Lucy Grey's Estate
Character Name: Lucy Grey's Estate
Alternate Identities: Washington Blvd, Presidio District, San Francisco
Player Name: Sarah
CHARACTERISTICS
Val Char Base Points Total Roll Notes
20 BODY 2 18 20 13-
20 DEF 2 54 20
19 SIZE 0 38 19 Length 322", Width 161", Area 52015"  DCV -16
CHARACTER IMAGE
QUOTE
EXPERIENCE POINTS
Total earned: 0
Spent: 0
Unspent: 0
Base Points: 150
Disad Points: 135
Total Points: 285
MOVEMENT
Type Total
DEFENSES
Type Amount
Mental Defense 0
Power Defense 0
 
COMBAT INFORMATION
OCV: 0 DCV: 0
 
Combat Skill Levels:
COMBAT MANEUVERS
Maneuver Phase OCV DCV Effect
RANGE MODIFIERS
Range 0-4 5-8 9-16 17-32 33-64 65-128
RMOD 0 -2 -4 -6 -8 -10
DISADVANTAGES
Cost  Disadvantage
15 Dependent NPC: Thomas Ian Davies(butler) 14- (Normal; Useful Noncombat Position or Skills)
15 Watched: House Malvora 14- (As Pow, Well-known Location, Watching)
15 Watched: House Skavis 14- (As Pow, Well-known Location, Watching)
45 Dependent NPC: Various Thralls 14- (Incompetent; Group DNPC: x16 DNPCs)
45 Dependent NPC: Hired Security Guards 14- (Normal; Unaware of character's adventuring career/Secret ID; Group DNPC: x16 DNPCs)
135 Total Disadvantages Cost

Character Name: Lucy Grey's Estate
Alternate Identities: Washington Blvd, Presidio District, San Francisco
Player Name: Sarah
SKILLS
Cost  Name
4 Kitchen: PS: Cooking; OAF Immobile (-2) 18-
4 Library: KS: Arcane And Occult Lore; OAF Immobile (-2) 18-
4 Library: KS: Occult History; OAF Immobile (-2) 18-
4 Library: KS: Places of Mystery; OAF Immobile (-2) 18-
4 Library: KS: World History; OAF Immobile (-2) 18-
4 Gym: PS: Trainer; OAF Bulky Durable (-1 1/2), Arrangement (-1/4) 18-
24 Total Skills Cost
PERKS
Cost  Name
2 10 Acres: Grounds (x4 Base Size)
2 Home of a Vampire Coven: Deep Cover
0 Located in San Francisco: Location: City
2 Socialite's Home: Reputation (Cultural Elite) 8-, +2/+2d6
5 Classified as UK Territory:Fringe Benefit: Diplomatic Immunity
11 Total Perks Cost
TALENTS
Cost  Name
3 Clocks: Absolute Time Sense
3 Total Talents Cost
 
POWERS
Cost  Power END
54 Sound Proofing: Change Environment 128" radius, -4 to Hearing Perception Rolls, Reduced Endurance (0 END; +1/2), Persistent (+1/2), Does Not Cover Inside Each Room The Building (+1/2) (122 Active Points); IIF Immobile (-1 1/4)
Notes: This is built into all the walls of the house so that each room is not only sound proof from the outside but from other rooms as well.
0
34 Fog Shroud: Change Environment 128" radius, -4 to Sight group perception, Long-Lasting 1 Hour, Reduced Endurance (0 END; +1/2), Invisible Power Effects, Source Only (Fully Invisible; +1/2) (118 Active Points); IIF Immobile (-1 1/4), Extra Time (20 Minutes, Only to Activate, -1 1/4)
Notes: This is a fog generator used to mask comings and goings. It takes 20 minutes for the fog to build. The fog will persist for about an hour.
0
33 High Security Locks: Change Environment 128" radius, -4 to Lockpicking, Only Affects The Building's Locks (+0), Reduced Endurance (0 END; +1/2), Persistent (+1/2) (98 Active Points); OAF Immobile (-2)0
14 Security Cameras (Panning: Clairsentience (Sight Group), x4 Range (600"), Reduced Endurance (0 END; +1/2) (45 Active Points); IAF Immobile (-1 1/2), Fixed Perception Point (-3/4)
Notes: These are eighty cameras place around the outside of the building. These cameras pan and cover about a 60 degree arch. All coverage areas overlap.
0
2 Heating and Air-Conditioning: Life Support (Safe in Intense Cold; Safe in Intense Heat) (4 Active Points); IAF Immobile (-1 1/2)0
137 Total Powers Cost

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