| Cost |
Name |
| 110 |
+11 Overall |
| 24 |
Penalty Skill Levels: +8 vs. Hit Location modifiers with All Attacks |
| 30 |
Penalty Skill Levels: +10 vs. Range Modifier with All Attacks |
| 30 |
Penalty Skill Levels: +10 vs. Throwing modifiers with All Attacks |
| 3 |
Acrobatics 19- |
| 3 |
Acting 19- |
| 3 |
Analyze: Magic 19- |
| 3 |
Breakfall 19- |
| 3 |
Climbing 19- |
| 12 |
Computer Programming (Computer Networks, Hacking and Computer Security, Personal Computers, Artificial Intelligence, Mainframes and Supercomputers, Military Computers) 19- |
| 3 |
Concealment 19- |
| 3 |
Contortionist 19- |
| 3 |
Conversation 19- |
| 3 |
Cryptography 19- |
| 3 |
Deduction 19- |
| 3 |
Electronics 19- |
| 8 |
Gambling (Board Games, Card Games, Dice Games, Roulette) 19- |
| 3 |
High Society 19- |
| 3 |
Interrogation 19- |
| 3 |
Inventor 19- |
| 34 |
KS: Magic 50- |
| 1 |
Language: Dragon (imitate dialects) |
| 1 |
Language: English (imitate dialects) |
| 1 |
Language: Galactic Common (imitate dialects) |
| 1 |
Language: Latin (imitate dialects) |
| 1 |
Language: Quenya (imitate dialects) |
| 3 |
Lipreading 19- |
| 65 |
Magic Skill 50- |
| 3 |
Mechanics 19- |
| 3 |
Mimicry 19- |
| 9 |
Navigation (Air, Astral, Dimensional, Hyperspace, Land, Marine, Space, Temporal) 19- |
| 3 |
Oratory 19- |
| 3 |
Persuasion 19- |
| 5 |
Rapid Attack (HTH) |
| 5 |
Rapid Attack (Ranged) |
| 3 |
Seduction 19- |
| 3 |
Shadowing 19- |
| 3 |
Sleight Of Hand 19- |
| 3 |
Stealth 19- |
| 3 |
Streetwise 19- |
| 16 |
Survival (Arctic/Subarctic, Marine, Temperate/Subtropical, Tropical, Desert, Mountain, Underground, Urban) 19- |
| 3 |
Tactics 19- |
| 3 |
Tracking 19- |
| 3 |
Trading 19- |
| 3 |
Ventriloquism 19- |
| 437 |
Total Skills Cost |
| Cost |
Name |
| 150 |
Bases |
| 55 |
Followers: 8 female dragons |
| 15 |
Money: Filthy Rich |
| 220 |
Total Perks Cost |
| Cost |
Name |
| 3 |
Absolute Range Sense |
| 3 |
Absolute Time Sense |
| 9 |
Ambidexterity (no Off Hand penalty) |
| 3 |
Bump Of Direction |
| 67 |
Danger Sense (any area, any danger, Analyze, Discriminatory, Function as a Sense, Targeting Sense, Tracking) 19- |
| 4 |
Double Jointed |
| 5 |
Eidetic Memory |
| 3 |
Lightning Calculator |
| 15 |
Lightning Reflexes: +10 DEX to act first with All Actions |
| 3 |
Lightsleep |
| 3 |
Perfect Pitch |
| 20 |
Resistance (20 points) |
| 10 |
Speed Reading (x10,000) |
| 31 |
Universal Scholar 30- |
| 31 |
Universal Scientist 30- |
| 31 |
Universal Translator 30- |
| 31 |
Universal Traveler 30- |
| 272 |
Total Talents Cost |
|
|
| Cost |
Power |
END |
| 1000 |
Magic: Variable Power Pool, 400 base + 600 control cost, No Skill Roll Required (+1), Powers Can Be Changed As A Zero-Phase Action (+1) Notes: His magic is so powerful he could quite literally destroy the known Universe. |
|
| 381 |
Dragon's Breath: Multipower, 381-point reserve |
|
| 25u |
1) Dragon Flame I: Killing Attack - Ranged 10d6, Armor Piercing (+1/2), Area Of Effect (90" Line; +1); No Range (-1/2) |
37 |
| 25u |
2) Dragon Flame II: Killing Attack - Ranged 10d6, Armor Piercing (+1/2), Area Of Effect (46" Cone; +1); No Range (-1/2) |
37 |
| 20u |
3) Breath of the Ruby Dragon: Hearing Group Flash 22d6, Area Of Effect (14" Cone; +1); No Range (-1/2), Not in a vacuum (-1/4) plus Energy Blast 13d6, Area Of Effect (14" Cone; +1); No Range (-1/2), Linked (Ear-piercing Scream; -1/2), Not in a vacuum (-1/4) plus Drain PRE 5d6+1, Delayed Return Rate (points return at the rate of 5 per Minute; +1/4), Area Of Effect (14" Cone; +1); Linked (Ear-piercing Scream; -1/2), Not in a vacuum (-1/4) |
38 |
| 125 |
Dragon's Wings: Multipower, 125-point reserve |
|
| 25m |
1) Flying: Flight 50", x64 Noncombat |
12 |
| 25m |
2) Interstellar Flight: Faster-Than-Light Travel (34 Light Years/second) plus Life Support (Safe Environment: Zero Gravity; Safe in High Pressure; Safe in High Radiation; Safe in Intense Cold; Safe in Intense Heat; Safe in Low Pressure/Vacuum; Self-Contained Breathing), Area Of Effect (16" Radius; +1 3/4) |
0 |
| 15m |
3) Soaring: Gliding 50", x64 Noncombat |
0 |
|
'Dragon Form' |
|
| 131 |
1) Dragon Scales: Armor (25 PD/25 ED), Inherent (+1/4), Hardened (x2; +1/2) |
0 |
| 125 |
2) Wing/Tail Sweep: Area Of Effect (9" Cone; +1 3/4); Only with wings or tail (-1/2) applied to STR |
26 |
| 112 |
3) Dragon's Bite: Killing Attack - Hand-To-Hand 5d6 (10d6 w/STR), Armor Piercing (+1/2) |
11 |
| 85 |
4) Dragon Toughness: Damage Resistance (30 PD/30 ED/50 Mental Def./40 Flash Def./20 Power Def.) |
0 |
| 75 |
5) Dragon's Strength: Armor Piercing (+1/2) applied to STR |
7 |
| 72 |
6) Dragon's Claw: Killing Attack - Hand-To-Hand 4d6 (8d6 w/STR), Armor Piercing (+1/2); Reduced Penetration (-1/4) |
9 |
| 51 |
7) Dragon Adaptations: Life Support (Eating: Character does not eat; Immunity All terrestrial poisons and chemical warfare agents; Immunity: All terrestrial diseases and biowarfare agents; Longevity: Immortal; Safe Environment: Zero Gravity; Safe in High Pressure; Safe in High Radiation; Safe in Intense Cold; Safe in Intense Heat; Safe in Low Pressure/Vacuum; Self-Contained Breathing; Sleeping: Character does not sleep) |
0 |
| 50 |
8) Dragon Form: Power Defense (50 points) |
0 |
| 38 |
9) Reach: Stretching 9", Reduced Endurance (0 END; +1/2); Always Direct (-1/4), No Noncombat Stretching (-1/4), No Velocity Damage (-1/4) |
0 |
| 30 |
10) Incredibly Tough: Energy Damage Reduction, Resistant, 50% |
0 |
| 30 |
11) Incredibly Tough: Physical Damage Reduction, Resistant, 50% |
0 |
| 24 |
12) Heavy: Knockback Resistance -12" |
0 |
| 10 |
13) Dragon Form: Lack Of Weakness (-10) for Power Defense |
0 |
| 10 |
14) Dragon Toughness: Lack Of Weakness (-10) for Resistant Defenses |
0 |
| 6 |
15) Dragon Wings and Tail: Extra Limbs (3), Inherent (+1/4) |
0 |
|
Shapeshifting |
|
| 103 |
1) Red Thing Form:
Fire Lizard Form: Shape Shift (Sight, Hearing, Smell/Taste, Touch and Radio Groups), Cellular, Instant Change, Difficult To Dispel (x2 Active Points; +1/4), Reduced Endurance (0 END; +1/2); Affects Body Only (-1/2) plus Shrinking (0.9922 m tall, 12.4583 kg mass, -10 PER Rolls to perceive character, +10 DCV, takes +15" KB), Reduced Endurance (0 END; +1/2); Linked (Fire Lizard
Form; -1/4) |
0 |
| 83 |
2) Nick Form:
Human Form : Shape Shift (Sight, Hearing, Smell/Taste, Touch and Radio Groups), Cellular, Instant Change, Difficult To Dispel (x2 Active Points; +1/4), Reduced Endurance (0 END; +1/2); Affects Body Only (-1/2) plus Shrinking (1.9844 m tall, 99.6663 kg mass, -8 PER Rolls to perceive character, +8 DCV, takes +12" KB), Reduced Endurance (0 END; +1/2); Linked (Human
Form; -1/2) |
0 |
|
'Senses' |
|
| 462 |
1) Feel the Balance: Detect Balance and and Disturbances in the Balance 30- (Mental Group), Discriminatory, Analyze, Increased Arc Of Perception (360 Degrees), Perceive into any dimension, Sense, Targeting, Telescopic: +5, Tracking, MegaScale (1" = 100 million lightyears; +5 1/2), Can Be Scaled Down 1" = 1km (+1/4) |
0 |
| 75 |
2)
Acute Hearing: Spatial Awareness (Hearing Group), Discriminatory, Analyze, Increased Arc Of Perception (360 Degrees), Tracking plus Ultrasonic Perception (Hearing Group), Discriminatory, Analyze, Increased Arc Of Perception (360 Degrees), Targeting, Tracking |
0 |
| 40 |
3)
Acute Vision: Infrared Perception (Sight Group), Discriminatory, Analyze, Tracking plus Ultraviolet Perception (Sight Group), Discriminatory, Analyze, Tracking |
0 |
| 20 |
4) Protected Hearing: Hearing Group Flash Defense (20 points) |
0 |
| 20 |
5) Protected Vision: Sight Group Flash Defense (20 points) |
0 |
| 18 |
6) Accute Senses: +6 PER with all Sense Groups |
0 |
| 15 |
7) Accute Smell: Targeting with Normal Smell plus Tracking with Normal Smell |
0 |
|
'Mental Abilities' |
|
| 42 |
1) Strong Willed: Mental Defense (55 points total), Hardened (x2; +1/2) |
0 |
| 30 |
2) Incredibly Tough: Mental Damage Reduction, Resistant, 50% |
0 |
| 10 |
3) Strong Willed: Lack Of Weakness (-10) for Mental Defense |
0 |
|
'Talents' |
|
| 57 |
1) Magesight: Detect Magic 19- (no Sense Group), Discriminatory, Analyze, Increased Arc Of Perception (360 Degrees), Perceive into any dimension, Range, Sense, Targeting, Tracking |
0 |
| 47 |
2) Rapid Healing: Regeneration 10 BODY, Reduced Endurance (0 END; +1/2), Persistent (+1/2); Extra Time 1 Hour (-2 1/4), Self Only (-1/2), Character Must Rest For The Entire Hour To Regain 1 BODY (-1/2) |
0 |
| 27 |
3) Beast Speech: Telepathy 5d6 (Animal class of minds), Reduced Endurance (0 END; +1/2), Continuous (+1); No Range (-1/2), Incantations (throughout; -1/2), Communication Only (-1/4) |
0 |
| 20 |
4) Animal Friendship: Animal Handler (Aquatic Animals, Birds, Bovines, Camels, Canines, Dragons, Elephants, Equines, Felines, Insects & Anthropods, Raptors, Reptiles & Amphibians, Ursines) 22- |
|
| 14 |
5) Fearless: +20 Mental Defense (55 points total) (20 Active Points); Only To Resist Fear (-2) plus Power Defense (20 points) (20 Active Points); Only To Resist Fear (-2) |
0 |
| 13 |
6) Turn Undead: +60 PRE; Only To Make Presence Attacks (-1), Only Works Against Undead Creatures (-1), Limited Effect (-1), Extra Time (Full Phase, -1/2) |
|
| 12 |
7) Combat Spellcasting: +3 with All Combat; Only With Spells (-1/2), Only For OCV (-1/2) |
|
| 10 |
8) Fascination: +25 PRE; Only To Make "Stop And Listen To Me" Presence Attacks (-1), Incantations (throughout; -1/2) |
|
| 3608 |
Total Powers Cost |
| Cost |
Maneuver |
|
Red In Tooth And Claw |
| 0 |
1) Used with Natural Weapons Group: Default Element |
| 4 |
2) Avoid Harm: 1/2 Phase, -- OCV, +5 DCV, Dodge, Affects All Attacks, Abort |
| 3 |
3) Holding Bite: 1/2 Phase, +0 OCV, -1 DCV, Grab One Limb, +10 STR |
| 5 |
4) Pounce: 1/2 Phase, -2 OCV, +1 DCV, 34d6 Strike |
| 4 |
5) Smash/Claw Slash: 1/2 Phase, +0 OCV, +2 DCV, 32d6 Strike |
| 3 |
6) Trip: 1/2 Phase, +2 OCV, -1 DCV, 31d6 Strike, Target Falls |
| 19 |
Total Martial Arts Cost |
|