Drug Enforcer
 VALUE CHARACTERISTIC COST BASE  PTS NAME: Varies 
    15 Strength         x1    10   5 HERO ID: Drug Enforcer 
    15 Dexterity        x3    10  15 PLAYER: NPC 
    15 Constitution     x2    10  10 
    12 Body             x2    10   4  PTS             POWERS              END
    10 Intelligence     x1    10   0    2 +1" Running                       0
    10 Ego              x2    10   0      Dirty Infighting 
    15 Presence         x1    10   5    4 Killing Strike 
    10 Comeliness       x1/2  10   0    4 Nerve Strike 
     6 Physical Defens  x1     3   3    4 Martial Strike 
     4 Energy Defense   x1     3   1    5 Offensive Strike 
     3 Speed            x10  2.5   5    3 Martial Throw                    
     7 Recovery         x2     6   2    2 AK: Home Provence 11- 
    30 Endurance        x1/2  30   0    3 Combat Driving 12- 
    30 Stun             x1    28   2    3 Concealment 11- 
        Characteristics Cost:     52    2 KS: Drug Cartels 11- 
                                        2 KS: Home Cartel 11- 
 DISADVANTAGES         BASE:  50+PTS    2 PS: Varies 11- 
 Hunted,"DEA",more powerful,      20    3 Shadowing 11- 
  non-combat influence,harsh,           3 Stealth 12- 
  appear 8-                             3 Streetwise 12- 
 Psychological Limitation,        20    2 WF: Small Arms 
  "Subject to Orders",common,           1 WF: Street Weapons 
  total                                 6 2 Levels: with Dirty Infighting, 
 Psychological Limitation,        15      tight group 
  "Various",common,strong               4 2 Levels: with Favorite Weapon 
 Psychological Limitation,        15    5 Accurate Sprayfire         
  "Various",common,strong               5 Skipover Sprayfire 
 
           Disadvantages Total :  70   68 : Powers Total 
              Experience Spent +   0   52 + Characteristic Total 
                  Total Points = 120  120 = Total Cost 
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