|
Name:
|
Captain Charles Driscole |
|
Player:
|
NPC |
|
|
|
Val
|
Char |
Base
|
Cost
|
Max
|
Pts.
|
|
13
|
STR |
10
|
x1
|
|
3
|
|
20
|
DEX |
10
|
x3
|
|
30
|
|
13
|
CON |
10
|
x2
|
|
6
|
|
12
|
BODY |
10
|
x2
|
|
4
|
|
18
|
INT |
10
|
x1
|
|
8
|
|
10
|
EGO |
10
|
x2
|
|
0
|
|
15
|
PRE |
10
|
x1
|
|
5
|
|
16
|
COM |
10
|
x1/2
|
|
3
|
|
4
|
PD |
3
|
x1
|
|
1
|
|
3
|
ED |
3
|
x1
|
|
0
|
|
3
|
SPD |
3
|
x10
|
|
0
|
|
6
|
REC |
6
|
x2
|
|
0
|
|
26
|
END |
26
|
x1/2
|
|
0
|
|
25
|
STUN |
26
|
x1
|
|
-1
|
|
Characteristics Cost:
|
59
|
|
| STR Roll: |
12- |
| DEX Roll: |
13- |
| CON Roll: |
12- |
| INT Roll: |
13- |
| EGO Roll: |
11- |
| PER Roll: |
13- |
|
| Run: 6" |
| Swim: 2" |
| Jump: 3" |
|
|
|
|
|
|
10
|
DNPC: Mother |
|
5
|
DNPC: Girl Friend |
|
15
|
No compromise for promotion |
|
10
|
Reputation: Fair, Tolerate of Supers |
|
10
|
Watched: Police Department; Capabilities: More Powerful, 15; Non-combat
Influence: Extensive, +5; Actions: Only Watching, ×½; Punishment:
Mild, -5 |
|
|
|
|
Disad Total:
|
50
|
|
Exp Spent +
|
15
|
|
Cost =
|
115
|
|
|
|
|
|
| Pts |
Skill /
Talent / Perk / Power |
END/
Roll
|
|
1
|
Variable Power Pool (1-pt Pool) (1) |
|
|
196
|
Variable Power Pool Powers (196) |
|
|
16
|
4d6 Entangle: Hand Cuffs (DEF 4) ; Range: 300; Entangle Damage: Entangle
Takes no Damage From Attack, +½; Charges: 1, -1¼; Recoverable
Charges: -2 lev; OAF: -1; Limited Power: Entangles Arms Only: -½
(60) |
0 |
|
170
|
RKA: 9mm Beretta Model 92 ; Versus: PD; OAF: -1; Charges: 16; Clips:
4 (340) |
4 |
|
4
|
Armor: 2nd Chance Vest (5 PD/5 ED) ; Limited Power: Protects 11-13:
-1½; OIF: -½; Limited Power: 1/2 Mass: -½; Limited
Power: Real Armor: -¼ (15) |
|
|
4
|
Hand-To-Hand Attack: Billy Club (3d6, Total 5½d6) ; OAF: -1
(9) |
1 |
|
2
|
Radio Listen and Transmit: Walkie-Talkie ; OAF: -1 (5) |
|
| |
Dirty Infighting |
|
|
4
|
Martial Disarm (OCV -1, DCV +1) |
|
|
4
|
Martial Strike: Kick/Elbow (OCV +0, DCV +2, 4½d6) |
|
|
3
|
Martial Throw (OCV +0, DCV +1, 2½d6+v/5) |
|
|
1
|
Billyclub Element |
|
|
3
|
AK: San Francisco |
13- |
|
5
|
Bureaucratics |
13- |
|
3
|
Combat Driving |
13- |
|
3
|
Deduction |
13- |
|
3
|
Criminology |
13- |
|
5
|
Interrogation |
13- |
|
3
|
KS: Criminal Law |
13- |
|
3
|
KS: Police Procedures |
13- |
|
0
|
Local Police Powers |
|
|
4
|
PS: Police Captain |
13- |
|
3
|
Streetwise |
12- |
|
2
|
Small Arms |
|
|
6
|
+2 level w/Pistols |
|
|
56
|
: Skills and Powers Cost |
|
59
|
+ Characteristics Cost |
|
115
|
= Total Cost |
|
|
|
| Base OCV: |
7 |
Base DCV: |
7 |
| Adjustment + |
|
Adjustment + |
|
| Final OCV = |
|
Final DCV = |
|
|
| Levels: +2 Pistols |
|
Combat Maneuvers
| Maneuver |
Phase
|
OCV
|
DCV
|
Effect |
| Block |
½
|
--
|
+0
|
stops attacks, abort |
| Brace |
0
|
+2
|
½
|
+2 vs. RMod |
| Disarm |
½
|
-2
|
0
|
disarm: STR vs. STR |
| Dodge |
½
|
--
|
+3
|
vs. all attacks, abort |
| Grab |
½
|
-1
|
-2
|
grab, do STR |
| Haymaker |
½
|
0
|
-5
|
4d6 bef. Pushing |
| Move By |
½
|
-2
|
-2
|
1½d6+v/5 |
| Move Through |
½
|
-v/5
|
-3
|
2½d6+v/3 |
| Set |
1
|
+1
|
0
|
|
| Strike |
½
|
+0
|
+0
|
STR or weapon type |
| Other Attacks |
½
|
+0
|
+0
|
|
| Covered |
½
|
-2*
|
+0
|
target held at gunpoint |
| Dive for Cover |
½
|
+0
|
+0
|
moves character, abort |
| Pull a Punch |
½
|
-1/3d6
|
0
|
full STUN, ½ BODY |
| Roll w/Punch |
½
|
-2
|
-2
|
½ STUN/BODY, abort |
| Snap Shot |
1
|
1
|
-1
|
duck behind cover |
| Suppression |
1
|
-2
|
+0
|
continuous autofire |
| Sweep |
1
|
-2
|
×½
|
hit mult. targets HTH |
| Martial Disarm |
½
|
-1
|
+1
|
|
| Martial Strike: Kick/Elbow |
½
|
0
|
+2
|
4½d6 |
| Martial Throw |
½
|
+0
|
+1
|
2½d6+v/5 |
|
|
|
Range
|
0-4
|
5-8
|
9-16
|
17-32
|
33-64
|
65-128
|
|
RMod
|
0
|
-2
|
-4
|
-6
|
-8
|
-10
|
|
DEX: 20, SPD: 3, ECV: 3
Phases: 4, 8, 12
PD/rPD: 9/5 ED/rED: 8/5 MD: 0
END: ______ STUN: ______ BODY: ______
Lift: 151½kg |
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