| Cost |
Name |
| 0 |
AK: Home Town Area 8- |
| 0 |
Acting 8- |
| 0 |
Climbing 8- |
| 3 |
Combat Driving 12- |
| 3 |
Concealment 11- |
| 0 |
Conversation 8- |
| 0 |
CuK: Home Culture 8- |
| 0 |
Deduction 8- |
| 2 |
KS: Home Drug Gang 11- |
| 2 |
KS: Local Drug Gangs 11- |
| 0 |
Language: English (Idiomatic) |
| 0 |
PS: Enforcer 11- |
| 0 |
Paramedics 8- |
| 0 |
Persuasion 8- |
| 3 |
Shadowing 11- |
| 3 |
Stealth 12- |
| 3 |
Streetwise 12- |
| 0 |
TF: Bicycles, Small Motorized Ground Vehicles |
| 1 |
WF: Handguns |
| 20 |
Total Skills Cost |
|
|
| Equipment |
END |
| .45 ACP (M1911A1): Killing Attack - Ranged 2d6-1, +1 STUN Multiplier (+1/4) (31 Active Points); STR Minimum 9 (STR Min. Cannot Add/Subtract Damage; -1), OAF (-1), 7 Charges (-1/2), Beam (-1/4), Real Weapon (-1/4) plus +1 OCV (5 Active Points); OAF (-1), Real Weapon (-1/4) | [7] |
| Cost |
Maneuver |
|
Street Fighting |
| 4 |
1) Kidney Blow: 1/2 Phase, -2 OCV, +0 DCV, HKA 1d6 +1 |
| 4 |
2) Low Blow: 1/2 Phase, -1 OCV, +1 DCV, 2d6 NND |
| 4 |
3) Punch/Backhand: 1/2 Phase, +0 OCV, +2 DCV, 5d6 Strike |
| 12 |
Total Martial Arts Cost |
|