Special Agent Helen Gray
Name:
Special Agent Helen Gray
Player:
NPC
Val
Char
Base
Cost
Max
Pts.
10
STR
10
x1
 
17
DEX
10
x3
21
14
CON
10
x2
 
11
BODY
10
x2
 
19
INT
10
x1
 
14
EGO
10
x2
 
16
PRE
10
x1
 
18
COM
10
x1/2
 
  PD  
x1
 
  ED  
x1
 
  SPD
2.7
x10
 
  REC  
x2
 
28
END
28
x1/2
 
23
STUN
23
x1
 
Characteristics Cost:
64
STR Roll: 11-
DEX Roll: 12-
CON Roll: 12-
INT Roll: 13-
EGO Roll: 12-
PER Roll: 13-
Run: 6"
Swim: 2"
Jump: 2"
Disadvantages
+ Base: 50
10 
Hunted by Local Militia Group; Capabilities: As Powerful, 10 
15 
Subject to Orders 
15 
In Love with Peter Thorne 
10 
Watched by the US Government; Capabilities: More Powerful, 15; Non-combat Influence: Extensive, +5; Only Watching: ×½ 
Experience
53
Disad Total:
50
Exp Spent +
53
Cost =
153
Pts Skill /
Talent / Perk / Power
END/
Roll
Kevlar Vest (Coverage: 11-, PD 5, ED 5) ; Weight: 4.4
.380 A Walther PPK S (1d6K) ; OCV: +1; R Mod: -1; DC: 3; STR Min: 6; Shots: 7
AK: Pacific Coast States  13-
AK: Washington State  13-
AK: Western United States  13-
Bureaucratics  12-
CK: Seattle  13-
CK: Tacoma  13-
Combat Driving  12-
Computer Programming  13-
Concealed Weapons Permit
Concealment  13-
Conversation  12-
Criminology  13-
Deduction  13-
Federal Police Powers
Forensic Medicine  13-
Interrogation  12-
KS: Federal Criminal Law and Procedures  13-
LS: Spanish (Completely Fluent w/accent)
Paramedic  13-
Persuasion  12-
PS: FBI Agent  13-
Shadowing  11-
SS: Criminal Psychology  13-
Stealth  13-
Streetwise  13-
TF: Ground Vehicles
Traveler
WF: Small Arms
+3 level w/Pistols
89
: Skills and Powers Cost
64
+ Characteristics Cost
153
= Total Cost
Base OCV: 6 Base DCV: 6
Adjustment + Adjustment +
Final OCV = Final DCV =
Levels: +3 Pistols
Combat Maneuvers
Maneuver
Phase
OCV
DCV
Effect
Block
½
--
+0
stops attacks, abort
Brace
0
+2
½
+2 vs. RMod
Disarm
½
-2
0
disarm: STR vs. STR
Dodge
½
--
+3
vs. all attacks, abort
Grab
½
-1
-2
grab, do STR
Haymaker
½
0
-5
3d6 bef. Pushing
Move By
½
-2
-2
1d6+v/5
Move Through
½
-v/5
-3
2d6+v/3
Set
1
+1
0
Strike
½
+0
+0
STR or weapon type
Other Attacks
½
+0
+0
Covered
½
-2*
+0
target held at gunpoint
Dive for Cover
½
+0
+0
moves character, abort
Pull a Punch
½
-1/3d6
0
full STUN, ½ BODY
Roll w/Punch
½
-2
-2
½ STUN/BODY, abort
Snap Shot
1
1
-1
duck behind cover
Suppression
1
-2
+0
continuous autofire
Sweep
1
-2
×½
hit mult. targets HTH
Range
0-4
5-8
9-16
17-32
33-64
65-128
RMod
0
-2
-4
-6
-8
-10
DEX: 17, SPD: 3, ECV: 5
Phases: 4, 8, 12
PD/rPD: 10/5   ED/rED: 8/5   MD: 0
END: ______STUN: ______BODY: ______
Lift: 100kg
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