
 Secret ID,"Leader of the         15    5 Money 
  Ironfist"                             3 Oratory 13- 
 Watched,"the Baron",more         15    3 Perk: Captain 
  powerful,non-combat influence,        2 Perk: Knight 
  harsh,appear 14-                      3 Paramedic 12- 
                                        3 Persuasion 13- 
                                        5 Riding 13- 
                                        3 Shadowing 11- 
                                        3 Streetwise 13- 
                                        7 Tactics 14- 
                                        3 Tracking 12- 
                                        3 Trading 13- 
                                        6 WF,Lances,Quarterstaff,Common 
                                          Melee,Common Missile 
                                       12 4 Levels: with Sword Fighting, 
                                          tight group 
                                        6 3 Levels: with Broadsword 

           Disadvantages Total :  94  149 : Powers Total 
              Experience Spent + 100  120 + Characteristic Total 
                  Total Points = 269  269 = Total Cost 

     Ironman Marsten is one of the leaders of a sect known as the Ironfist.  This group is dedicated to the destruction of a magic using elven race know as the Old Race.  For many years he has worked in the background in an effort to turn the far more numerous humans of his area into something not dissimiliar to Genocide on Archer own world.  Because of this, he and the bowman are ever at odds but until recently Ghost Archer has been reluctant to bring the Ironfist to a battle fearing a civil war.  A recent attack on Krysten Joral by Marsten's righthand thug, Crusher Briggs has forced the Archer's hand and with Thistle Grey and Galileo a final confrontation is coming.

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