Cost |
Name |
0 |
Acting 8- |
0 |
AK: Slave Pits 8- |
3 |
Breakfall 15- |
3 |
Climbing 15- |
3 |
Concealment 12- |
3 |
Contortionist 15- |
0 |
Conversation 8- |
0 |
Deduction 8- |
0 |
Language: Native (Idiomatic) |
3 |
Paramedics 12- |
0 |
Persuasion 8- |
0 |
PS: Slave 11- |
3 |
Shadowing 12- |
3 |
Stealth 15- |
3 |
Survival 12- |
3 |
Tracking 12- |
0 |
TF: Small Motorized Ground Vehicles |
27 |
Total Skills Cost |
Cost |
Name |
18 |
Universal Translator 14-; IIF (-1/4) |
18 |
Total Talents Cost |
|
|
Cost |
Power |
END |
30 |
Electrical Powers: Elemental Control, 74-point powers, all slots Conditional Power Power Does Not Work In Water (-1/4) | |
30 |
1) Lightning: Energy Blast 12d6, Reduced Endurance (1/2 END; +1/4) | 3 |
30 |
2) Personal Electric Field: Killing Attack - Ranged 1 1/2d6, Damage Shield (+1/2), Reduced Endurance (0 END; +1/2), Continuous (+1) | 0 |
30 |
3) Electric Shield: Force Field (16 PD/22 ED/12 Flash Defense: Sight Group), Reduced Endurance (0 END; +1/2) | 0 |
11 |
4) Direct Current Paralysis: Entangle 3d6, 3 DEF, Takes No Damage From Attacks All Attacks (+1/2), Continuous (+1); Vulnerable (Electrical; -1), No Range (-1/2), Lockout (must maintain contact with victim; loss of contact negates entangle) (-1/2), Cannot Form Barriers (-1/4) | 7 |
30 |
Electrical Shunt: Energy Damage Reduction, Resistant, 75%; Only Works Against Electrical Attacks (-1) | 0 |
25 |
Shortest Path To Ground: Find Weakness 14- with Lightning attack only | 0 |
186 |
Total Powers Cost |
|